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osu-lazer/osu.Game.Rulesets.Catch/Tests/TestCaseCatcherArea.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
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[Ignore("getting CI working")]
internal class TestCaseCatcherArea : OsuTestCase
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{
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private RulesetInfo catchRuleset;
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public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea),
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};
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public TestCaseCatcherArea()
{
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AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
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}
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private void createCatcher(float size)
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{
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Child = new CatchInputManager(catchRuleset)
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{
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RelativeSizeAxes = Axes.Both,
Child = new CatcherArea(new BeatmapDifficulty { CircleSize = size })
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{
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Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomLeft
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},
};
}
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[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
catchRuleset = rulesets.GetRuleset(2);
}
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}
}