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osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
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{
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public partial class SpinnerSelectionBlueprint : OsuSelectionBlueprint<Spinner>
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{
private readonly SpinnerPiece piece;
public SpinnerSelectionBlueprint(Spinner spinner)
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: base(spinner)
{
InternalChild = piece = new SpinnerPiece();
}
protected override void Update()
{
base.Update();
piece.UpdateFrom(HitObject);
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}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => piece.ReceivePositionalInputAt(screenSpacePos);
}
}