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osu-lazer/osu.Game.Rulesets.Osu/Edit/PreciseRotationPopover.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class PreciseRotationPopover : OsuPopover
{
private readonly SelectionRotationHandler rotationHandler;
private readonly OsuGridToolboxGroup gridToolbox;
private readonly Bindable<PreciseRotationInfo> rotationInfo = new Bindable<PreciseRotationInfo>(new PreciseRotationInfo(0, RotationOrigin.GridCentre));
private SliderWithTextBoxInput<float> angleInput = null!;
private EditorRadioButtonCollection rotationOrigin = null!;
private RadioButton selectionCentreButton = null!;
public PreciseRotationPopover(SelectionRotationHandler rotationHandler, OsuGridToolboxGroup gridToolbox)
{
this.rotationHandler = rotationHandler;
this.gridToolbox = gridToolbox;
AllowableAnchors = new[] { Anchor.CentreLeft, Anchor.CentreRight };
}
[BackgroundDependencyLoader]
private void load()
{
Child = new FillFlowContainer
{
Width = 220,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(20),
Children = new Drawable[]
{
angleInput = new SliderWithTextBoxInput<float>("Angle (degrees):")
{
Current = new BindableNumber<float>
{
MinValue = -360,
MaxValue = 360,
Precision = 1
},
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KeyboardStep = 1f,
Instantaneous = true
},
rotationOrigin = new EditorRadioButtonCollection
{
RelativeSizeAxes = Axes.X,
Items = new[]
{
new RadioButton("Grid centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = RotationOrigin.GridCentre },
() => new SpriteIcon { Icon = FontAwesome.Regular.PlusSquare }),
new RadioButton("Playfield centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = RotationOrigin.PlayfieldCentre },
() => new SpriteIcon { Icon = FontAwesome.Regular.Square }),
selectionCentreButton = new RadioButton("Selection centre",
() => rotationInfo.Value = rotationInfo.Value with { Origin = RotationOrigin.SelectionCentre },
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() => new SpriteIcon { Icon = FontAwesome.Solid.VectorSquare })
}
}
}
};
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selectionCentreButton.Selected.DisabledChanged += isDisabled =>
{
selectionCentreButton.TooltipText = isDisabled ? "Select more than one object to perform selection-based rotation." : string.Empty;
};
}
protected override void LoadComplete()
{
base.LoadComplete();
ScheduleAfterChildren(() =>
{
angleInput.TakeFocus();
angleInput.SelectAll();
});
angleInput.Current.BindValueChanged(angle => rotationInfo.Value = rotationInfo.Value with { Degrees = angle.NewValue });
rotationOrigin.Items.First().Select();
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rotationHandler.CanRotateAroundSelectionOrigin.BindValueChanged(e =>
{
selectionCentreButton.Selected.Disabled = !e.NewValue;
}, true);
rotationInfo.BindValueChanged(rotation =>
{
rotationHandler.Update(rotation.NewValue.Degrees, getOriginPosition(rotation.NewValue));
});
}
private Vector2? getOriginPosition(PreciseRotationInfo rotation) =>
rotation.Origin switch
{
RotationOrigin.GridCentre => gridToolbox.StartPosition.Value,
RotationOrigin.PlayfieldCentre => OsuPlayfield.BASE_SIZE / 2,
RotationOrigin.SelectionCentre => null,
_ => throw new ArgumentOutOfRangeException(nameof(rotation))
};
protected override void PopIn()
{
base.PopIn();
rotationHandler.Begin();
}
protected override void PopOut()
{
base.PopOut();
if (IsLoaded)
rotationHandler.Commit();
}
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (e.Action == GlobalAction.Select && !e.Repeat)
{
this.HidePopover();
return true;
}
return base.OnPressed(e);
}
}
public enum RotationOrigin
{
GridCentre,
PlayfieldCentre,
SelectionCentre
}
public record PreciseRotationInfo(float Degrees, RotationOrigin Origin);
}