1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 16:07:24 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/TestSceneBarLineApplication.cs

34 lines
1019 B
C#
Raw Normal View History

2023-06-23 00:37:25 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
2020-12-14 03:09:44 +08:00
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
namespace osu.Game.Rulesets.Taiko.Tests
{
2022-11-24 13:32:20 +08:00
public partial class TestSceneBarLineApplication : HitObjectApplicationTestScene
2020-12-14 03:09:44 +08:00
{
[Test]
public void TestApplyNewBarLine()
{
DrawableBarLine barLine = new DrawableBarLine();
AddStep("apply new bar line", () => barLine.Apply(PrepareObject(new BarLine
2020-12-14 03:09:44 +08:00
{
StartTime = 400,
Major = true
2021-04-21 13:32:37 +08:00
})));
2020-12-14 06:17:26 +08:00
AddHitObject(barLine);
RemoveHitObject(barLine);
2020-12-14 03:09:44 +08:00
AddStep("apply new bar line", () => barLine.Apply(PrepareObject(new BarLine
{
StartTime = 200,
Major = false
2021-04-21 13:32:37 +08:00
})));
2020-12-14 06:17:26 +08:00
AddHitObject(barLine);
2020-12-14 03:09:44 +08:00
}
}
}