2019-10-04 22:35:41 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2019-10-16 04:33:50 +08:00
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using osu.Framework.Bindables;
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2019-10-04 22:35:41 +08:00
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Rulesets;
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using System.Linq;
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2021-10-29 16:58:46 +08:00
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using osu.Game.Online.API.Requests.Responses;
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2019-10-04 22:35:41 +08:00
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namespace osu.Game.Overlays.BeatmapSet
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{
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2022-11-24 13:32:20 +08:00
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public partial class BeatmapRulesetSelector : OverlayRulesetSelector
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2019-10-04 22:35:41 +08:00
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{
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2023-06-24 22:07:01 +08:00
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private readonly Bindable<APIBeatmapSet?> beatmapSet = new Bindable<APIBeatmapSet?>();
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2019-10-04 22:35:41 +08:00
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2023-06-24 22:07:01 +08:00
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public APIBeatmapSet? BeatmapSet
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2019-10-04 22:35:41 +08:00
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{
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get => beatmapSet.Value;
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2019-10-04 22:35:41 +08:00
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set
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{
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2019-10-16 04:33:50 +08:00
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// propagate value to tab items first to enable only available rulesets.
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beatmapSet.Value = value;
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2019-10-04 22:35:41 +08:00
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2024-05-22 16:29:39 +08:00
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Current.Value = TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value)?.Value;
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2019-10-04 22:35:41 +08:00
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}
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}
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2019-10-16 04:33:50 +08:00
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protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new BeatmapRulesetTabItem(value)
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{
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BeatmapSet = { BindTarget = beatmapSet }
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};
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2019-10-04 22:35:41 +08:00
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}
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}
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