2021-04-07 20:35:33 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit.Checks;
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using osu.Game.Rulesets.Edit.Checks.Components;
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namespace osu.Game.Rulesets.Edit
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{
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public abstract class Checker
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{
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// These are all ruleset-invariant, hence here instead of in e.g. `OsuChecker`.
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private readonly IReadOnlyList<Check> checks = new List<Check>
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{
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new CheckBackground()
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};
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public virtual IEnumerable<Issue> Run(IBeatmap beatmap)
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{
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return checks.SelectMany(check => check.Run(beatmap));
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}
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}
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}
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