1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:12:57 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs

25 lines
720 B
C#
Raw Normal View History

2018-11-29 10:19:41 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
2018-11-29 09:56:19 +08:00
namespace osu.Game.Rulesets.Taiko.Judgements
{
2018-11-29 10:47:12 +08:00
public class TaikoDrumRollJudgement : TaikoJudgement
2018-11-29 09:56:19 +08:00
{
public override bool AffectsCombo => false;
2018-11-29 10:19:41 +08:00
2018-12-06 16:09:42 +08:00
protected override double HealthIncreaseFor(HitResult result)
{
2018-12-06 20:33:42 +08:00
// Drum rolls can be ignored with no health penalty
2018-12-06 16:09:42 +08:00
switch (result)
{
case HitResult.Miss:
return 0;
default:
return base.HealthIncreaseFor(result);
}
}
2018-11-29 09:56:19 +08:00
}
}