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osu-lazer/osu.Game/Screens/Edit/Components/TernaryButtons/SampleBankTernaryButton.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Humanizer;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
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namespace osu.Game.Screens.Edit.Components.TernaryButtons
{
public partial class SampleBankTernaryButton : CompositeDrawable
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{
public string BankName { get; }
public Func<Drawable>? CreateIcon { get; init; }
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public readonly BindableWithCurrent<TernaryState> NormalState = new BindableWithCurrent<TernaryState>();
public readonly BindableWithCurrent<TernaryState> AdditionsState = new BindableWithCurrent<TernaryState>();
public DrawableTernaryButton NormalButton { get; private set; } = null!;
public DrawableTernaryButton AdditionsButton { get; private set; } = null!;
public SampleBankTernaryButton(string bankName)
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{
BankName = bankName;
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}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 5;
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.5f,
Padding = new MarginPadding { Right = 1 },
Child = NormalButton = new InlineDrawableTernaryButton
{
Current = NormalState,
Description = BankName.Titleize(),
CreateIcon = CreateIcon,
},
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},
new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.5f,
Padding = new MarginPadding { Left = 1 },
Child = AdditionsButton = new InlineDrawableTernaryButton
{
Current = AdditionsState,
Description = BankName.Titleize(),
CreateIcon = CreateIcon,
},
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},
};
}
private partial class InlineDrawableTernaryButton : DrawableTernaryButton
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{
[BackgroundDependencyLoader]
private void load()
{
Content.Masking = false;
Content.CornerRadius = 0;
Icon.X = 4.5f;
}
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protected override SpriteText CreateText() => new ExpandableSpriteText
{
Depth = -1,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
X = 31f
};
}
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}
}