1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-24 02:22:56 +08:00
osu-lazer/osu.Game/Online/RealtimeMultiplayer/MultiplayerRoomState.cs

34 lines
855 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
namespace osu.Game.Online.RealtimeMultiplayer
{
/// <summary>
/// The current overall state of a realtime multiplayer room.
/// </summary>
public enum MultiplayerRoomState
{
/// <summary>
/// The room is open and accepting new players.
/// </summary>
Open,
/// <summary>
/// A game start has been triggered but players have not finished loading.
/// </summary>
WaitingForLoad,
/// <summary>
/// A game is currently ongoing.
/// </summary>
Playing,
/// <summary>
/// The room has been disbanded and closed.
/// </summary>
Closed
}
}