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osu-lazer/osu.Game/Overlays/Profile/ProfileHeader.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Profile.Header;
using osu.Game.Users;
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namespace osu.Game.Overlays.Profile
{
public class ProfileHeader : OverlayHeader
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{
private UserCoverBackground coverContainer;
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public Bindable<User> User = new Bindable<User>();
private CentreHeaderContainer centreHeaderContainer;
private DetailHeaderContainer detailHeaderContainer;
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public ProfileHeader()
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{
User.ValueChanged += e => updateDisplay(e.NewValue);
TabControl.AddItem("Info");
TabControl.AddItem("Modding");
centreHeaderContainer.DetailsVisible.BindValueChanged(visible => detailHeaderContainer.Expanded = visible.NewValue, true);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
TabControl.AccentColour = colours.Seafoam;
}
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protected override Drawable CreateBackground() =>
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
coverContainer = new UserCoverBackground
{
RelativeSizeAxes = Axes.Both,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(OsuColour.FromHex("222").Opacity(0.8f), OsuColour.FromHex("222").Opacity(0.2f))
},
}
};
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protected override Drawable CreateContent() => new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
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Children = new Drawable[]
{
new TopHeaderContainer
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{
RelativeSizeAxes = Axes.X,
User = { BindTarget = User },
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},
centreHeaderContainer = new CentreHeaderContainer
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{
RelativeSizeAxes = Axes.X,
User = { BindTarget = User },
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},
detailHeaderContainer = new DetailHeaderContainer
{
RelativeSizeAxes = Axes.X,
User = { BindTarget = User },
},
new MedalHeaderContainer
{
RelativeSizeAxes = Axes.X,
User = { BindTarget = User },
},
new BottomHeaderContainer
{
RelativeSizeAxes = Axes.X,
User = { BindTarget = User },
},
}
};
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protected override ScreenTitle CreateTitle() => new ProfileHeaderTitle();
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private void updateDisplay(User user) => coverContainer.User = user;
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private class ProfileHeaderTitle : ScreenTitle
{
public ProfileHeaderTitle()
{
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Title = "Player";
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Section = "Info";
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
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AccentColour = colours.Seafoam;
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}
}
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}
}