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ef497b1f6d7ed1276ef1f6c53d670196c7e86cdf
CodeWalker/Rendering
T
dexy ef497b1f6d Animation playback improvements
ef497b1f6d · 2019-11-08 02:00:16 +11:00
History
..
DirectX
Editing points and portals in navmesh, improved DX error message
2018-03-14 12:36:43 +11:00
Shaders
Skin mesh now using correct bone transforms
2019-11-03 22:43:39 +11:00
Utils
Peds form progress, new MetaNames, ped ymt metas parsing
2019-11-07 03:51:35 +11:00
Renderable.cs
Animation playback improvements
2019-11-08 02:00:16 +11:00
RenderableCache.cs
Stopped HD ytd's getting loaded when HD texture not enabled, changed cache stacks to queues, added distance property to entity
2019-01-08 18:57:24 +11:00
Renderer.cs
Peds form progress, playing peds animations and loading some textures
2019-11-07 23:14:39 +11:00
ShaderManager.cs
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
2019-10-31 17:11:12 +11:00
VertexTypes.cs
Renamed skin vertex types and adjusted vertex layouts
2018-12-21 20:11:28 +11:00
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