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osu-lazer/osu.Game.Tests/Chat/TestSceneChannelManager.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using System.Collections.Generic;
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using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Chat
{
[HeadlessTest]
public partial class TestSceneChannelManager : OsuTestScene
{
private ChannelManager channelManager;
private int currentMessageId;
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private List<Message> sentMessages;
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private List<int> silencedUserIds;
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[SetUp]
public void Setup() => Schedule(() =>
{
var container = new ChannelManagerContainer(API);
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Child = container;
channelManager = container.ChannelManager;
});
[SetUpSteps]
public void SetUpSteps()
{
AddStep("register request handling", () =>
{
currentMessageId = 0;
sentMessages = new List<Message>();
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silencedUserIds = new List<int>();
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((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
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case JoinChannelRequest joinChannel:
joinChannel.TriggerSuccess();
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return true;
case PostMessageRequest postMessage:
handlePostMessageRequest(postMessage);
return true;
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case MarkChannelAsReadRequest markRead:
handleMarkChannelAsReadRequest(markRead);
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return true;
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case ChatAckRequest ack:
ack.TriggerSuccess(new ChatAckResponse { Silences = silencedUserIds.Select(u => new ChatSilence { UserId = u }).ToArray() });
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silencedUserIds.Clear();
return true;
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case GetUpdatesRequest updatesRequest:
updatesRequest.TriggerSuccess(new GetUpdatesResponse
{
Messages = sentMessages.ToList(),
Presence = new List<Channel>()
});
return true;
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}
return false;
};
});
}
[Test]
public void TestCommandsPostedToCorrectChannelWhenNotCurrent()
{
Channel channel1 = null;
Channel channel2 = null;
AddStep("join 2 rooms", () =>
{
channelManager.JoinChannel(channel1 = createChannel(1, ChannelType.Public));
channelManager.JoinChannel(channel2 = createChannel(2, ChannelType.Public));
});
AddStep("select channel 1", () => channelManager.CurrentChannel.Value = channel1);
AddStep("post /me command to channel 2", () => channelManager.PostCommand("me dances", channel2));
AddAssert("/me command received by channel 2", () => channel2.Messages.Last().Content == "dances");
AddStep("post /np command to channel 2", () => channelManager.PostCommand("np", channel2));
AddAssert("/np command received by channel 2", () => channel2.Messages.Last().Content.Contains("is listening to"));
}
[Test]
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public void TestMarkAsReadIgnoringLocalMessages()
{
Channel channel = null;
AddStep("join channel and select it", () =>
{
channelManager.JoinChannel(channel = createChannel(1, ChannelType.Public));
channelManager.CurrentChannel.Value = channel;
});
AddStep("post message", () => channelManager.PostMessage("Something interesting"));
AddUntilStep("message posted", () => !channel.Messages.Any(m => m is LocalMessage));
AddStep("post /help command", () => channelManager.PostCommand("help", channel));
AddStep("post /me command with no action", () => channelManager.PostCommand("me", channel));
AddStep("post /join command with no channel", () => channelManager.PostCommand("join", channel));
AddStep("post /join command with non-existent channel", () => channelManager.PostCommand("join i-dont-exist", channel));
AddStep("post non-existent command", () => channelManager.PostCommand("non-existent-cmd arg", channel));
AddStep("mark channel as read", () => channelManager.MarkChannelAsRead(channel));
AddAssert("channel's last read ID is set to the latest message", () => channel.LastReadId == sentMessages.Last().Id);
}
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[Test]
public void TestSilencedUsersAreRemoved()
{
Channel channel = null;
AddStep("join channel and select it", () =>
{
channelManager.JoinChannel(channel = createChannel(1, ChannelType.Public));
channelManager.CurrentChannel.Value = channel;
});
AddStep("post message", () => channelManager.PostMessage("Definitely something bad"));
AddStep("mark user as silenced and send ack request", () =>
{
silencedUserIds.Add(API.LocalUser.Value.OnlineID);
channelManager.SendAck();
});
AddAssert("channel has no more messages", () => channel.Messages, () => Is.Empty);
}
[Test]
public void TestCommandNameCaseInsensitivity()
{
Channel channel = null;
AddStep("join channel and select it", () =>
{
channelManager.JoinChannel(channel = createChannel(1, ChannelType.Public));
channelManager.CurrentChannel.Value = channel;
});
AddStep("post /me command", () => channelManager.PostCommand("ME DANCES"));
AddUntilStep("/me command received", () => channel.Messages.Last().Content.Contains("DANCES"));
AddStep("post /help command", () => channelManager.PostCommand("HeLp"));
AddUntilStep("/help command received", () => channel.Messages.Last().Content.Contains("Supported commands"));
}
private void handlePostMessageRequest(PostMessageRequest request)
{
var message = new Message(++currentMessageId)
{
IsAction = request.Message.IsAction,
ChannelId = request.Message.ChannelId,
Content = request.Message.Content,
Links = request.Message.Links,
Timestamp = request.Message.Timestamp,
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Sender = request.Message.Sender,
Uuid = request.Message.Uuid
};
sentMessages.Add(message);
request.TriggerSuccess(message);
}
private void handleMarkChannelAsReadRequest(MarkChannelAsReadRequest request)
{
// only accept messages that were sent through the API
if (sentMessages.Contains(request.Message))
{
request.TriggerSuccess();
}
else
{
request.TriggerFailure(new APIException("unknown message!", null));
}
}
private Channel createChannel(int id, ChannelType type) => new Channel(new APIUser())
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{
Id = id,
Name = $"Channel {id}",
Topic = $"Topic of channel {id} with type {type}",
Type = type,
LastMessageId = 0,
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};
private partial class ChannelManagerContainer : CompositeDrawable
{
[Cached]
public ChannelManager ChannelManager { get; }
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public ChannelManagerContainer(IAPIProvider apiProvider)
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{
InternalChild = ChannelManager = new ChannelManager(apiProvider);
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}
}
}
}