1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-18 00:33:07 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Edit/TaikoBeatmapVerifier.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

25 lines
736 B
C#
Raw Normal View History

2024-03-23 01:48:22 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks.Components;
using osu.Game.Rulesets.Taiko.Edit.Checks;
namespace osu.Game.Rulesets.Taiko.Edit
{
public class TaikoBeatmapVerifier : IBeatmapVerifier
{
private readonly List<ICheck> checks = new List<ICheck>
{
new CheckTaikoAbnormalDifficultySettings(),
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
return checks.SelectMany(check => check.Run(context));
}
}
}