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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Screens.Edit.Components
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{
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public class CircularButton : OsuButton
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{
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private const float width = 125;
private const float height = 30;
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public CircularButton()
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{
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Size = new Vector2(width, height);
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}
protected override void Update()
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{
base.Update();
Content.CornerRadius = DrawHeight / 2f;
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Content.CornerExponent = 2;
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}
}
}