1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 01:23:44 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

74 lines
2.2 KiB
C#
Raw Normal View History

2020-04-21 17:40:18 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
2020-04-21 18:00:34 +08:00
using System;
2022-11-07 12:22:01 +08:00
using NUnit.Framework;
2020-04-21 17:40:18 +08:00
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
2020-04-21 17:40:18 +08:00
using osu.Framework.Graphics;
using osu.Framework.Testing;
2020-04-21 17:40:18 +08:00
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Taiko.Beatmaps;
2020-04-21 17:40:18 +08:00
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests.Skinning
{
public partial class TestSceneTaikoPlayfield : TaikoSkinnableTestScene
{
[Cached(typeof(IScrollingInfo))]
private ScrollingTestContainer.TestScrollingInfo info = new ScrollingTestContainer.TestScrollingInfo
{
Direction = { Value = ScrollingDirection.Left },
TimeRange = { Value = 5000 },
};
2022-11-07 12:22:01 +08:00
[SetUpSteps]
public void SetUpSteps()
2020-04-21 17:40:18 +08:00
{
TaikoBeatmap beatmap;
AddStep("set beatmap", () =>
{
Beatmap.Value = CreateWorkingBeatmap(beatmap = new TaikoBeatmap());
beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 });
Beatmap.Value.Track.Start();
});
AddStep("Load playfield", () => SetContents(_ => new TaikoPlayfield
2020-04-21 17:40:18 +08:00
{
2022-11-07 12:22:01 +08:00
Height = 0.2f,
2020-04-21 17:40:18 +08:00
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}));
2022-11-07 12:22:01 +08:00
}
[Test]
public void TestBasic()
{
AddStep("do nothing", () => { });
}
2022-11-07 12:22:01 +08:00
[Test]
public void TestHeightChanges()
{
AddRepeatStep("change height", () => this.ChildrenOfType<TaikoPlayfield>().ForEach(p => p.Height = Math.Max(0.2f, (p.Height + 0.2f) % 1f)), 50);
2022-11-07 12:22:01 +08:00
}
[Test]
public void TestKiai()
{
bool kiai = false;
AddStep("Toggle kiai", () =>
{
Beatmap.Value.Beatmap.ControlPointInfo.Add(0, new EffectControlPoint { KiaiMode = (kiai = !kiai) });
});
2020-04-21 17:40:18 +08:00
}
}
}