2019-04-26 12:29:58 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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2021-07-08 19:23:11 +08:00
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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2019-04-26 12:29:58 +08:00
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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2021-06-26 01:10:04 +08:00
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using osu.Framework.Localisation;
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2021-07-08 19:23:11 +08:00
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using osu.Game.Graphics.UserInterface;
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2021-07-17 21:18:45 +08:00
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using osu.Game.Resources.Localisation.Web;
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2019-04-26 12:29:58 +08:00
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using osuTK;
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2019-04-26 12:49:44 +08:00
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namespace osu.Game.Overlays.Profile.Header.Components
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2019-04-26 12:29:58 +08:00
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{
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public class ExpandDetailsButton : ProfileHeaderButton
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{
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public readonly BindableBool DetailsVisible = new BindableBool();
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2021-07-17 21:18:45 +08:00
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public override LocalisableString TooltipText => DetailsVisible.Value ? CommonStrings.ButtonsCollapse : CommonStrings.ButtonsExpand;
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private SpriteIcon icon;
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private Sample sampleOpen;
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private Sample sampleClose;
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2021-07-09 10:16:47 +08:00
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protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
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public ExpandDetailsButton()
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{
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Action = () =>
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{
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DetailsVisible.Toggle();
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(DetailsVisible.Value ? sampleOpen : sampleClose)?.Play();
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};
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider, AudioManager audio)
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{
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IdleColour = colourProvider.Background2;
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HoverColour = colourProvider.Background2.Lighten(0.2f);
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2021-07-08 19:23:11 +08:00
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sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
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sampleClose = audio.Samples.Get(@"UI/dropdown-close");
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2019-04-26 12:29:58 +08:00
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Child = icon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(20, 12)
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};
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DetailsVisible.BindValueChanged(visible => updateState(visible.NewValue), true);
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}
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private void updateState(bool detailsVisible) => icon.Icon = detailsVisible ? FontAwesome.Solid.ChevronUp : FontAwesome.Solid.ChevronDown;
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}
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}
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