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osu-lazer/osu.Game/Modes/UI/ScoreOverlay.cs

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C#
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
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using osu.Game.Modes.Objects;
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using OpenTK;
using osu.Framework.Graphics.Primitives;
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namespace osu.Game.Modes.UI
{
public abstract class ScoreOverlay : Container
{
public KeyCounterCollection KeyCounter;
public ComboCounter ComboCounter;
public ScoreCounter ScoreCounter;
public PercentageCounter AccuracyCounter;
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public HealthDisplay HealthDisplay;
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public Score Score { get; set; }
protected abstract KeyCounterCollection CreateKeyCounter();
protected abstract ComboCounter CreateComboCounter();
protected abstract PercentageCounter CreateAccuracyCounter();
protected abstract ScoreCounter CreateScoreCounter();
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protected virtual HealthDisplay CreateHealthDisplay() => new HealthDisplay
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{
Size = new Vector2(0.5f, 20),
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding(5)
};
public virtual void OnHit(HitObject h)
{
ComboCounter?.Increment();
ScoreCounter?.Increment(300);
AccuracyCounter?.Set(Math.Min(1, AccuracyCounter.Count + 0.01f));
}
public virtual void OnMiss(HitObject h)
{
ComboCounter?.Roll();
AccuracyCounter?.Set(AccuracyCounter.Count - 0.01f);
}
public ScoreOverlay()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[] {
KeyCounter = CreateKeyCounter(),
ComboCounter = CreateComboCounter(),
ScoreCounter = CreateScoreCounter(),
AccuracyCounter = CreateAccuracyCounter(),
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HealthDisplay = CreateHealthDisplay(),
};
}
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public void BindProcessor(ScoreProcessor processor)
{
//bind processor bindables to combocounter, score display etc.
processor.TotalScore.ValueChanged += delegate { ScoreCounter?.Set((ulong)processor.TotalScore.Value); };
processor.Accuracy.ValueChanged += delegate { AccuracyCounter?.Set((float)processor.Accuracy.Value); };
processor.Combo.ValueChanged += delegate { ComboCounter?.Set((ulong)processor.Combo.Value); };
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if (HealthDisplay != null) HealthDisplay.Current.Weld(processor.Health);
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}
}
}