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osu-lazer/osu.Game/Skinning/DefaultSkin.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
using System.Linq;
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using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
using osu.Game.Extensions;
using osu.Game.IO;
using osu.Game.Screens.Play.HUD;
using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Skinning
{
public class DefaultSkin : Skin
{
public DefaultSkin(IStorageResourceProvider resources)
: this(SkinInfo.Default, resources)
{
}
public DefaultSkin(SkinInfo skin, IStorageResourceProvider resources)
: base(skin, resources)
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{
Configuration = new DefaultSkinConfiguration();
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}
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public override Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
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public override ISample GetSample(ISampleInfo sampleInfo) => null;
public override Drawable GetDrawableComponent(ISkinComponent component)
{
if (base.GetDrawableComponent(component) is Drawable c)
return c;
switch (component)
{
case SkinnableTargetComponent target:
switch (target.Target)
{
case SkinnableTarget.MainHUDComponents:
var skinnableTargetWrapper = new SkinnableTargetWrapper(container =>
{
var score = container.OfType<DefaultScoreCounter>().FirstOrDefault();
var accuracy = container.OfType<DefaultAccuracyCounter>().FirstOrDefault();
var combo = container.OfType<DefaultComboCounter>().FirstOrDefault();
if (score != null)
{
score.Anchor = Anchor.TopCentre;
score.Origin = Anchor.TopCentre;
// elements default to beneath the health bar
const float vertical_offset = 30;
const float horizontal_padding = 20;
score.Position = new Vector2(0, vertical_offset);
if (accuracy != null)
{
accuracy.Position = new Vector2(-accuracy.ScreenSpaceDeltaToParentSpace(score.ScreenSpaceDrawQuad.Size).X / 2 - horizontal_padding, vertical_offset + 5);
accuracy.Origin = Anchor.TopRight;
accuracy.Anchor = Anchor.TopCentre;
}
if (combo != null)
{
combo.Position = new Vector2(accuracy.ScreenSpaceDeltaToParentSpace(score.ScreenSpaceDrawQuad.Size).X / 2 + horizontal_padding, vertical_offset + 5);
combo.Anchor = Anchor.TopCentre;
}
}
})
{
Children = new Drawable[]
{
new DefaultComboCounter(),
new DefaultScoreCounter(),
new DefaultAccuracyCounter(),
new DefaultHealthDisplay(),
}
};
return skinnableTargetWrapper;
}
return null;
case HUDSkinComponent hudComponent:
{
switch (hudComponent.Component)
{
case HUDSkinComponents.ComboCounter:
return new DefaultComboCounter();
case HUDSkinComponents.ScoreCounter:
return new DefaultScoreCounter();
case HUDSkinComponents.AccuracyCounter:
return new DefaultAccuracyCounter();
case HUDSkinComponents.HealthDisplay:
return new DefaultHealthDisplay();
}
return null;
}
}
return base.GetDrawableComponent(component);
}
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
switch (lookup)
{
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// todo: this code is pulled from LegacySkin and should not exist.
// will likely change based on how databased storage of skin configuration goes.
case GlobalSkinColours global:
switch (global)
{
case GlobalSkinColours.ComboColours:
return SkinUtils.As<TValue>(new Bindable<IReadOnlyList<Color4>>(Configuration.ComboColours));
}
break;
}
return null;
}
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}
}