1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 12:47:25 +08:00
osu-lazer/osu.Game/Rulesets/Edit/BeatmapVerifier.cs

26 lines
771 B
C#
Raw Normal View History

2021-04-07 20:35:33 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Edit.Checks.Components;
2021-04-07 20:35:33 +08:00
namespace osu.Game.Rulesets.Edit
{
2021-04-12 14:14:53 +08:00
public abstract class BeatmapVerifier
2021-04-07 20:35:33 +08:00
{
2021-04-10 19:02:36 +08:00
// These are all ruleset-invariant, hence here instead of in e.g. `OsuChecker`.
private readonly IReadOnlyList<Check> checks = new List<Check>
2021-04-07 20:35:33 +08:00
{
2021-04-10 19:03:16 +08:00
new CheckBackground()
2021-04-07 20:35:33 +08:00
};
public virtual IEnumerable<Issue> Run(IBeatmap beatmap)
{
return checks.SelectMany(check => check.Run(beatmap));
2021-04-07 20:35:33 +08:00
}
}
}