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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneModColumn.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneModColumn : OsuManualInputManagerTestScene
{
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
[TestCase(ModType.DifficultyReduction)]
[TestCase(ModType.DifficultyIncrease)]
[TestCase(ModType.Conversion)]
[TestCase(ModType.Automation)]
[TestCase(ModType.Fun)]
public void TestBasic(ModType modType)
{
AddStep("create content", () => Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(30),
Child = new ModColumn(modType, false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
});
AddStep("change ruleset to osu!", () => Ruleset.Value = new OsuRuleset().RulesetInfo);
AddStep("change ruleset to taiko", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
AddStep("change ruleset to catch", () => Ruleset.Value = new CatchRuleset().RulesetInfo);
AddStep("change ruleset to mania", () => Ruleset.Value = new ManiaRuleset().RulesetInfo);
}
[Test]
public void TestMultiSelection()
{
ModColumn column = null;
AddStep("create content", () => Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(30),
Child = column = new ModColumn(ModType.DifficultyIncrease, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
});
AddUntilStep("wait for panel load", () => column.IsLoaded && column.ItemsLoaded);
clickToggle();
AddUntilStep("all panels selected", () => this.ChildrenOfType<ModPanel>().All(panel => panel.Active.Value));
clickToggle();
AddUntilStep("all panels deselected", () => this.ChildrenOfType<ModPanel>().All(panel => !panel.Active.Value));
AddStep("manually activate all panels", () => this.ChildrenOfType<ModPanel>().ForEach(panel => panel.Active.Value = true));
AddUntilStep("checkbox selected", () => this.ChildrenOfType<OsuCheckbox>().Single().Current.Value);
AddStep("deselect first panel", () => this.ChildrenOfType<ModPanel>().First().Active.Value = false);
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AddUntilStep("checkbox not selected", () => !this.ChildrenOfType<OsuCheckbox>().Single().Current.Value);
void clickToggle() => AddStep("click toggle", () =>
{
var checkbox = this.ChildrenOfType<OsuCheckbox>().Single();
InputManager.MoveMouseTo(checkbox);
InputManager.Click(MouseButton.Left);
});
}
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[Test]
public void TestFiltering()
{
TestModColumn column = null;
AddStep("create content", () => Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(30),
Child = column = new TestModColumn(ModType.Fun, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
});
AddStep("set filter", () => column.Filter = mod => mod.Name.Contains("Wind", StringComparison.CurrentCultureIgnoreCase));
AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => !panel.Filtered.Value) == 2);
clickToggle();
AddUntilStep("wait for animation", () => !column.SelectionAnimationRunning);
AddAssert("only visible items selected", () => column.ChildrenOfType<ModPanel>().Where(panel => panel.Active.Value).All(panel => !panel.Filtered.Value));
AddStep("unset filter", () => column.Filter = null);
AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => !panel.Filtered.Value));
AddAssert("checkbox not selected", () => !column.ChildrenOfType<OsuCheckbox>().Single().Current.Value);
AddStep("set filter", () => column.Filter = mod => mod.Name.Contains("Wind", StringComparison.CurrentCultureIgnoreCase));
AddUntilStep("two panels visible", () => column.ChildrenOfType<ModPanel>().Count(panel => !panel.Filtered.Value) == 2);
AddAssert("checkbox selected", () => column.ChildrenOfType<OsuCheckbox>().Single().Current.Value);
AddStep("filter out everything", () => column.Filter = _ => false);
AddUntilStep("no panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => panel.Filtered.Value));
AddUntilStep("checkbox hidden", () => !column.ChildrenOfType<OsuCheckbox>().Single().IsPresent);
AddStep("inset filter", () => column.Filter = null);
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AddUntilStep("all panels visible", () => column.ChildrenOfType<ModPanel>().All(panel => !panel.Filtered.Value));
AddUntilStep("checkbox visible", () => column.ChildrenOfType<OsuCheckbox>().Single().IsPresent);
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void clickToggle() => AddStep("click toggle", () =>
{
var checkbox = this.ChildrenOfType<OsuCheckbox>().Single();
InputManager.MoveMouseTo(checkbox);
InputManager.Click(MouseButton.Left);
});
}
[Test]
public void TestKeyboardSelection()
{
ModColumn column = null;
AddStep("create content", () => Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(30),
Child = column = new ModColumn(ModType.DifficultyReduction, true, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P })
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
});
AddUntilStep("wait for panel load", () => column.IsLoaded && column.ItemsLoaded);
AddStep("press W", () => InputManager.Key(Key.W));
AddAssert("NF panel selected", () => this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("press W again", () => InputManager.Key(Key.W));
AddAssert("NF panel deselected", () => !this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("set filter to NF", () => column.Filter = mod => mod.Acronym == "NF");
AddStep("press W", () => InputManager.Key(Key.W));
AddAssert("NF panel selected", () => this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("press W again", () => InputManager.Key(Key.W));
AddAssert("NF panel deselected", () => !this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("filter out everything", () => column.Filter = _ => false);
AddStep("press W", () => InputManager.Key(Key.W));
AddAssert("NF panel not selected", () => !this.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.Acronym == "NF").Active.Value);
AddStep("clear filter", () => column.Filter = null);
}
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private class TestModColumn : ModColumn
{
public new bool SelectionAnimationRunning => base.SelectionAnimationRunning;
public TestModColumn(ModType modType, bool allowBulkSelection)
: base(modType, allowBulkSelection)
{
}
}
}
}