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Bounds.cs
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
Clip.cs
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Escape ClipBase.Hash when writing XML
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2023-09-03 11:07:10 +02:00 |
Clothes.cs
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XML/YFT/YDR/YBN conversion VFT values added
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2020-03-10 08:34:17 +11:00 |
Drawable.cs
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
Expression.cs
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Fixed typo in YED XML importer
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2022-02-01 01:59:29 +11:00 |
Filter.cs
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Support YFD XML import/export
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2023-06-16 16:50:22 +02:00 |
Frag.cs
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
Nav.cs
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Added missing YNV content flag
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2021-04-17 06:51:33 +10:00 |
Node.cs
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
Particle.cs
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
ResourceAnalyzer.cs
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Particles resource packing improvements
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2020-03-20 04:54:59 +11:00 |
ResourceBaseTypes.cs
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
ResourceBuilder.cs
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Update to .NET 6
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2023-11-14 16:16:59 +01:00 |
ResourceData.cs
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Update to .NET 6
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2023-11-14 16:16:59 +01:00 |
ResourceFile.cs
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YPT/XML conversion progress?
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2020-02-04 05:08:51 +11:00 |
ShaderParams.cs
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
Texture.cs
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
VehicleRecord.cs
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YVR/XML conversion improvements
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2022-02-01 20:35:34 +11:00 |
VertexType.cs
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YFT/XML conversion progress
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2020-01-21 03:12:36 +11:00 |
WaypointRecord.cs
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YVR/XML and YWR/XML conversions
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2022-02-01 02:46:36 +11:00 |