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osu-lazer/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens;
using osu.Game.Overlays.Dialog;
using osu.Game.Screens;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class StableDirectoryLocationDialog : PopupDialog
{
[Resolved(canBeNull: true)]
private IPerformFromScreenRunner performer { get; set; }
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public StableDirectoryLocationDialog(TaskCompletionSource<string> taskCompletionSource)
{
HeaderText = "Failed to automatically locate an osu!stable installation.";
BodyText = "An existing install could not be located. If you know where it is, you can help locate it.";
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Icon = FontAwesome.Solid.QuestionCircle;
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = "Sure! I know where it is located!",
Action = () => Schedule(() => performer.PerformFromScreen(screen => screen.Push(new StableDirectorySelectScreen(taskCompletionSource))))
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},
new PopupDialogCancelButton
{
Text = "Actually I don't have osu!stable installed.",
Action = () => taskCompletionSource.TrySetCanceled()
}
};
}
}
}