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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Skinning.Default;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="Fruit"/> caught by the catcher.
/// </summary>
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public partial class CaughtFruit : CaughtObject
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{
public CaughtFruit()
: base(CatchSkinComponents.Fruit, _ => new FruitPiece())
{
}
}
}