1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 23:42:55 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Match/Components/CreateRoomButton.cs

44 lines
1.2 KiB
C#
Raw Normal View History

2023-06-23 00:37:25 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
2021-09-16 17:26:12 +08:00
using osu.Framework.Input.Events;
namespace osu.Game.Screens.OnlinePlay.Match.Components
{
public abstract partial class CreateRoomButton : PurpleRoundedButton, IKeyBindingHandler<PlatformAction>
{
[BackgroundDependencyLoader]
private void load()
{
2021-08-09 15:17:51 +08:00
SpriteText.Font = SpriteText.Font.With(size: 14);
}
2021-09-16 17:26:12 +08:00
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
{
if (e.Repeat)
return false;
if (!Enabled.Value)
return false;
2021-09-16 17:26:12 +08:00
switch (e.Action)
{
case PlatformAction.DocumentNew:
// might as well also handle new tab. it's a bit of an undefined flow on this screen.
case PlatformAction.TabNew:
2021-08-05 12:22:59 +08:00
TriggerClick();
return true;
}
return false;
}
2021-09-16 17:26:12 +08:00
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
{
}
}
}