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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Skinning;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
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{
public class LegacyHit : LegacyCirclePiece
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{
private readonly TaikoSkinComponents component;
public LegacyHit(TaikoSkinComponents component)
{
this.component = component;
}
[BackgroundDependencyLoader]
private void load()
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{
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AccentColour = LegacyColourCompatibility.DisallowZeroAlpha(
component == TaikoSkinComponents.CentreHit
? new Color4(235, 69, 44, 255)
: new Color4(67, 142, 172, 255));
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}
}
}