1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 12:07:25 +08:00
osu-lazer/osu.Game/Modes/Mods/IApplyableMod.cs

24 lines
782 B
C#
Raw Normal View History

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2017-03-12 21:38:50 +08:00
using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Mods
{
2017-03-12 21:38:50 +08:00
/// <summary>
/// An interface for mods that are applied to a HitRenderer.
/// </summary>
/// <typeparam name="TObject">The type of HitObject the HitRenderer contains.</typeparam>
public interface IApplyableMod<TObject>
where TObject : HitObject
{
2017-03-12 21:38:50 +08:00
/// <summary>
/// Applies the mod to a HitRenderer.
/// </summary>
/// <param name="hitRenderer">The HitRenderer to apply the mod to.</param>
void Apply(HitRenderer<TObject> hitRenderer);
}
}