CodeWalker/CodeWalker.Core/GameFiles/GameFileCache.cs
Niek Schoemaker da3dc2f8f3
Optimizations and refactoring
Added pooling to most of the Space Init functions (BVH Builders, etc)

Added multi threading to search world and Space Init functions
2024-01-08 05:00:55 +01:00

3573 lines
132 KiB
C#

using CodeWalker.Core.GameFiles.FileTypes;
using CodeWalker.Core.GameFiles.Resources;
using CodeWalker.Core.Utils;
using CodeWalker.World;
using Collections.Pooled;
using CommunityToolkit.HighPerformance;
using SharpDX;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;
namespace CodeWalker.GameFiles
{
public partial class GameFileCache
{
public static GameFileCache Instance;
public RpfManager RpfMan;
public event Action<string> UpdateStatus;
public event Action<string> ErrorLog;
public int MaxItemsPerLoop = 3; //to keep things flowing...
private ConcurrentQueue<GameFile> requestQueue = new ConcurrentQueue<GameFile>();
////dynamic cache
private Cache<GameFileCacheKey, GameFile> mainCache;
public Cache<GameFileCacheKey, GameFile> MainCache => mainCache;
public volatile bool IsInited = false;
private volatile bool archetypesLoaded = false;
private Dictionary<uint, Archetype> archetypeDict;
private ConcurrentDictionary<uint, RpfFileEntry> textureLookup = new ConcurrentDictionary<uint, RpfFileEntry>();
private Dictionary<MetaHash, MetaHash> textureParents;
private ConcurrentDictionary<MetaHash, MetaHash> hdtexturelookup;
private object updateSyncRoot = new object();
private object requestSyncRoot = new object();
private ReaderWriterLockSlim archetypeLock = new ReaderWriterLockSlim();
private ConcurrentDictionary<GameFileCacheKey, GameFile> projectFiles = new ConcurrentDictionary<GameFileCacheKey, GameFile>(); //for cache files loaded in project window: ydr,ydd,ytd,yft
private Dictionary<uint, Archetype> projectArchetypes = new Dictionary<uint, Archetype>(); //used to override archetypes in world view with project ones
//static indexes
public Dictionary<uint, RpfFileEntry> YdrDict { get; private set; }
public Dictionary<uint, RpfFileEntry> YddDict { get; private set; }
public Dictionary<uint, RpfFileEntry> YtdDict { get; private set; }
public Dictionary<uint, RpfFileEntry> YmapDict { get; private set; }
public Dictionary<uint, RpfFileEntry> YftDict { get; private set; }
public Dictionary<uint, RpfFileEntry> YbnDict { get; private set; }
public Dictionary<uint, RpfFileEntry> YcdDict { get; private set; }
public Dictionary<uint, RpfFileEntry> YedDict { get; private set; }
public Dictionary<uint, RpfFileEntry> YnvDict { get; private set; }
public Dictionary<uint, RpfFileEntry> Gxt2Dict { get; private set; }
public Dictionary<uint, RpfFileEntry> AllYmapsDict { get; private set; }
//static cached data loaded at init
public Dictionary<uint, YtypFile> YtypDict { get; set; }
public List<CacheDatFile> AllCacheFiles { get; set; }
public Dictionary<uint, MapDataStoreNode> YmapHierarchyDict { get; set; }
public List<YmfFile> AllManifests { get; set; }
public bool EnableDlc { get; set; } = false;//true;//
public bool EnableMods { get; set; } = false;
public List<string> DlcPaths { get; set; } = new List<string>();
public List<RpfFile> DlcActiveRpfs { get; set; } = new List<RpfFile>();
public List<DlcSetupFile> DlcSetupFiles { get; set; } = new List<DlcSetupFile>();
public List<DlcExtraFolderMountFile> DlcExtraFolderMounts { get; set; } = new List<DlcExtraFolderMountFile>();
public Dictionary<string, string> DlcPatchedPaths { get; set; } = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
public List<string> DlcCacheFileList { get; set; } = new List<string>();
public List<string> DlcNameList { get; set; } = new List<string>();
public Dictionary<uint, string> DlcNameLookup { get; set; } = new Dictionary<uint, string>();
public string SelectedDlc { get; set; } = string.Empty;
public Dictionary<string, RpfFile> ActiveMapRpfFiles { get; set; } = new Dictionary<string, RpfFile>(StringComparer.OrdinalIgnoreCase);
public Dictionary<uint, World.TimecycleMod> TimeCycleModsDict = new Dictionary<uint, World.TimecycleMod>();
public Dictionary<MetaHash, VehicleInitData> VehiclesInitDict { get; set; }
public Dictionary<MetaHash, CPedModelInfo__InitData> PedsInitDict { get; set; }
public Dictionary<MetaHash, ICollection<PedFile>> PedVariationsDict { get; set; }
public Dictionary<MetaHash, Dictionary<MetaHash, RpfFileEntry>> PedDrawableDicts { get; set; }
public Dictionary<MetaHash, Dictionary<MetaHash, RpfFileEntry>> PedTextureDicts { get; set; }
public Dictionary<MetaHash, Dictionary<MetaHash, RpfFileEntry>> PedClothDicts { get; set; }
public Dictionary<MetaHash, PedsFiles> PedsFiles { get; set; }
public List<RelFile> AudioDatRelFiles;
public Dictionary<MetaHash, RelData> AudioConfigDict;
public Dictionary<MetaHash, RelData> AudioSpeechDict;
public Dictionary<MetaHash, RelData> AudioSynthsDict;
public Dictionary<MetaHash, RelData> AudioMixersDict;
public Dictionary<MetaHash, RelData> AudioCurvesDict;
public Dictionary<MetaHash, RelData> AudioCategsDict;
public Dictionary<MetaHash, RelData> AudioSoundsDict;
public Dictionary<MetaHash, RelData> AudioGameDict;
public List<RpfFile> BaseRpfs { get; private set; }
public List<RpfFile> AllRpfs { get; private set; }
public List<RpfFile> DlcRpfs { get; private set; }
public bool DoFullStringIndex = false;
public bool BuildExtendedJenkIndex = true;
public bool LoadArchetypes = true;
public bool LoadVehicles = true;
public bool LoadPeds = true;
public bool LoadAudio = true;
public bool PedsLoaded = false;
public bool VehiclesLoaded = false;
private bool PreloadedMode = true;
private string GTAFolder;
private string ExcludeFolders;
private string Key;
public int QueueLength => requestQueue.Count;
public int ItemCount => mainCache.Count;
public long MemoryUsage => mainCache.CurrentMemoryUsage;
public long MaxMemoryUsage => mainCache.MaxMemoryUsage;
public GameFileCache(long size, double cacheTime, string folder, string dlc, bool mods, string excludeFolders, string key)
{
mainCache = new Cache<GameFileCacheKey, GameFile>(size, cacheTime);//2GB is good as default
SelectedDlc = dlc;
EnableDlc = !string.IsNullOrEmpty(SelectedDlc);
EnableMods = mods;
GTAFolder = folder;
ExcludeFolders = excludeFolders;
Key = key;
Instance = this;
}
public void Clear()
{
//IsInited = false;
mainCache.Clear();
//textureLookup.Clear();
//requestQueue.Clear();
}
public void SetGtaFolder(string folder)
{
Clear();
GTAFolder = folder;
}
public volatile bool IsIniting = false;
public async Task InitAsync(Action<string> updateStatus = null, Action<string> errorLog = null, bool force = true)
{
if (IsIniting)
{
return;
}
IsIniting = true;
try
{
using var _ = new DisposableTimer("GameFileCache.Init");
if (updateStatus != null) UpdateStatus += updateStatus;
if (errorLog != null) ErrorLog += errorLog;
if (RpfMan == null)
{
GTA5Keys.LoadFromPath(GTAFolder, Key);
//EnableDlc = !string.IsNullOrEmpty(SelectedDlc);
RpfMan = RpfManager.GetInstance();
RpfMan.ExcludePaths = GetExcludePaths();
RpfMan.EnableMods = EnableMods;
RpfMan.BuildExtendedJenkIndex = BuildExtendedJenkIndex;
RpfMan.Init(GTAFolder, UpdateStatus, ErrorLog);//, true);
InitGlobal();
await InitDlcAsync();
//RE test area!
//TestAudioRels();
//TestAudioYmts();
//TestAudioAwcs();
//TestMetas();
//TestPsos();
//TestRbfs();
//TestCuts();
//TestYlds();
//TestYeds();
//TestYcds();
//TestYtds();
//TestYbns();
//TestYdrs();
//TestYdds();
//TestYfts();
//TestYpts();
//TestYnvs();
//TestYvrs();
//TestYwrs();
//TestYmaps();
//TestYpdbs();
//TestYfds();
//TestMrfs();
//TestFxcs();
//TestPlacements();
//TestDrawables();
//TestCacheFiles();
//TestHeightmaps();
//TestWatermaps();
//GetShadersXml();
//GetArchetypeTimesList();
//string typestr = PsoTypes.GetTypesString();
}
else
{
//GC.Collect(); //try free up some of the previously used memory..
}
UpdateStatus?.Invoke("Scan complete");
IsInited = true;
}
catch(Exception ex)
{
Console.WriteLine(ex);
throw;
}
finally
{
IsIniting = false;
}
}
public async Task InitAsync(Action<string>? updateStatus, Action<string>? errorLog, List<RpfFile> allRpfs, bool force = true)
{
if (IsIniting)
{
return;
}
ArgumentNullException.ThrowIfNull(allRpfs, nameof(allRpfs));
IsIniting = true;
try
{
ETWEvents.Log.InitFileCacheStart();
using var _ = new DisposableTimer("GameFileCache.Init");
if (updateStatus is not null)
{
UpdateStatus += updateStatus;
}
if (errorLog is not null)
{
ErrorLog += errorLog;
}
Clear();
PreloadedMode = true;
EnableDlc = true;//just so everything (mainly archetypes) will load..
EnableMods = false;
RpfMan ??= RpfManager.GetInstance();
RpfMan.Init(allRpfs);
AllRpfs = allRpfs;
BaseRpfs = allRpfs;
DlcRpfs = new List<RpfFile>();
InitGlobalDicts(force);
await InitManifestDicts(force);
await InitGtxds(force);
await InitArchetypeDicts(force);
await InitStringDictsAsync(force);
await InitAudio(force);
//await Task.WhenAll(
// Task.Run(() => InitGlobalDicts(force)),
// InitManifestDicts(force),
// InitGtxds(force),
// InitArchetypeDicts(force),
// InitStringDictsAsync(force),
// InitAudio(force)
//);
vehicleFiles.Clear();
ETWEvents.Log.InitFileCacheStop();
IsInited = true;
}
catch (Exception ex) {
ErrorLog?.Invoke(ex.ToString());
throw;
}
finally
{
IsIniting = false;
}
}
private void InitGlobal()
{
using var _ = new DisposableTimer("InitGlobal");
BaseRpfs = GetModdedRpfList(RpfMan.BaseRpfs);
AllRpfs = GetModdedRpfList(RpfMan.AllRpfs);
DlcRpfs = GetModdedRpfList(RpfMan.DlcRpfs);
InitGlobalDicts();
}
private async Task InitDlcAsync(bool force = true)
{
InitDlcList();
InitActiveMapRpfFiles();
InitMapDicts(force);
InitMapCaches(force);
await InitManifestDicts(force);
await InitArchetypeDicts(force);
await InitStringDictsAsync(force);
await InitVehicles(force);
await InitPeds(force);
await InitAudio(force);
await InitGtxds(force);
//await Task.WhenAll(
// Task.Run(() => {
// InitMapDicts(force);
// InitMapCaches(force);
// }),
// Task.Run(() => InitManifestDicts(force)),
// Task.Run(() => InitArchetypeDicts(force)),
// Task.Run(() => InitStringDictsAsync(force)),
// Task.Run(() => InitVehicles(force)),
// Task.Run(() => InitPeds(force)),
// Task.Run(() => InitAudio(force)),
// Task.Run(() => InitGtxds(force))
//);
vehicleFiles.Clear();
}
private void InitDlcList()
{
UpdateStatus?.Invoke("Building DLC List...");
using var _ = new DisposableTimer("InitDlcList");
//if (!EnableDlc) return;
string dlclistpath = "update\\update.rpf\\common\\data\\dlclist.xml";
//if (!EnableDlc)
//{
// dlclistpath = "common.rpf\\data\\dlclist.xml";
//}
var dlclistxml = RpfMan.GetFileXml(dlclistpath);
DlcPaths.Clear();
if ((dlclistxml == null) || (dlclistxml.DocumentElement == null))
{
ErrorLog?.Invoke("InitDlcList: Couldn't load " + dlclistpath + ".");
Console.WriteLine("InitDlcList: Couldn't load " + dlclistpath + ".");
}
else
{
foreach (XmlNode pathsnode in dlclistxml.DocumentElement)
{
foreach (XmlNode itemnode in pathsnode.ChildNodes)
{
DlcPaths.Add(itemnode.InnerText.ToLowerInvariant().Replace('\\', '/').Replace("platform:", "x64"));
}
}
}
//get dlc path names in the appropriate format for reference by the dlclist paths
Dictionary<string, RpfFile> dlcDict = new Dictionary<string, RpfFile>(80, StringComparer.OrdinalIgnoreCase);
Dictionary<string, RpfFile> dlcDict2 = new Dictionary<string, RpfFile>(80, StringComparer.OrdinalIgnoreCase);
foreach (RpfFile dlcrpf in DlcRpfs)
{
if (dlcrpf == null)
continue;
if (dlcrpf.Name.Equals("dlc.rpf", StringComparison.OrdinalIgnoreCase))
{
string path = GetDlcRpfVirtualPath(dlcrpf.Path);
string name = GetDlcNameFromPath(dlcrpf.Path);
dlcDict[path] = dlcrpf;
dlcDict2[name] = dlcrpf;
}
}
var xmlContentFileNameTable = new NameTable();
//find all the paths for patched files in update.rpf and build the dict
DlcPatchedPaths.Clear();
string updrpfpath = "update\\update.rpf";
var updrpffile = RpfMan.FindRpfFile(updrpfpath);
if (updrpffile is not null)
{
XmlDocument updsetupdoc = RpfMan.GetFileXml(updrpfpath + "\\setup2.xml");
DlcSetupFile updsetupfile = new DlcSetupFile();
updsetupfile.Load(updsetupdoc);
using XmlReader updcontentdoc = RpfMan.GetFileXmlReader($"{updrpfpath}\\{updsetupfile.datFile}", xmlContentFileNameTable);
DlcContentFile updcontentfile = new DlcContentFile();
updcontentfile.Load(updcontentdoc);
updsetupfile.DlcFile = updrpffile;
updsetupfile.ContentFile = updcontentfile;
updcontentfile.DlcFile = updrpffile;
updsetupfile.deviceName = "update";
updcontentfile.LoadDicts(updsetupfile, RpfMan, this);
if (updcontentfile.ExtraTitleUpdates != null)
{
foreach (var tumount in updcontentfile.ExtraTitleUpdates.Mounts)
{
var lpath = tumount.path.ToLowerInvariant();
var relpath = lpath.Replace('/', '\\').Replace("update:\\", "");
var dlcname = GetDlcNameFromPath(relpath);
RpfFile dlcfile;
dlcDict2.TryGetValue(dlcname, out dlcfile);
if (dlcfile == null)
{
continue;
}
var dlcpath = $"{dlcfile.Path}\\";
var files = updrpffile.GetFiles(relpath, true);
foreach (var file in files)
{
if (file is null)
continue;
var fpath = file.Path;
var frelpath = fpath.Replace(updrpfpath, "update:").Replace('\\', '/').Replace(lpath, dlcpath).Replace('/', '\\');
if (frelpath.StartsWith("mods\\", StringComparison.OrdinalIgnoreCase))
{
frelpath = frelpath.Substring(5);
}
DlcPatchedPaths[frelpath] = fpath;
}
}
}
}
else
{
ErrorLog?.Invoke("InitDlcList: update.rpf not found!");
Console.WriteLine("InitDlcList: update.rpf not found!");
}
DlcSetupFiles.Clear();
DlcExtraFolderMounts.Clear();
foreach (string path in DlcPaths)
{
RpfFile dlcfile;
if (dlcDict.TryGetValue(path, out dlcfile))
{
try
{
string setuppath = GetDlcPatchedPath($"{dlcfile.Path}\\setup2.xml");
XmlDocument setupdoc = RpfMan.GetFileXml(setuppath);
DlcSetupFile setupfile = new DlcSetupFile();
setupfile.Load(setupdoc);
string contentpath = GetDlcPatchedPath($"{dlcfile.Path}\\{setupfile.datFile}");
using XmlReader contentdoc = RpfMan.GetFileXmlReader(contentpath, xmlContentFileNameTable);
DlcContentFile contentfile = new DlcContentFile();
contentfile.Load(contentdoc);
setupfile.DlcFile = dlcfile;
setupfile.ContentFile = contentfile;
contentfile.DlcFile = dlcfile;
contentfile.LoadDicts(setupfile, RpfMan, this);
foreach (var extramount in contentfile.ExtraMounts.Values)
{
DlcExtraFolderMounts.Add(extramount);
}
DlcSetupFiles.Add(setupfile);
}
catch (Exception ex)
{
ErrorLog?.Invoke($"InitDlcList: Error processing DLC {path}\n{ex}");
Console.WriteLine(ex);
}
}
}
//load the DLC in the correct order....
DlcSetupFiles = DlcSetupFiles.OrderBy(o => o.order).ToList();
DlcNameList.Clear();
foreach (var sfile in DlcSetupFiles)
{
if ((sfile == null) || (sfile.DlcFile == null))
continue;
DlcNameList.Add(GetDlcNameFromPath(sfile.DlcFile.Path));
}
if (DlcNameList.Count > 0)
{
if (string.IsNullOrEmpty(SelectedDlc))
{
SelectedDlc = DlcNameList[DlcNameList.Count - 1];
}
}
}
private void InitImagesMetas()
{
//currently not used..
////parse images.meta
//string imagesmetapath = "common.rpf\\data\\levels\\gta5\\images.meta";
//if (EnableDlc)
//{
// imagesmetapath = "update\\update.rpf\\common\\data\\levels\\gta5\\images.meta";
//}
//var imagesmetaxml = RpfMan.GetFileXml(imagesmetapath);
//var imagesnodes = imagesmetaxml.DocumentElement.ChildNodes;
//List<DlcContentDataFile> imagedatafilelist = new List<DlcContentDataFile>();
//Dictionary<string, DlcContentDataFile> imagedatafiles = new Dictionary<string, DlcContentDataFile>();
//foreach (XmlNode node in imagesnodes)
//{
// DlcContentDataFile datafile = new DlcContentDataFile(node);
// string fname = datafile.filename.ToLower();
// fname = fname.Replace('\\', '/');
// imagedatafiles[fname] = datafile;
// imagedatafilelist.Add(datafile);
//}
//filter ActiveMapFiles based on images.meta?
//DlcContentDataFile imagesdata;
//if (imagedatafiles.TryGetValue(path, out imagesdata))
//{
// ActiveMapRpfFiles[path] = baserpf;
//}
}
private void InitActiveMapRpfFiles()
{
UpdateStatus?.Invoke("Building active RPF dictionary...");
using var _ = new DisposableTimer("InitActiveMapRpfFiles");
ActiveMapRpfFiles.Clear();
foreach (RpfFile baserpf in BaseRpfs) //start with all the base rpf's (eg x64a.rpf)
{
string path = baserpf.Path.Replace('\\', '/');
if (path == "common.rpf")
{
ActiveMapRpfFiles["common"] = baserpf;
}
else
{
int bsind = path.IndexOf('/');
if ((bsind > 0) && (bsind < path.Length))
{
path = "x64" + path.Substring(bsind);
//if (ActiveMapRpfFiles.ContainsKey(path))
//{ } //x64d.rpf\levels\gta5\generic\cutsobjects.rpf // x64g.rpf\levels\gta5\generic\cutsobjects.rpf - identical?
ActiveMapRpfFiles[path] = baserpf;
}
else
{
//do we need to include root rpf files? generally don't seem to contain map data?
ActiveMapRpfFiles[path] = baserpf;
}
}
}
if (!EnableDlc) return; //don't continue for base title only
foreach (var rpf in DlcRpfs)
{
if (rpf.Name.Equals("update.rpf", StringComparison.OrdinalIgnoreCase))//include this so that files not in child rpf's can be used..
{
string path = rpf.Path.Replace('\\', '/');
ActiveMapRpfFiles[path] = rpf;
break;
}
}
DlcActiveRpfs.Clear();
DlcCacheFileList.Clear();
//int maxdlcorder = 10000000;
Dictionary<string, List<string>> overlays = new Dictionary<string, List<string>>(StringComparer.OrdinalIgnoreCase);
foreach (var setupfile in DlcSetupFiles)
{
if (setupfile.DlcFile != null)
{
//if (setupfile.order > maxdlcorder)
// break;
var contentfile = setupfile.ContentFile;
var dlcfile = setupfile.DlcFile;
DlcActiveRpfs.Add(dlcfile);
for (int i = 1; i <= setupfile.subPackCount; i++)
{
var subpackPath = dlcfile.Path.Replace("\\dlc.rpf", $"\\dlc{i}.rpf");
var subpack = RpfMan.FindRpfFile(subpackPath);
if (subpack != null)
{
DlcActiveRpfs.Add(subpack);
if (setupfile.DlcSubpacks is null)
setupfile.DlcSubpacks = new List<RpfFile>();
setupfile.DlcSubpacks.Add(subpack);
}
}
string dlcname = GetDlcNameFromPath(dlcfile.Path);
if ((dlcname == "patchday27ng") && (!SelectedDlc.Equals(dlcname, StringComparison.OrdinalIgnoreCase)))
{
continue; //hack to fix map getting completely broken by this DLC.. but why? need to investigate further!
}
foreach (var rpfkvp in contentfile.RpfDataFiles)
{
string umpath = GetDlcUnmountedPath(rpfkvp.Value.filename);
string phpath = GetDlcRpfPhysicalPath(umpath, setupfile);
//if (rpfkvp.Value.overlay)
AddDlcOverlayRpf(rpfkvp.Key, umpath, setupfile, overlays);
AddDlcActiveMapRpfFile(rpfkvp.Key, phpath, setupfile);
}
DlcExtraFolderMountFile? extramount;
DlcContentDataFile? rpfdatafile;
foreach (var changeset in contentfile.contentChangeSets)
{
if (changeset.useCacheLoader)
{
uint cachehash = JenkHash.GenHashLower(changeset.changeSetName);
string cachefilename = $"{dlcname}_{cachehash}_cache_y.dat";
string cachefilepath = $"{dlcfile.Path}\\x64\\data\\cacheloaderdata_dlc\\{cachefilename}";
string cachefilepathpatched = GetDlcPatchedPath(cachefilepath);
var entry = RpfMan.GetEntry(cachefilepathpatched);
if (entry is not null)
{
DlcCacheFileList.Add(cachefilepathpatched);
}
else
{
if (setupfile.DlcSubpacks is not null)
{
foreach(var subfile in setupfile.DlcSubpacks)
{
cachefilepath = $"{subfile.Path}\\x64\\data\\cacheloaderdata_dlc\\{cachefilename}";
cachefilepathpatched = GetDlcPatchedPath(cachefilepath);
entry = RpfMan.GetEntry(cachefilepathpatched);
if (entry is not null)
{
DlcCacheFileList.Add(cachefilepathpatched);
break;
}
}
}
}
//if ((changeset.mapChangeSetData != null) && (changeset.mapChangeSetData.Count > 0))
//{ }
//else
//{ }
}
else
{
//if ((changeset.mapChangeSetData != null) && (changeset.mapChangeSetData.Count > 0))
//{ }
//if (changeset.executionConditions != null)
//{ }
}
//if (changeset.filesToInvalidate != null)
//{ }//not used
//if (changeset.filesToDisable != null)
//{ }//not used
if (changeset.filesToEnable != null)
{
foreach (string file in changeset.filesToEnable)
{
string dfn = GetDlcPlatformPath(file).ToLowerInvariant();
if (contentfile.ExtraMounts.TryGetValue(dfn, out extramount))
{
//foreach (var rpfkvp in contentfile.RpfDataFiles)
//{
// string umpath = GetDlcUnmountedPath(rpfkvp.Value.filename);
// string phpath = GetDlcRpfPhysicalPath(umpath, setupfile);
// //if (rpfkvp.Value.overlay)
// AddDlcOverlayRpf(rpfkvp.Key, umpath, setupfile, overlays);
// AddDlcActiveMapRpfFile(rpfkvp.Key, phpath);
//}
}
else if (contentfile.RpfDataFiles.TryGetValue(dfn, out rpfdatafile))
{
string phpath = GetDlcRpfPhysicalPath(rpfdatafile.filename, setupfile);
//if (rpfdatafile.overlay)
AddDlcOverlayRpf(dfn, rpfdatafile.filename, setupfile, overlays);
AddDlcActiveMapRpfFile(dfn, phpath, setupfile);
}
}
}
//if (changeset.executionConditions != null)
//{ }
if (changeset.mapChangeSetData != null)
{
foreach (var mapcs in changeset.mapChangeSetData)
{
if (mapcs.filesToInvalidate != null)
{
foreach (string file in mapcs.filesToInvalidate)
{
string upath = GetDlcMountedPath(file);
string fpath = GetDlcPlatformPath(upath);
if (fpath.EndsWith(".rpf", StringComparison.OrdinalIgnoreCase))
{
RemoveDlcActiveMapRpfFile(fpath, overlays);
}
}
}
if (mapcs.filesToEnable != null)
{
foreach (string file in mapcs.filesToEnable)
{
string fpath = GetDlcPlatformPath(file);
string umpath = GetDlcUnmountedPath(fpath);
string phpath = GetDlcRpfPhysicalPath(umpath, setupfile);
AddDlcOverlayRpf(fpath, umpath, setupfile, overlays);
AddDlcActiveMapRpfFile(fpath, phpath, setupfile);
}
}
}
}
}
if (dlcname.Equals(SelectedDlc, StringComparison.OrdinalIgnoreCase))
{
break; //everything's loaded up to the selected DLC.
}
}
}
}
private void AddDlcActiveMapRpfFile(string vpath, string phpath, DlcSetupFile setupfile)
{
if (phpath.EndsWith(".rpf", StringComparison.OrdinalIgnoreCase))
{
RpfFile rpffile = RpfMan.FindRpfFile(phpath);
if (rpffile != null)
{
ActiveMapRpfFiles[vpath.ToLowerInvariant()] = rpffile;
}
}
else
{ } //how to handle individual files? eg interiorProxies.meta
}
private void AddDlcOverlayRpf(string path, string umpath, DlcSetupFile setupfile, Dictionary<string, List<string>> overlays)
{
string opath = GetDlcOverlayPath(umpath, setupfile);
if (opath == path) return;
List<string> overlayList;
if (!overlays.TryGetValue(opath, out overlayList))
{
overlayList = new List<string>();
overlays[opath] = overlayList;
}
overlayList.Add(path);
}
private void RemoveDlcActiveMapRpfFile(string vpath, Dictionary<string, List<string>> overlays)
{
List<string> overlayList;
if (overlays.TryGetValue(vpath, out overlayList))
{
foreach (string overlayPath in overlayList)
{
if (ActiveMapRpfFiles.ContainsKey(overlayPath))
{
ActiveMapRpfFiles.Remove(overlayPath);
}
}
overlays.Remove(vpath);
}
if (ActiveMapRpfFiles.ContainsKey(vpath))
{
ActiveMapRpfFiles.Remove(vpath);
}
else
{ } //nothing to remove?
}
private string GetDlcRpfPhysicalPath(string path, DlcSetupFile setupfile)
{
string devname = setupfile.deviceName.ToLowerInvariant();
string fpath = GetDlcPlatformPath(path).ToLowerInvariant();
string kpath = fpath;//.Replace(devname + ":\\", "");
string dlcpath = setupfile.DlcFile.Path;
fpath = fpath.Replace(devname + ":", dlcpath);
fpath = fpath.Replace("x64:", dlcpath + "\\x64").Replace('/', '\\');
if (setupfile.DlcSubpacks != null)
{
if (RpfMan.FindRpfFile(fpath) == null)
{
foreach (var subpack in setupfile.DlcSubpacks)
{
dlcpath = subpack.Path;
var tpath = kpath.Replace(devname + ":", dlcpath);
tpath = tpath.Replace("x64:", dlcpath + "\\x64").Replace('/', '\\');
if (RpfMan.FindRpfFile(tpath) != null)
{
return GetDlcPatchedPath(tpath);
}
}
}
}
return GetDlcPatchedPath(fpath);
}
private string GetDlcOverlayPath(string path, DlcSetupFile setupfile)
{
string devname = setupfile.deviceName.ToLowerInvariant();
string fpath = path.Replace("%PLATFORM%", "x64").Replace('\\', '/').ToLowerInvariant();
string opath = fpath.Replace(devname + ":/", "");
return opath;
}
private string GetDlcRpfVirtualPath(string path)
{
path = path.Replace('\\', '/');
if (path.StartsWith("mods/", StringComparison.OrdinalIgnoreCase))
{
path = path.Substring(5);
}
if (path.Length > 7)
{
path = path.Substring(0, path.Length - 7);//trim off "dlc.rpf"
}
if (path.StartsWith("x64", StringComparison.OrdinalIgnoreCase))
{
int bsind = path.IndexOf('/'); //replace x64*.rpf
if ((bsind > 0) && (bsind < path.Length))
{
path = "x64" + path.Substring(bsind);
}
else
{ } //no hits here
}
else if (path.StartsWith("update/x64/dlcpacks", StringComparison.OrdinalIgnoreCase))
{
path = path.Replace("update/x64/dlcpacks", "dlcpacks:");
}
else
{ } //no hits here
return path;
}
private string GetDlcNameFromPath(string path)
{
string[] parts = path.Split('\\');
if (parts.Length > 1)
{
return parts[parts.Length - 2];
}
return path;
}
public static ReadOnlySpan<char> GetFilePathWithoutDeviceName(ReadOnlySpan<char> path)
{
var index = path.IndexOf(":");
if (index > 0)
{
return path.Slice(index + 2);
}
return path;
}
public static ReadOnlySpan<char> GetDeviceNameFromPath(ReadOnlySpan<char> path)
{
var index = path.IndexOf(":");
if (index > 0)
{
return path.Slice(0, index);
}
return path;
}
public static string GetDlcPlatformPath(string path)
{
return path.Replace("%PLATFORM%", "x64").Replace('\\', '/').Replace("platform:", "x64").ToLowerInvariant();
}
private string GetDlcMountedPath(string path)
{
foreach (var efm in DlcExtraFolderMounts)
{
foreach (var fm in efm.FolderMounts)
{
if (fm.platform is null || fm.platform == "x64")
{
if (path.StartsWith(fm.path, StringComparison.OrdinalIgnoreCase))
{
path = path.Replace(fm.path, fm.mountAs);
}
}
}
}
return path;
}
private string GetDlcUnmountedPath(string path)
{
foreach (var efm in DlcExtraFolderMounts)
{
foreach (var fm in efm.FolderMounts)
{
if ((fm.platform == null) || (fm.platform == "x64"))
{
if (path.StartsWith(fm.mountAs, StringComparison.OrdinalIgnoreCase))
{
path = path.Replace(fm.mountAs, fm.path);
}
}
}
}
return path;
}
public string GetDlcPatchedPath(string path)
{
string p;
if (DlcPatchedPaths.TryGetValue(path, out p))
{
return p;
}
return path;
}
private List<RpfFile> GetModdedRpfList(List<RpfFile> list)
{
//if (!EnableMods) return new List<RpfFile>(list);
List<RpfFile> rlist = new List<RpfFile>();
RpfFile f;
if (!EnableMods)
{
foreach (var file in list)
{
if (!file.Path.StartsWith("mods", StringComparison.OrdinalIgnoreCase))
{
rlist.Add(file);
}
}
}
else
{
foreach (var file in list)
{
if (RpfMan.ModRpfDict.TryGetValue(file.Path, out f))
{
rlist.Add(f);
}
else
{
if (file.Path.StartsWith("mods", StringComparison.OrdinalIgnoreCase))
{
var basepath = file.Path.Substring(5);
if (!RpfMan.RpfDict.ContainsKey(basepath)) //this file isn't overriding anything
{
rlist.Add(file);
}
}
else
{
rlist.Add(file);
}
}
}
}
return rlist;
}
private void InitGlobalDicts(bool force = false)
{
UpdateStatus?.Invoke("Building global dictionaries...");
using var timer = new DisposableTimer("InitGlobalDicts");
YdrDict ??= new Dictionary<uint, RpfFileEntry>(80000);
YddDict ??= new Dictionary<uint, RpfFileEntry>(11000);
YtdDict ??= new Dictionary<uint, RpfFileEntry>(40000);
YftDict ??= new Dictionary<uint, RpfFileEntry>(40000);
YcdDict ??= new Dictionary<uint, RpfFileEntry>(20000);
YedDict ??= new Dictionary<uint, RpfFileEntry>(300);
foreach (var rpffile in AllRpfs.AsSpan())
{
if (rpffile.AllEntries is null)
continue;
foreach (var entry in rpffile.AllEntries.Span)
{
if (entry is RpfFileEntry fentry)
{
if (entry.IsExtension(".ydr"))
{
YdrDict[entry.ShortNameHash] = fentry;
}
else if (entry.IsExtension(".ydd"))
{
YddDict[entry.ShortNameHash] = fentry;
}
else if (entry.IsExtension(".ytd"))
{
YtdDict[entry.ShortNameHash] = fentry;
}
else if (entry.IsExtension(".yft"))
{
YftDict[entry.ShortNameHash] = fentry;
}
else if (entry.IsExtension(".ycd"))
{
YcdDict[entry.ShortNameHash] = fentry;
}
else if (entry.IsExtension(".yed"))
{
YedDict[entry.ShortNameHash] = fentry;
}
}
}
}
Console.WriteLine($"YdrDict: {YdrDict.Count}; YddDict: {YddDict.Count}; YtdDict: {YtdDict.Count}; YftDict: {YftDict.Count}; YcdDict: {YcdDict.Count}; YedDict: {YedDict.Count}");
}
private void InitMapDicts(bool force = true)
{
UpdateStatus?.Invoke("Building map dictionaries...");
using var _ = new DisposableTimer("InitMapDicts");
YmapDict ??= new Dictionary<uint, RpfFileEntry>(4600);
YbnDict ??= new Dictionary<uint, RpfFileEntry>(8800);
YnvDict ??= new Dictionary<uint, RpfFileEntry>(4500);
AllYmapsDict ??= new Dictionary<uint, RpfFileEntry>(11000);
YmapDict.Clear();
YbnDict.Clear();
YnvDict.Clear();
AllYmapsDict.Clear();
foreach (var rpffile in ActiveMapRpfFiles.Values) //RpfMan.BaseRpfs)
{
if (rpffile.AllEntries is null)
continue;
foreach (var entry in rpffile.AllEntries.Span)
{
if (entry is RpfFileEntry fentry)
{
if (entry.IsExtension(".ymap"))
{
//YmapDict[entry.NameHash] = fentry;
YmapDict[entry.ShortNameHash] = fentry;
AllYmapsDict[entry.ShortNameHash] = fentry;
}
else if (entry.IsExtension(".ybn"))
{
//YbnDict[entry.NameHash] = fentry;
YbnDict[entry.ShortNameHash] = fentry;
}
else if (entry.IsExtension(".ynv"))
{
YnvDict[entry.ShortNameHash] = fentry;
}
}
}
}
Console.WriteLine($"YmapDict: {YmapDict.Count}; YbnDict: {YbnDict.Count}; YnvDict: {YnvDict.Count}; AllYmapsDict: {AllYmapsDict.Count};");
}
private async Task InitManifestDicts(bool force = true)
{
UpdateStatus?.Invoke("Loading manifests...");
using var _ = new DisposableTimer("InitManifestDicts");
AllManifests ??= new List<YmfFile>(2000);
hdtexturelookup ??= new ConcurrentDictionary<MetaHash, MetaHash>(Environment.ProcessorCount, 24000);
AllManifests.Clear();
hdtexturelookup.Clear();
IEnumerable<RpfFile> rpfs = PreloadedMode ? AllRpfs : ActiveMapRpfFiles.Values;
var allManifests = new ConcurrentBag<YmfFile>();
var filteredRpfs = rpfs.Where(p => p.AllEntries is not null).ToArray();
await Parallel.ForAsync(0, filteredRpfs.Length, async (i, cancellationToken) =>
{
var file = filteredRpfs[i];
//manifest and meta parsing..
foreach (RpfEntry entry in file.AllEntries)
{
if (!entry.IsExtension(".ymf"))
{
continue;
}
try
{
UpdateStatus?.Invoke(entry.Path);
YmfFile? ymffile = await RpfManager.GetFileAsync<YmfFile>(entry);
if (ymffile is null)
return;
allManifests.Add(ymffile);
foreach(var b in ymffile.HDTxdAssetBindings)
{
var targetasset = JenkHash.GenHashLower(b._targetAsset.GetBytesNullTerminated());
var hdtxd = JenkHash.GenHashLower(b._HDTxd.GetBytesNullTerminated());
hdtexturelookup[targetasset] = hdtxd;
}
}
catch (Exception ex)
{
string errstr = $"{entry.Path}\n{ex}";
ErrorLog?.Invoke(errstr);
Console.WriteLine(errstr);
}
}
}).ConfigureAwait(false);
AllManifests.AddRange(allManifests);
Console.WriteLine($"hdtexturelookup: {hdtexturelookup.Count}; AllManifests: {AllManifests.Count};");
}
private static ConcurrentDictionary<string, VehiclesFile> vehicleFiles = new(4, 72, StringComparer.OrdinalIgnoreCase);
[SkipLocalsInit]
private async Task InitGtxds(bool force = true)
{
UpdateStatus?.Invoke("Loading global texture list...");
using var timer = new DisposableTimer("InitGtxds");
var parentTxds = new ConcurrentDictionary<MetaHash, MetaHash>(4, 4000);
IEnumerable<RpfFile> rpfs = PreloadedMode ? AllRpfs : (IEnumerable<RpfFile>)ActiveMapRpfFiles.Values;
[SkipLocalsInit]
static void addTxdRelationships(PooledDictionary<string, string> from, ConcurrentDictionary<MetaHash, MetaHash> parentTxds) {
foreach (var (key, value) in from)
{
uint chash = JenkHash.GenHashLower(key);
uint phash = JenkHash.GenHashLower(value);
parentTxds.TryAdd(chash, phash);
}
}
IEnumerable<RpfFile> allRpfs = rpfs;
if (EnableDlc && DlcActiveRpfs.Count > 0)
{
allRpfs = allRpfs.Concat(DlcActiveRpfs);
}
var filteredRpfs = allRpfs.ToArray();
await Parallel.ForAsync(0, filteredRpfs.Length, async (i, cancellationToken) =>
{
var file = filteredRpfs[i];
foreach (RpfEntry entry in file.AllEntries)
{
if (
entry.Name.Equals("gtxd.ymt", StringComparison.OrdinalIgnoreCase)
|| entry.Name.Equals("gtxd.meta", StringComparison.OrdinalIgnoreCase)
|| entry.Name.Equals("mph4_gtxd.ymt", StringComparison.OrdinalIgnoreCase)
)
{
GtxdFile? ymt = await RpfManager.GetFileAsync<GtxdFile>(entry);
var txdRelationShips = ymt?.TxdRelationships;
if (txdRelationShips is not null)
{
addTxdRelationships(txdRelationShips, parentTxds);
}
ymt?.Dispose();
}
else if (entry.Name.Equals("vehicles.meta", StringComparison.OrdinalIgnoreCase))
{
if (!vehicleFiles.TryGetValue(entry.Path, out var vf))
{
vf = vehicleFiles[entry.Path] = await RpfManager.GetFileAsync<VehiclesFile>(entry);
}
var txdRelationShips = vf?.TxdRelationships;
if (txdRelationShips is not null)
{
addTxdRelationships(txdRelationShips, parentTxds);
}
}
}
});
textureParents = parentTxds.ToDictionary(p => p.Key, p => p.Value);
//ensure resident global texture dicts:
var ytdEntry1 = GetYtdEntry(JenkHash.GenHash("mapdetail"));
if (ytdEntry1 is null)
{
Console.WriteLine("Failed to load mapdetail.ytd!");
throw new Exception("Failed to load mapdetail.ytd");
}
else
{
YtdFile ytd1 = new YtdFile();
LoadFile(ytd1);
AddTextureLookups(ytd1);
}
var ytdEntry2 = GetYtdEntry(JenkHash.GenHash("vehshare"));
if (ytdEntry2 is null)
{
Console.WriteLine("Failed to load vehshare.ytd!");
throw new Exception("Failed to laod vehshare.ytd!");
}
else
{
YtdFile ytd2 = new YtdFile();
LoadFile(ytd2);
AddTextureLookups(ytd2);
}
Console.WriteLine($"textureParents: {textureParents.Count}");
}
private void InitMapCaches(bool force = true)
{
UpdateStatus?.Invoke("Loading cache...");
using var _ = new DisposableTimer("InitMapCaches");
AllCacheFiles = new List<CacheDatFile>(1);
YmapHierarchyDict = new Dictionary<uint, MapDataStoreNode>(5000);
CacheDatFile loadCacheFile(string path, bool finalAttempt)
{
try
{
var cache = RpfMan.GetFile<CacheDatFile>(path);
if (cache is not null)
{
AllCacheFiles.Add(cache);
foreach (var node in cache.AllMapNodes)
{
if (YmapDict.ContainsKey(node.Name))
{
YmapHierarchyDict[node.Name] = node;
}
else
{
//Console.WriteLine($"Couldn't find {node.Name} in YmapDict");
} //ymap not found...
}
}
else if (finalAttempt)
{
ErrorLog($"{path}: main cachefile not loaded! Possibly an unsupported GTAV installation version.");
}
else //update\x64\dlcpacks\mpspecialraces\dlc.rpf\x64\data\cacheloaderdata_dlc\mpspecialraces_3336915258_cache_y.dat (hash of: mpspecialraces_interior_additions)
{
Console.WriteLine($"Failed to load {path}");
}
return cache;
}
catch (Exception ex)
{
ErrorLog($"{path}: {ex}");
}
return null;
}
CacheDatFile maincache = null;
maincache = loadCacheFile("common.rpf\\data\\gta5_cache_y.dat", true);
if (EnableDlc)
{
maincache = loadCacheFile("update\\update.rpf\\common\\data\\gta5_cache_y.dat", false);
maincache = loadCacheFile("update\\update2.rpf\\common\\data\\gta5_cache_y.dat", true);
}
if (EnableDlc)
{
foreach (string dlccachefile in DlcCacheFileList)
{
loadCacheFile(dlccachefile, false);
}
}
Console.WriteLine($"AllCacheFiles: {AllCacheFiles.Count}; YmapHierarchyDict: {YmapHierarchyDict.Count};");
}
private ConcurrentBag<YtypFile> ytypCache;
private async Task InitArchetypeDicts(bool force = true)
{
UpdateStatus?.Invoke("Loading archetypes...");
ytypCache = new ConcurrentBag<YtypFile>();
archetypesLoaded = false;
try
{
archetypeDict ??= new Dictionary<uint, Archetype>(175000);
archetypeDict.Clear();
using var timer = new DisposableTimer("InitArchetypeDicts");
var rpfs = EnableDlc ? AllRpfs : BaseRpfs;
var allYtypes = rpfs
.Where(p => p.AllEntries != null);
if (!EnableDlc)
{
allYtypes = allYtypes.Where(p => !p.Path.StartsWith("update", StringComparison.OrdinalIgnoreCase));
}
//.SelectMany(p => p.AllEntries.Where(p => p.IsExtension(".ytyp")));
//await allYtypes.ParallelForEachAsync(async (file) =>
//{
// foreach (var entry in file.AllEntries) {
// if (!entry.Name.EndsWith(".ytyp", StringComparison.OrdinalIgnoreCase)) continue;
// try
// {
// AddYtypToDictionary(entry);
// }
// catch (Exception ex)
// {
// ErrorLog(entry.Path + ": " + ex.ToString());
// }
// }
//}, maxDegreeOfParallelism: 8);
using (var timer1 = new DisposableTimer("InitArchetypeDicts GetFiles"))
{
var allYtypsArr = allYtypes.ToArray();
await Parallel.ForAsync(0, allYtypsArr.Length, async (i, cancellationToken) =>
{
var file = allYtypsArr[i];
foreach (var entry in file.AllEntries)
{
if (entry.IsExtension(".ytyp"))
{
try
{
var ytypFile = await RpfManager.GetFileAsync<YtypFile>(entry);
if (ytypFile is not null)
ytypCache.Add(ytypFile);
else
Console.WriteLine($"Couldn't load file {entry.Path}");
}
catch (Exception ex)
{
Console.WriteLine($"{entry.Path}: {ex}");
ErrorLog($"{entry.Path}: {ex}");
}
}
}
});
}
YtypDict = new Dictionary<uint, YtypFile>(ytypCache.Count);
foreach (var ytyp in ytypCache)
{
AddYtypToDictionary(ytyp.RpfFileEntry, ytyp);
}
Console.WriteLine($"archetypeDict: {archetypeDict.Count}");
//Parallel.ForEach(allYtypes, new ParallelOptions { MaxDegreeOfParallelism = 4 }, (file) =>
//{
// foreach(var entry in file.AllEntries)
// {
// if (entry.IsExtension(".ytyp"))
// {
// try
// {
// AddYtypToDictionary(entry);
// }
// catch (Exception ex)
// {
// ErrorLog(entry.Path + ": " + ex.ToString());
// }
// }
// }
//});
//Parallel.ForEach(allYtypes, new ParallelOptions { MaxDegreeOfParallelism = 4 }, (entry) =>
//{
// try
// {
// AddYtypToDictionary(entry);
// }
// catch (Exception ex)
// {
// ErrorLog(entry.Path + ": " + ex.ToString());
// }
//});
}
catch(Exception ex)
{
Console.WriteLine(ex);
throw;
}
archetypesLoaded = true;
}
private void AddYtypToDictionary(RpfEntry entry, YtypFile ytypFile)
{
if (ytypFile is null)
{
throw new Exception("Couldn't load ytyp file."); //couldn't load the file for some reason... shouldn't happen..
}
if (ytypFile.Meta is null)
{
if (ytypFile.Pso is null && ytypFile.Rbf is null)
{
throw new Exception("ytyp file was not in meta format.");
}
return;
}
YtypDict[ytypFile.NameHash] = ytypFile;
if (ytypFile.AllArchetypes.Length == 0)
{
ErrorLog?.Invoke($"{entry.Path}: no archetypes found");
}
else
{
foreach (var arch in ytypFile.AllArchetypes)
{
uint hash = arch.Hash;
if (hash == 0)
continue;
archetypeDict[hash] = arch;
}
}
//if (YtypDict.ContainsKey(ytypfile.NameHash))
//{
// //throw new Exception("ytyp " + JenkIndex.GetString(ytypfile.NameHash) + " already loaded.");
// //errorAction(entry.Path + ": ytyp " + JenkIndex.GetString(ytypfile.NameHash) + " already loaded.");
// YtypDict[ytypfile.NameHash] = ytypfile; //override ytyp and continue anyway, could be unique archetypes in here still...
//}
//else
//{
// YtypDict.Add(ytypfile.NameHash, ytypfile);
//}
////if (ytypfile.AudioEmitters != null)
////{
//// foreach (CExtensionDefAudioEmitter emitter in ytypfile.AudioEmitters)
//// {
//// //audioind++;
//// //uint hash = emitter.name;
//// //if (hash == 0) hash = archetype.name;
//// //if (hash == 0)
//// // continue;
//// //if (AudioArchetypes.ContainsKey(hash))
//// //{
//// // var oldval = AudioArchetypes[hash];
//// // //errorAction(entry.Path + ": " + emitter.ToString() + ": (CTimeArchetypeDef) Already in archetype dict. Was in: " + oldval.ToString());
//// // //overwrite with new definition? how to tell?
//// // AudioArchetypes[hash] = new Tuple<YtypFile, int>(ytypfile, audioind);
//// //}
//// //else
//// //{
//// // AudioArchetypes.Add(hash, new Tuple<YtypFile, int>(ytypfile, audioind));
//// //}
//// }
////}
}
public async Task InitStringDictsAsync(bool force = true)
{
UpdateStatus?.Invoke("Loading strings...");
using var timer = new DisposableTimer("InitStringDicts");
string langstr = "american_rel"; //todo: make this variable?
string langstr2 = "americandlc.rpf";
string langstr3 = "american.rpf";
Gxt2Dict = new Dictionary<uint, RpfFileEntry>(1000);
var gxt2files = new List<Gxt2File>();
foreach (var rpf in AllRpfs.Where(p => p.AllEntries != null))
{
foreach (var entry in rpf.AllEntries)
{
if (entry is RpfFileEntry fentry)
{
var p = entry.Path;
if (entry.IsExtension(".gxt2") && (p.Contains(langstr, StringComparison.OrdinalIgnoreCase) || p.Contains(langstr2, StringComparison.OrdinalIgnoreCase) || p.Contains(langstr3, StringComparison.OrdinalIgnoreCase)))
{
Gxt2Dict[entry.ShortNameHash] = fentry;
if (DoFullStringIndex)
{
var gxt2 = await RpfManager.GetFileAsync<Gxt2File>(entry);
if (gxt2 is not null)
{
foreach(var e in gxt2.TextEntries)
{
GlobalText.Ensure(e.Text, e.Hash);
}
gxt2files.Add(gxt2);
}
}
}
}
}
}
if (!DoFullStringIndex)
{
string globalgxt2path = "x64b.rpf\\data\\lang\\" + langstr + ".rpf\\global.gxt2";
var globalgxt2 = await RpfMan.GetFileAsync<Gxt2File>(globalgxt2path);
if (globalgxt2 is not null)
{
foreach(var e in globalgxt2.TextEntries)
{
GlobalText.Ensure(e.Text, e.Hash);
}
}
return;
}
GlobalText.FullIndexBuilt = true;
foreach (var rpf in AllRpfs)
{
foreach (var entry in rpf.AllEntries)
{
if (entry.Name.EndsWith("statssetup.xml", StringComparison.OrdinalIgnoreCase))
{
var xml = RpfMan.GetFileXml(entry.Path);
if (xml == null)
{ continue; }
var statnodes = xml.SelectNodes("StatsSetup/stats/stat");
foreach (XmlNode statnode in statnodes)
{
if (statnode == null)
{ continue; }
var statname = Xml.GetStringAttribute(statnode, "Name");
if (string.IsNullOrEmpty(statname))
{ continue; }
var statnamel = statname;
StatsNames.EnsureLower(statname);
StatsNames.EnsureLower(statnamel);
StatsNames.EnsureLower("sp_" + statnamel);
StatsNames.EnsureLower("mp0_" + statnamel);
StatsNames.EnsureLower("mp1_" + statnamel);
}
}
}
}
StatsNames.FullIndexBuilt = true;
}
public void AddInitDatas()
{
var vehiclesInitDict = VehiclesInitDict;
foreach (var vf in vehicleFiles.Values)
{
if (vf.InitDatas is not null)
{
foreach (var initData in vf.InitDatas.Span)
{
var name = initData.modelName;
var hash = JenkHash.GenHashLower(name);
vehiclesInitDict.TryAdd(hash, initData);
}
}
}
}
public async Task InitVehicles(bool force = true)
{
if (!LoadVehicles) return;
if (!force && VehiclesLoaded) return;
//Neos7
//Involved files(at least for rendering purpose )
//Vehicles.meta
//Carcols.meta
//Carvariations.meta
//Vehiclelayouts.meta
//The other metas shouldn't be important for rendering
//Then the global carcols.ymt is required too
//As it contains the general shared tuning options
//Carcols for modkits and lights kits definitions
//Carvariations links such modkits and lights kits to each vehicle plus defines colours combinations of spawned vehicles
//Vehiclelayouts mostly to handle ped interactions with the vehicle
UpdateStatus?.Invoke("Loading vehicles...");
using var _ = new DisposableTimer("InitVehicles");
IEnumerable<RpfFile> rpfs = PreloadedMode ? AllRpfs : (IEnumerable<RpfFile>)ActiveMapRpfFiles.Values;
//var allCarCols = new List<CarColsFile>();
//var allCarModCols = new List<CarModColsFile>();
//var allCarVariations = new List<CarVariationsFile>();
//var allCarVariationsDict = new Dictionary<MetaHash, CVehicleModelInfoVariation_418053801>();
//var allVehicleLayouts = new List<VehicleLayoutsFile>();
IEnumerable<RpfFile> allRpfs = rpfs;
if (EnableDlc && DlcActiveRpfs.Count > 0)
{
allRpfs = allRpfs.Concat(DlcActiveRpfs);
}
await Parallel.ForEachAsync(allRpfs.Where(p => p.AllEntries != null).SelectMany(p => p.AllEntries), async (entry, _) =>
{
if (!entry.Name.Equals("vehicles.meta", StringComparison.OrdinalIgnoreCase))
{
return;
}
try
{
if (!vehicleFiles.ContainsKey(entry.Path))
{
vehicleFiles[entry.Path] = await RpfManager.GetFileAsync<VehiclesFile>(entry);
}
//if ((entry.Name.Equals("carcols.ymt", StringComparison.OrdinalIgnoreCase)) || (entry.Name.Equals("carcols.meta", StringComparison.OrdinalIgnoreCase)))
//{
// var cf = RpfMan.GetFile<CarColsFile>(entry);
// if (cf.VehicleModelInfo != null)
// { }
// allCarCols.Add(cf);
//}
//if (entry.Name.Equals("carmodcols.ymt", StringComparison.OrdinalIgnoreCase))
//{
// var cf = RpfMan.GetFile<CarModColsFile>(entry);
// if (cf.VehicleModColours != null)
// { }
// allCarModCols.Add(cf);
//}
//if ((entry.Name.Equals("carvariations.ymt", StringComparison.OrdinalIgnoreCase)) || (entry.Name.Equals("carvariations.meta", StringComparison.OrdinalIgnoreCase)))
//{
// var cf = RpfMan.GetFile<CarVariationsFile>(entry);
// if (cf.VehicleModelInfo?.variationData != null)
// {
// foreach (var variation in cf.VehicleModelInfo.variationData)
// {
// var name = variation.modelName.ToLowerInvariant();
// var hash = JenkHash.GenHash(name);
// allCarVariationsDict[hash] = variation;
// }
// }
// allCarVariations.Add(cf);
//}
//if (entry.Name.StartsWith("vehiclelayouts", StringComparison.OrdinalIgnoreCase) && entry.Name.EndsWith(".meta", StringComparison.OrdinalIgnoreCase))
//{
// var lf = RpfMan.GetFile<VehicleLayoutsFile>(entry);
// if (lf.Xml != null)
// { }
// allVehicleLayouts.Add(lf);
//}
}
catch (Exception ex)
{
string errstr = $"{entry.Path}\n{ex}";
ErrorLog(errstr);
Console.WriteLine(errstr);
}
});
VehiclesInitDict ??= new Dictionary<MetaHash, VehicleInitData>(900);
VehiclesInitDict.Clear();
AddInitDatas();
Console.WriteLine($"VehiclesInitDict: {VehiclesInitDict.Count}; vehicleFiles: {vehicleFiles.Count}");
}
public async Task InitPeds(bool force = true)
{
if (!LoadPeds) return;
if (!force && PedsLoaded) return;
UpdateStatus?.Invoke("Loading peds...");
using var _ = new DisposableTimer("InitPeds");
IEnumerable<RpfFile> rpfs = PreloadedMode ? AllRpfs : (IEnumerable<RpfFile>)ActiveMapRpfFiles.Values;
PooledList<RpfFile>? dlcrpfs = null;
//if (EnableDlc)
//{
// Console.WriteLine("Loading DLC peds");
// dlcrpfs = new PooledList<RpfFile>();
// foreach (var rpf in DlcActiveRpfs)
// {
// dlcrpfs.Add(rpf);
// if (rpf.Children is null)
// continue;
// dlcrpfs.AddRange(rpf.Children);
// }
//}
var allPeds = new ConcurrentDictionary<MetaHash, CPedModelInfo__InitData>(4, 1100);
//var allPedsFiles = new List<PedsFile>();
var allPedYmts = new ConcurrentBag<PedFile>();
var allPedsFiles = new ConcurrentDictionary<MetaHash, PedsFiles>();
var allPedDrwDicts = new ConcurrentDictionary<MetaHash, Dictionary<MetaHash, RpfFileEntry>>(4, 1100);
var allPedTexDicts = new ConcurrentDictionary<MetaHash, Dictionary<MetaHash, RpfFileEntry>>(4, 1100);
var allPedClothDicts = new ConcurrentDictionary<MetaHash, Dictionary<MetaHash, RpfFileEntry>>(4, 200);
static Dictionary<MetaHash, RpfFileEntry> createDict(MetaHash key)
{
return new Dictionary<MetaHash, RpfFileEntry>();
}
static Dictionary<MetaHash, RpfFileEntry> ensureDict(ConcurrentDictionary<MetaHash, Dictionary<MetaHash, RpfFileEntry>> coll, MetaHash hash)
{
return coll.GetOrAdd(hash, createDict);
}
void addPedDicts(ReadOnlySpan<char> name, MetaHash hash, PedFile pedFile)
{
var dir = pedFile.RpfFileEntry.Parent;
var pedsFiles = allPedsFiles.GetOrAdd(hash, (hash) => new PedsFiles());
Dictionary<MetaHash, RpfFileEntry> pedClotsDict = null;
var files = dir?.Files;
if (files != null)
{
foreach (var file in files.Span)
{
if (file.IsExtension(".yld") && file.ShortName.Equals(name, StringComparison.OrdinalIgnoreCase))
{
pedsFiles.AddClothsDict(pedFile, file);
pedClotsDict ??= ensureDict(allPedClothDicts, hash);
lock(pedClotsDict)
{
pedClotsDict[file.ShortNameHash] = file;
}
}
}
}
if (dir?.Directories != null)
{
foreach (var cdir in dir.Directories.Span)
{
if (cdir.Name.AsSpan().Equals(name, StringComparison.OrdinalIgnoreCase))
{
dir = cdir;
break;
}
}
files = dir?.Files;
if (files != null)
{
Dictionary<MetaHash, RpfFileEntry> pedDrwDicts = null;
Dictionary<MetaHash, RpfFileEntry> pedTextDicts = null;
foreach (var file in files.Span)
{
if (file?.Name == null) continue;
if (file.IsExtension(".ydd"))
{
pedsFiles.AddDrawable(pedFile, file);
pedDrwDicts ??= ensureDict(allPedDrwDicts, hash);
lock(pedDrwDicts)
{
pedDrwDicts[file.ShortNameHash] = file;
}
}
else if (file.IsExtension(".ytd"))
{
pedsFiles.AddTextureDict(pedFile, file);
pedTextDicts ??= ensureDict(allPedTexDicts, hash);
lock(pedTextDicts)
{
pedTextDicts[file.ShortNameHash] = file;
}
}
else if (file.IsExtension(".yld"))
{
pedsFiles.AddClothsDict(pedFile, file);
pedClotsDict ??= ensureDict(allPedClothDicts, hash);
lock(pedClotsDict)
{
pedClotsDict[file.ShortNameHash] = file;
}
}
}
}
}
};
var allRpfs = rpfs;
if (dlcrpfs is not null && dlcrpfs.Count > 0)
{
allRpfs = rpfs.Concat(dlcrpfs);
}
var allEntries = allRpfs
.Where(p => p.AllEntries != null)
.Where(p => p.Name.EndsWithAny(".ymt", ".meta"))
.ToArray();
await Parallel.ForAsync(0, allEntries.Length, new ParallelOptions { MaxDegreeOfParallelism = 4 }, async (i, cancellationToken) =>
{
var file = allEntries[i];
foreach(var entry in file.AllEntries)
{
if (!entry.Name.Equals("peds.ymt", StringComparison.OrdinalIgnoreCase) && !entry.Name.Equals("peds.meta", StringComparison.OrdinalIgnoreCase))
{
return;
}
try
{
var pf = await RpfManager.GetFileAsync<PedsFile>(entry);
if (pf.InitDataList?.InitDatas != null)
{
foreach (var initData in pf.InitDataList.InitDatas)
{
var name = initData.Name;
var hash = JenkHash.GenHashLower(name);
allPeds.TryAdd(hash, initData);
}
}
//allPedsFiles.Add(pf);
}
catch (Exception ex)
{
string errstr = entry.Path + "\n" + ex.ToString();
ErrorLog?.Invoke(errstr);
Console.WriteLine(errstr);
}
}
});
var pedLookup = new Dictionary<uint, uint>();
foreach(var entry in DlcSetupFiles)
{
foreach(var dataFile in entry.ContentFile.dataFiles.Where(p => p.fileType == "SHOP_PED_APPAREL_META_FILE"))
{
var path = GetFilePathWithoutDeviceName(GameFileCache.GetDlcPlatformPath(dataFile.filename)).ToString().Replace("/", "\\");
foreach(var file in entry.ContentFile.DlcFile.AllEntries)
{
if (file.Path.EndsWith(path, StringComparison.OrdinalIgnoreCase))
{
var loadedFile = await RpfManager.GetFileAsync<PedShopMetaFile>(file);
var fullDlcNameHash = JenkHash.GenHashLower(loadedFile.FullDlcName);
var dlcNameHash = JenkHash.GenHashLower(loadedFile.DlcName);
var pedHash = JenkHash.GenHashLower(loadedFile.PedName);
pedLookup[fullDlcNameHash] = pedHash;
pedLookup[dlcNameHash] = pedHash;
var deviceName = entry.deviceName.Replace("dlc_", "");
DlcNameLookup[fullDlcNameHash] = deviceName;
DlcNameLookup[dlcNameHash] = deviceName;
break;
}
}
}
}
await Parallel.ForAsync(0, allEntries.Length, new ParallelOptions { MaxDegreeOfParallelism = 4 }, async (i, cancellationToken) =>
{
var file = allEntries[i];
foreach (var entry in file.AllEntries)
{
if (!entry.IsExtension(".ymt"))
{
return;
}
try
{
var shortHash = entry.ShortNameHash;
if (!pedLookup.TryGetValue(shortHash, out var pedhash))
{
pedhash = shortHash;
}
if (allPeds.ContainsKey(pedhash))
{
var pf = await RpfManager.GetFileAsync<PedFile>(entry);
if (pf is not null)
{
allPedYmts.Add(pf);
addPedDicts(entry.ShortName, pedhash, pf);
}
}
}
catch (Exception ex)
{
string errstr = entry.Path + "\n" + ex.ToString();
ErrorLog?.Invoke(errstr);
Console.WriteLine(errstr);
}
}
});
PedsInitDict = allPeds.ToDictionary(p => p.Key, p => p.Value);
var groupedYmts = allPedYmts.GroupBy(p => p.RpfFileEntry.ShortNameHash, (key, group) => KeyValuePair.Create((MetaHash)key, (ICollection<PedFile>)group.ToHashSet()));
PedVariationsDict = new Dictionary<MetaHash, ICollection<PedFile>>(groupedYmts);
//PedVariationsDict = allPedYmts.ToDictionary(p => p.Key, p => p.Value);
PedDrawableDicts = allPedDrwDicts.ToDictionary(p => p.Key, p => p.Value);
PedTextureDicts = allPedTexDicts.ToDictionary(p => p.Key, p => p.Value);
PedClothDicts = allPedClothDicts.ToDictionary(p => p.Key, p => p.Value);
PedsFiles = allPedsFiles.ToDictionary(p => p.Key, p => p.Value);
//foreach (var kvp in PedsInitDict)
//{
// if (!PedVariationsDict.ContainsKey(kvp.Key))
// { }//checking we found them all!
//}
dlcrpfs?.Dispose();
}
private bool AudioLoaded = false;
public readonly ReaderWriterLockSlim AudioDatRelFilesLock = new ReaderWriterLockSlim();
public async Task InitAudio(bool force = true)
{
if (!LoadAudio) return;
if (AudioLoaded && !force) return;
UpdateStatus?.Invoke("Loading audio...");
using var timer = new DisposableTimer("InitAudio");
Dictionary<uint, RpfFileEntry> datrelentries = new Dictionary<uint, RpfFileEntry>();
void addRpfDatRelEntries(RpfFile rpffile)
{
if (rpffile.AllEntries == null) return;
foreach (var entry in rpffile.AllEntries)
{
if (entry is RpfFileEntry fentry)
{
if (entry.IsExtension(".rel"))
{
datrelentries[entry.NameHash] = fentry;
}
}
}
}
var audrpf = RpfMan.FindRpfFile("x64\\audio\\audio_rel.rpf");
if (audrpf != null)
{
addRpfDatRelEntries(audrpf);
}
if (EnableDlc)
{
var updrpf = RpfMan.FindRpfFile("update\\update.rpf");
if (updrpf != null)
{
addRpfDatRelEntries(updrpf);
}
foreach (var dlcrpf in DlcActiveRpfs) //load from current dlc rpfs
{
addRpfDatRelEntries(dlcrpf);
}
if (DlcActiveRpfs.Count == 0) //when activated from RPF explorer... DLCs aren't initialised fully
{
foreach (var rpf in AllRpfs) //this is a bit of a hack - DLC orders won't be correct so likely will select wrong versions of things
{
if (rpf.Name.StartsWith("dlc", StringComparison.OrdinalIgnoreCase))
{
addRpfDatRelEntries(rpf);
}
}
}
}
try
{
AudioDatRelFiles ??= new List<RelFile>(220);
AudioConfigDict ??= new Dictionary<MetaHash, RelData>(150);
AudioSpeechDict ??= new Dictionary<MetaHash, RelData>(150000);
AudioSynthsDict ??= new Dictionary<MetaHash, RelData>(5000);
AudioMixersDict ??= new Dictionary<MetaHash, RelData>(5000);
AudioCurvesDict ??= new Dictionary<MetaHash, RelData>(1000);
AudioCategsDict ??= new Dictionary<MetaHash, RelData>(250);
AudioSoundsDict ??= new Dictionary<MetaHash, RelData>(150000);
AudioGameDict ??= new Dictionary<MetaHash, RelData>(30000);
var audioDatRelFiles = AudioDatRelFiles;
var audioConfigDict = AudioConfigDict;
var audioSpeechDict = AudioSpeechDict;
var audioSynthsDict = AudioSynthsDict;
var audioMixersDict = AudioMixersDict;
var audioCurvesDict = AudioCurvesDict;
var audioCategsDict = AudioCategsDict;
var audioSoundsDict = AudioSoundsDict;
var audioGameDict = AudioGameDict;
var relFiles = new ConcurrentBag<RelFile>();
var datrelentriesArr = datrelentries.Values.ToArray();
await Parallel.ForAsync(0, datrelentriesArr.Length, async (i, cancellationToken) =>
{
var datrelentry = datrelentriesArr[i];
var relfile = await RpfManager.GetFileAsync<RelFile>(datrelentry).ConfigureAwait(false);
if (relfile == null)
return;
relFiles.Add(relfile);
}).ConfigureAwait(false);
foreach (var relfile in relFiles)
{
audioDatRelFiles.Add(relfile);
var d = audioGameDict;
var t = relfile.RelType;
switch (t)
{
case RelDatFileType.Dat4:
d = relfile.IsAudioConfig ? audioConfigDict : audioSpeechDict;
break;
case RelDatFileType.Dat10ModularSynth:
d = audioSynthsDict;
break;
case RelDatFileType.Dat15DynamicMixer:
d = audioMixersDict;
break;
case RelDatFileType.Dat16Curves:
d = audioCurvesDict;
break;
case RelDatFileType.Dat22Categories:
d = audioCategsDict;
break;
case RelDatFileType.Dat54DataEntries:
d = audioSoundsDict;
break;
case RelDatFileType.Dat149:
case RelDatFileType.Dat150:
case RelDatFileType.Dat151:
default:
d = audioGameDict;
break;
}
foreach (var reldata in relfile.RelDatas)
{
if (reldata.NameHash == 0)
continue;
d[reldata.NameHash] = reldata;
}
}
} catch(Exception e)
{
Console.WriteLine(e);
throw;
}
Console.WriteLine(
$"AudioDatRelFiles: {AudioDatRelFiles.Count}; " +
$"AudioConfigDict: {AudioConfigDict.Count}; " +
$"AudioSpeechDict: {AudioSpeechDict.Count}; " +
$"AudioSynthsDict: {AudioSynthsDict.Count}; " +
$"AudioMixersDict: {AudioMixersDict.Count}; " +
$"AudioCurvesDict: {AudioCurvesDict.Count}; " +
$"AudioCategsDict: {AudioCategsDict.Count}; " +
$"AudioSoundsDict: {AudioSoundsDict.Count}; " +
$"AudioGameDict: {AudioGameDict.Count};");
AudioLoaded = true;
}
public bool SetDlcLevel(string dlc, bool enable)
{
bool dlcchange = (!dlc.Equals(SelectedDlc, StringComparison.OrdinalIgnoreCase));
bool enablechange = (enable != EnableDlc);
bool change = (dlcchange && enable) || enablechange;
if (change)
{
lock (updateSyncRoot)
{
//lock (textureSyncRoot)
{
SelectedDlc = dlc;
EnableDlc = enable;
//mainCache.Clear();
ClearCachedMaps();
InitDlcAsync().GetAwaiter().GetResult();
}
}
}
return change;
}
public bool SetModsEnabled(bool enable)
{
bool change = (enable != EnableMods);
if (change)
{
lock (updateSyncRoot)
{
//lock (textureSyncRoot)
{
EnableMods = enable;
RpfMan.EnableMods = enable;
mainCache.Clear();
InitGlobal();
InitDlcAsync().GetAwaiter().GetResult();
}
}
}
return change;
}
private void ClearCachedMaps()
{
if (AllYmapsDict != null)
{
foreach (var ymap in AllYmapsDict.Values)
{
GameFileCacheKey k = new GameFileCacheKey(ymap.ShortNameHash, GameFileType.Ymap);
mainCache.Remove(in k);
}
}
}
public void AddProjectFile(GameFile f)
{
if (f?.RpfFileEntry is null)
return;
if (f.RpfFileEntry.ShortNameHash == 0)
return;
var key = new GameFileCacheKey(f.RpfFileEntry.ShortNameHash, f.Type);
projectFiles[key] = f;
}
public void RemoveProjectFile(GameFile f)
{
if (f?.RpfFileEntry is null)
return;
if (f.RpfFileEntry.ShortNameHash == 0)
return;
var key = new GameFileCacheKey(f.RpfFileEntry.ShortNameHash, f.Type);
projectFiles.TryRemove(key, out _);
}
public void ClearProjectFiles()
{
projectFiles.Clear();
}
public void AddProjectArchetype(Archetype? a)
{
if (a is null || a.Hash == 0)
return;
projectArchetypes[a.Hash] = a;
}
public void RemoveProjectArchetype(Archetype? a)
{
if (a is null || a.Hash == 0)
return;
try
{
projectArchetypes.TryGetValue(a.Hash, out var tarch);
if (tarch == a)
{
projectArchetypes.Remove(a.Hash);
}
}
finally
{
archetypeLock.ExitWriteLock();
}
}
public void ClearProjectArchetypes()
{
archetypeLock.EnterWriteLock();
try
{
projectArchetypes.Clear();
}
finally
{
archetypeLock.ExitWriteLock();
}
}
private readonly SemaphoreSlim maxCacheLock = new SemaphoreSlim(Environment.ProcessorCount / 2, Environment.ProcessorCount / 2);
public async ValueTask<T> TryLoadEnqueue<T>(T gf) where T : GameFile
{
if (gf.Loaded || gf.LoadQueued)
return gf;
//if (requestQueue.Count < 20)// && (!gf.LoadQueued)
//{
if (!gf.SetLoadQueued(true))
return gf;
gf.LastLoadTime = DateTime.Now;
await Task.Run(async () =>
{
await maxCacheLock.WaitAsync();
try
{
await LoadFileAsync(gf).ConfigureAwait(false);
}
catch (Exception ex)
{
Console.WriteLine(ex);
throw;
}
finally
{
maxCacheLock.Release();
}
});
return gf;
//requestQueue.Enqueue(gf);
//}
}
public Archetype? GetArchetype(uint hash)
{
if (!archetypesLoaded)
return null;
archetypeLock.EnterReadLock();
try
{
if (projectArchetypes.TryGetValue(hash, out var arch) && arch is not null)
{
return arch;
}
archetypeDict.TryGetValue(hash, out arch);
return arch;
}
finally
{
archetypeLock.ExitReadLock();
}
}
public MapDataStoreNode GetMapNode(uint hash)
{
if (!IsInited)
return null;
YmapHierarchyDict.TryGetValue(hash, out var node);
return node;
}
private readonly object ydrLock = new object();
public YdrFile? GetYdr(uint hash, bool immediate = false)
{
if (!IsInited)
return null;
lock (ydrLock)
{
var key = new GameFileCacheKey(hash, GameFileType.Ydr);
if (projectFiles.TryGetValue(key, out GameFile? pgf))
{
return pgf as YdrFile;
}
YdrFile? ydr = mainCache.TryGet(in key) as YdrFile;
if (ydr is null)
{
var e = GetYdrEntry(hash);
if (e is null)
{
return null;
}
ydr = new YdrFile(e);
if (!mainCache.TryAdd(key, ydr))
{
return null;
}
}
if (!ydr.Loaded && !ydr.LoadQueued)
{
_ = TryLoadEnqueue(ydr);
}
return ydr;
}
}
private readonly object yddLock = new object();
public YddFile? GetYdd(uint hash)
{
if (!IsInited)
return null;
lock (yddLock)
{
var key = new GameFileCacheKey(hash, GameFileType.Ydd);
if (projectFiles.TryGetValue(key, out GameFile? pgf))
{
return pgf as YddFile;
}
YddFile? ydd = mainCache.TryGet(in key) as YddFile;
if (ydd is null)
{
var e = GetYddEntry(hash);
if (e is null) return null;
ydd = new YddFile(e);
if (!mainCache.TryAdd(key, ydd))
{
return null;
}
}
if (!ydd.Loaded && !ydd.LoadQueued)
{
_ = TryLoadEnqueue(ydd);
}
return ydd;
}
}
private readonly SemaphoreSlim ytdLock = new SemaphoreSlim(1, 1);
public YtdFile? GetYtd(uint hash)
{
if (!IsInited)
return null;
ytdLock.Wait();
try {
var key = new GameFileCacheKey(hash, GameFileType.Ytd);
if (projectFiles.TryGetValue(key, out var pgf))
{
return pgf as YtdFile;
}
YtdFile? ytd = mainCache.TryGet(in key) as YtdFile;
if (ytd is null)
{
var e = GetYtdEntry(hash);
if (e is null)
{
return null;
}
ytd = new YtdFile(e);
if (!mainCache.TryAdd(key, ytd))
{
return null;
}
}
if (!ytd.Loaded && !ytd.LoadQueued)
{
_ = TryLoadEnqueue(ytd);
}
return ytd;
}
finally
{
ytdLock.Release();
}
}
private YmapFile? getYmapFile(uint hash)
{
YmapFile? ymap;
lock (ymapLock)
{
var key = new GameFileCacheKey(hash, GameFileType.Ymap);
ymap = mainCache.TryGet(in key) as YmapFile;
if (projectFiles.TryGetValue(key, out GameFile? pgf) && pgf is YmapFile ymapFile)
{
return ymapFile;
}
if (ymap is null)
{
var e = GetYmapEntry(hash);
if (e is null)
{
Console.WriteLine($"Couldn't find ymap {JenkIndex.GetString(hash)} ({hash})");
return null;
}
ymap = new YmapFile(e);
if (!mainCache.TryAdd(key, ymap))
{
Console.WriteLine($"Couldn't add ymap {JenkIndex.GetString(hash)} ({hash}) to cache");
return null;
}
}
}
return ymap;
}
private readonly object ymapLock = new object();
public YmapFile? GetYmap(uint hash)
{
if (!IsInited)
return null;
var ymap = getYmapFile(hash);
if (ymap is null)
return null;
if (!ymap.Loaded && !ymap.LoadQueued)
{
_ = TryLoadEnqueue(ymap);
}
return ymap;
}
public ValueTask<YmapFile?> GetYmapAsync(uint hash)
{
if (!IsInited)
return ValueTask.FromResult((YmapFile?)null);
var ymap = getYmapFile(hash);
if (ymap is null)
return ValueTask.FromResult((YmapFile?)null);
if (!ymap.Loaded && !ymap.LoadQueued)
{
return TryLoadEnqueue(ymap)!;
}
return ValueTask.FromResult(ymap)!;
}
private readonly object yftLock = new object();
public YftFile? GetYft(uint hash)
{
if (!IsInited)
return null;
lock (yftLock)
{
var key = new GameFileCacheKey(hash, GameFileType.Yft);
YftFile? yft = mainCache.TryGet(in key) as YftFile;
if (projectFiles.TryGetValue(key, out GameFile? pgf) && pgf is YftFile yftFile)
{
return yftFile;
}
if (yft is null)
{
var e = GetYftEntry(hash);
if (e is null)
{
return null;
}
yft = new YftFile(e);
if (!mainCache.TryAdd(key, yft))
{
return null;
}
}
if (!yft.Loaded && !yft.LoadQueued)
{
_ = TryLoadEnqueue(yft);
}
return yft;
}
}
private readonly object ybnLock = new object();
public YbnFile? GetYbn(uint hash)
{
if (!IsInited)
return null;
lock (ybnLock)
{
var key = new GameFileCacheKey(hash, GameFileType.Ybn);
YbnFile? ybn = mainCache.TryGet(in key) as YbnFile;
if (ybn is null)
{
var e = GetYbnEntry(hash);
if (e is null)
{
return null;
}
ybn = new YbnFile(e);
if (!mainCache.TryAdd(key, ybn))
{
return null;
}
}
if (!ybn.Loaded && !ybn.LoadQueued)
{
_ = TryLoadEnqueue(ybn);
}
return ybn;
}
}
private readonly object ycdLock = new object();
public YcdFile? GetYcd(uint hash)
{
if (!IsInited)
return null;
lock (ycdLock)
{
var key = new GameFileCacheKey(hash, GameFileType.Ycd);
YcdFile? ycd = mainCache.TryGet(in key) as YcdFile;
if (ycd is null)
{
var e = GetYcdEntry(hash);
if (e is null)
{
return null;
}
ycd = new YcdFile(e);
if (!mainCache.TryAdd(key, ycd))
{
return null;
}
}
if (!ycd.Loaded && !ycd.LoadQueued)
{
_ = TryLoadEnqueue(ycd);
}
return ycd;
}
}
private readonly object yedLock = new object();
public YedFile? GetYed(uint hash)
{
if (!IsInited)
return null;
lock (yedLock)
{
var key = new GameFileCacheKey(hash, GameFileType.Yed);
YedFile? yed = mainCache.TryGet(in key) as YedFile;
if (yed is null)
{
var e = GetYedEntry(hash);
if (e is null)
{
return null;
}
yed = new YedFile(e);
if (!mainCache.TryAdd(key, yed))
{
return null;
}
}
if (!yed.Loaded && !yed.LoadQueued)
{
_ = TryLoadEnqueue(yed);
}
return yed;
}
}
private readonly object yvnLock = new object();
public YnvFile? GetYnv(uint hash)
{
if (!IsInited)
return null;
lock (yvnLock)
{
var key = new GameFileCacheKey(hash, GameFileType.Ynv);
YnvFile? ynv = mainCache.TryGet(in key) as YnvFile;
if (ynv == null)
{
var e = GetYnvEntry(hash);
if (e == null)
{
return null;
}
ynv = new YnvFile(e);
if (!mainCache.TryAdd(key, ynv))
{
return null;
}
}
if (!ynv.Loaded && !ynv.LoadQueued)
{
_ = TryLoadEnqueue(ynv);
}
return ynv;
}
}
public RpfFileEntry? GetYdrEntry(uint hash)
{
YdrDict.TryGetValue(hash, out var entry);
return entry;
}
public RpfFileEntry? GetYddEntry(uint hash)
{
YddDict.TryGetValue(hash, out var entry);
return entry;
}
public RpfFileEntry? GetYtdEntry(uint hash)
{
YtdDict.TryGetValue(hash, out var entry);
return entry;
}
public RpfFileEntry? GetYmapEntry(uint hash)
{
if (!YmapDict.TryGetValue(hash, out var entry))
{
if (!AllYmapsDict.TryGetValue(hash, out entry))
{
Console.WriteLine($"Couldn't find ymap {JenkIndex.GetString(hash)}");
}
}
return entry;
}
public RpfFileEntry? GetYftEntry(uint hash)
{
YftDict.TryGetValue(hash, out var entry);
return entry;
}
public RpfFileEntry? GetYbnEntry(uint hash)
{
YbnDict.TryGetValue(hash, out var entry);
return entry;
}
public RpfFileEntry? GetYcdEntry(uint hash)
{
YcdDict.TryGetValue(hash, out var entry);
return entry;
}
public RpfFileEntry? GetYedEntry(uint hash)
{
YedDict.TryGetValue(hash, out var entry);
return entry;
}
public RpfFileEntry? GetYnvEntry(uint hash)
{
YnvDict.TryGetValue(hash, out var entry);
return entry;
}
public bool LoadFile<T>(T file) where T : GameFile, PackedFile
{
if (file is null)
return false;
RpfFileEntry? entry = file.RpfFileEntry;
if (entry is not null)
{
return RpfMan.LoadFile(file, entry);
}
return false;
}
public ValueTask<bool> LoadFileAsync<T>(T file) where T : GameFile, PackedFile
{
if (file is null)
return new ValueTask<bool>(false);
RpfFileEntry? entry = file.RpfFileEntry;
if (entry is not null)
{
return RpfMan.LoadFileAsync(file, entry);
}
return new ValueTask<bool>(false);
}
public async ValueTask<T> GetFileUncachedAsync<T>(RpfFileEntry e) where T : GameFile, new()
{
var f = new T();
f.RpfFileEntry = e;
await TryLoadEnqueue(f);
return f;
}
public T GetFileUncached<T>(RpfFileEntry e) where T : GameFile, new()
{
var f = new T();
f.RpfFileEntry = e;
_ = TryLoadEnqueue(f);
return f;
}
public void BeginFrame()
{
mainCache.BeginFrame();
}
private async ValueTask LoadFileAsync(GameFile req)
{
//process content requests.
if (req.Loaded)
return; //it's already loaded... (somehow)
if ((req.LastUseTime - DateTime.Now).TotalSeconds > 3.0)
return; //hasn't been requested lately..! ignore, will try again later if necessary
try
{
//if (!loadedsomething)
//{
//UpdateStatus?.Invoke("Loading " + req.RpfFileEntry.Name + "...");
//}
switch (req)
{
case YdrFile ydrFile:
req.Loaded = await LoadFileAsync(ydrFile);
break;
case YddFile yddFile:
req.Loaded = await LoadFileAsync(yddFile);
break;
case YtdFile ytdFile:
req.Loaded = await LoadFileAsync(ytdFile);
//if (req.Loaded) AddTextureLookups(req as YtdFile);
break;
case YmapFile ymapFile:
req.Loaded = await LoadFileAsync(ymapFile);
if (req.Loaded)
ymapFile.InitYmapEntityArchetypes(this);
break;
case YftFile yftFile:
req.Loaded = await LoadFileAsync(yftFile);
break;
case YbnFile ybnFile:
req.Loaded = await LoadFileAsync(ybnFile);
break;
case YcdFile ycdFile:
req.Loaded = await LoadFileAsync(ycdFile);
break;
case YedFile yedFile:
req.Loaded = await LoadFileAsync(yedFile);
break;
case YnvFile ynvFile:
req.Loaded = await LoadFileAsync(ynvFile);
break;
case YldFile yldFile:
req.Loaded = await LoadFileAsync(yldFile);
break;
default:
break;
}
string str = (req.Loaded ? "Loaded " : "Error loading ") + req.ToString();
//string str = string.Format("{0}: {1}: {2}", requestQueue.Count, (req.Loaded ? "Loaded" : "Error loading"), req);
UpdateStatus?.Invoke(str);
//ErrorLog(str);
if (!req.Loaded)
{
ErrorLog("Error loading " + req.ToString());
}
}
catch (Exception e)
{
req.LoadQueued = false;
req.Loaded = false;
Console.WriteLine(e);
// Retry loading, at most 2 times
if (req.LoadAttempts > 2)
{
req.LoadAttempts++;
_ = TryLoadEnqueue(req);
}
else
{
Console.WriteLine($"Loading of file {req.Name} at {req.FilePath} failed with error: {e}");
}
}
finally
{
req.LoadQueued = false;
}
}
private void LoadFile(GameFile req)
{
lock (req)
{
try
{
//process content requests.
if (req.Loaded)
return; //it's already loaded... (somehow)
if ((req.LastUseTime - DateTime.Now).TotalSeconds > 3.0)
return; //hasn't been requested lately..! ignore, will try again later if necessary
//if (!loadedsomething)
//{
//UpdateStatus?.Invoke("Loading " + req.RpfFileEntry.Name + "...");
//}
switch (req.Type)
{
case GameFileType.Ydr:
req.Loaded = LoadFile(req as YdrFile);
break;
case GameFileType.Ydd:
req.Loaded = LoadFile(req as YddFile);
break;
case GameFileType.Ytd:
req.Loaded = LoadFile(req as YtdFile);
//if (req.Loaded) AddTextureLookups(req as YtdFile);
break;
case GameFileType.Ymap:
YmapFile y = req as YmapFile;
req.Loaded = LoadFile(y);
if (req.Loaded) y.InitYmapEntityArchetypes(this);
break;
case GameFileType.Yft:
req.Loaded = LoadFile(req as YftFile);
break;
case GameFileType.Ybn:
req.Loaded = LoadFile(req as YbnFile);
break;
case GameFileType.Ycd:
req.Loaded = LoadFile(req as YcdFile);
break;
case GameFileType.Yed:
req.Loaded = LoadFile(req as YedFile);
break;
case GameFileType.Ynv:
req.Loaded = LoadFile(req as YnvFile);
break;
case GameFileType.Yld:
req.Loaded = LoadFile(req as YldFile);
break;
default:
break;
}
string str = (req.Loaded ? "Loaded " : "Error loading ") + req.ToString();
//string str = string.Format("{0}: {1}: {2}", requestQueue.Count, (req.Loaded ? "Loaded" : "Error loading"), req);
UpdateStatus?.Invoke(str);
//ErrorLog(str);
if (!req.Loaded)
{
ErrorLog?.Invoke($"Error loading {req}");
}
}
catch (Exception e)
{
req.LoadQueued = false;
req.Loaded = false;
Console.WriteLine(e);
throw;
}
finally
{
req.LoadQueued = false;
}
}
}
public bool ContentThreadProc()
{
//mainCache.BeginFrame();
if (requestQueue.Count == 0)
return false;
int itemcount = 0;
lock (updateSyncRoot)
{
GameFile req;
while ((itemcount < MaxItemsPerLoop) && requestQueue.TryDequeue(out req))
{
LoadFile(req);
itemcount++;
}
}
return itemcount >= 1;
}
private void AddTextureLookups(YtdFile ytd)
{
if (ytd?.TextureDict?.TextureNameHashes?.data_items == null) return;
foreach (uint hash in ytd.TextureDict.TextureNameHashes.data_items)
{
textureLookup[hash] = ytd.RpfFileEntry;
}
}
public YtdFile TryGetTextureDictForTexture(uint hash)
{
if (textureLookup.TryGetValue(hash, out var e))
{
return GetYtd(e.ShortNameHash);
}
return null;
}
public YtdFile TryGetParentYtd(uint hash)
{
MetaHash phash;
if (textureParents is not null && textureParents.TryGetValue(hash, out phash))
{
return GetYtd(phash);
}
return null;
}
public uint TryGetParentYtdHash(uint hash)
{
if (textureParents is null)
{
return 0u;
}
textureParents.TryGetValue(hash, out MetaHash phash);
return phash;
}
public uint TryGetHDTextureHash(uint txdhash)
{
MetaHash hdhash = 0;
if (hdtexturelookup?.TryGetValue(txdhash, out hdhash) ?? false)
{
return hdhash;
}
return txdhash;
}
public Texture TryFindTextureInParent(uint texhash, uint txdhash)
{
Texture tex = null;
var ytd = TryGetParentYtd(txdhash);
while ((ytd != null) && (tex == null))
{
if (ytd.Loaded && (ytd.TextureDict != null))
{
tex = ytd.TextureDict.Lookup(texhash);
}
if (tex == null)
{
ytd = TryGetParentYtd(ytd.Key.Hash);
}
}
return tex;
}
public DrawableBase TryGetDrawable(Archetype arche)
{
if (arche == null) return null;
uint drawhash = arche.Hash;
DrawableBase drawable = null;
if ((arche.DrawableDict != 0))// && (arche.DrawableDict != arche.Hash))
{
//try get drawable from ydd...
YddFile ydd = GetYdd(arche.DrawableDict);
if (ydd != null)
{
if (ydd.Loaded && (ydd.Dict != null))
{
Drawable d;
ydd.Dict.TryGetValue(drawhash, out d); //can't out to base class?
drawable = d;
if (drawable == null)
{
return null; //drawable wasn't in dict!!
}
}
else
{
return null; //ydd not loaded yet, or has no dict
}
}
else
{
//return null; //couldn't find drawable dict... quit now?
}
}
if (drawable == null)
{
//try get drawable from ydr.
YdrFile ydr = GetYdr(drawhash);
if (ydr != null)
{
if (ydr.Loaded)
{
drawable = ydr.Drawable;
}
}
else
{
YftFile yft = GetYft(drawhash);
if (yft != null)
{
if (yft.Loaded)
{
if (yft.Fragment != null)
{
drawable = yft.Fragment.Drawable;
}
}
}
}
}
return drawable;
}
public DrawableBase TryGetDrawable(Archetype arche, out bool waitingForLoad)
{
waitingForLoad = false;
if (arche == null) return null;
uint drawhash = arche.Hash;
DrawableBase drawable = null;
if ((arche.DrawableDict != 0))// && (arche.DrawableDict != arche.Hash))
{
//try get drawable from ydd...
YddFile ydd = GetYdd(arche.DrawableDict);
if (ydd != null)
{
if (ydd.Loaded)
{
if (ydd.Dict != null)
{
Drawable d;
ydd.Dict.TryGetValue(drawhash, out d); //can't out to base class?
drawable = d;
if (drawable == null)
{
return null; //drawable wasn't in dict!!
}
}
else
{
return null; //ydd has no dict
}
}
else
{
waitingForLoad = true;
return null; //ydd not loaded yet
}
}
else
{
//return null; //couldn't find drawable dict... quit now?
}
}
if (drawable == null)
{
//try get drawable from ydr.
YdrFile ydr = GetYdr(drawhash);
if (ydr != null)
{
if (ydr.Loaded)
{
drawable = ydr.Drawable;
}
else
{
waitingForLoad = true;
}
}
else
{
YftFile yft = GetYft(drawhash);
if (yft != null)
{
if (yft.Loaded)
{
if (yft.Fragment != null)
{
drawable = yft.Fragment.Drawable;
}
}
else
{
waitingForLoad = true;
}
}
}
}
return drawable;
}
private string[] GetExcludePaths()
{
string[] exclpaths = ExcludeFolders.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries);
if (exclpaths.Length > 0)
{
for (int i = 0; i < exclpaths.Length; i++)
{
exclpaths[i] = exclpaths[i].ToLowerInvariant();
}
}
else
{
exclpaths = null;
}
return exclpaths;
}
public void GetShadersXml()
{
bool doydr = true;
bool doydd = true;
bool doyft = true;
bool doypt = true;
var data = new Dictionary<MetaHash, ShaderXmlDataCollection>();
void collectDrawable(DrawableBase d)
{
if (d?.AllModels == null) return;
foreach (var model in d.AllModels)
{
if (model?.Geometries == null) continue;
foreach (var geom in model.Geometries)
{
var s = geom?.Shader;
if (s == null) continue;
ShaderXmlDataCollection dc = null;
if (!data.TryGetValue(s.Name, out dc))
{
dc = new ShaderXmlDataCollection();
dc.Name = s.Name;
data.Add(s.Name, dc);
}
dc.AddShaderUse(s, geom);
}
}
}
foreach (RpfFile file in AllRpfs)
{
foreach (RpfEntry entry in file.AllEntries)
{
try
{
if (doydr && entry.IsExtension(".ydr"))
{
UpdateStatus?.Invoke(entry.Path);
YdrFile ydr = RpfManager.GetFile<YdrFile>(entry);
if (ydr == null) { continue; }
if (ydr.Drawable == null) { continue; }
collectDrawable(ydr.Drawable);
}
else if (doydd & entry.IsExtension(".ydd"))
{
UpdateStatus?.Invoke(entry.Path);
YddFile ydd = RpfManager.GetFile<YddFile>(entry);
if (ydd == null) { continue; }
if (ydd.Dict == null) { continue; }
foreach (var drawable in ydd.Dict.Values)
{
collectDrawable(drawable);
}
}
else if (doyft && entry.IsExtension(".yft"))
{
UpdateStatus?.Invoke(entry.Path);
YftFile yft = RpfManager.GetFile<YftFile>(entry);
if (yft == null) { continue; }
if (yft.Fragment == null) { continue; }
if (yft.Fragment.Drawable != null)
{
collectDrawable(yft.Fragment.Drawable);
}
if ((yft.Fragment.Cloths != null) && (yft.Fragment.Cloths.data_items != null))
{
foreach (var cloth in yft.Fragment.Cloths.data_items)
{
collectDrawable(cloth.Drawable);
}
}
if ((yft.Fragment.DrawableArray != null) && (yft.Fragment.DrawableArray.data_items != null))
{
foreach (var drawable in yft.Fragment.DrawableArray.data_items)
{
collectDrawable(drawable);
}
}
}
else if (doypt && entry.IsExtension(".ypt"))
{
UpdateStatus?.Invoke(entry.Path);
YptFile ypt = RpfManager.GetFile<YptFile>(entry);
if (ypt == null) { continue; }
if (ypt.DrawableDict == null) { continue; }
foreach (var drawable in ypt.DrawableDict.Values)
{
collectDrawable(drawable);
}
}
}
catch //(Exception ex)
{ }
}
}
var shaders = data.Values.ToList();
shaders.Sort((a, b) => { return b.GeomCount.CompareTo(a.GeomCount); });
StringBuilder sb = new StringBuilder();
sb.AppendLine(MetaXml.XmlHeader);
MetaXml.OpenTag(sb, 0, "Shaders");
foreach (var s in shaders)
{
MetaXml.OpenTag(sb, 1, "Item");
MetaXml.StringTag(sb, 2, "Name", MetaXml.HashString(s.Name));
MetaXml.WriteHashItemArray(sb, s.GetSortedList(s.FileNames).ToArray(), 2, "FileName");
MetaXml.WriteRawArray(sb, s.GetSortedList(s.RenderBuckets).ToArray(), 2, "RenderBucket", "");
MetaXml.OpenTag(sb, 2, "Layout");
var layouts = s.GetSortedList(s.VertexLayouts);
foreach (var l in layouts)
{
var vd = new VertexDeclaration();
vd.Types = l.Types;
vd.Flags = l.Flags;
vd.WriteXml(sb, 3, "Item");
}
MetaXml.CloseTag(sb, 2, "Layout");
MetaXml.OpenTag(sb, 2, "Parameters");
var otstr = "Item name=\"{0}\" type=\"{1}\"";
var texparams = s.GetSortedList(s.TexParams);
var valparams = s.ValParams;
var arrparams = s.ArrParams;
foreach (var tp in texparams)
{
MetaXml.SelfClosingTag(sb, 3, string.Format(otstr, ((ShaderParamNames)tp).ToString(), "Texture"));
}
foreach (var vp in valparams)
{
var svp = s.GetSortedList(vp.Value);
var defval = svp.FirstOrDefault();
MetaXml.SelfClosingTag(sb, 3, string.Format(otstr, ((ShaderParamNames)vp.Key).ToString(), "Vector") + " " + FloatUtil.GetVector4XmlString(defval));
}
foreach (var ap in arrparams)
{
var defval = ap.Value.FirstOrDefault();
MetaXml.OpenTag(sb, 3, string.Format(otstr, ((ShaderParamNames)ap.Key).ToString(), "Array"));
foreach (var vec in defval)
{
MetaXml.SelfClosingTag(sb, 4, "Value " + FloatUtil.GetVector4XmlString(vec));
}
MetaXml.CloseTag(sb, 3, "Item");
}
MetaXml.CloseTag(sb, 2, "Parameters");
MetaXml.CloseTag(sb, 1, "Item");
}
MetaXml.CloseTag(sb, 0, "Shaders");
var xml = sb.ToString();
File.WriteAllText("C:\\Shaders.xml", xml);
}
public void GetArchetypeTimesList()
{
StringBuilder sb = new StringBuilder();
sb.AppendLine("Name,AssetName,12am,1am,2am,3am,4am,5am,6am,7am,8am,9am,10am,11am,12pm,1pm,2pm,3pm,4pm,5pm,6pm,7pm,8pm,9pm,10pm,11pm,+12am,+1am,+2am,+3am,+4am,+5am,+6am,+7am");
foreach (var ytyp in YtypDict.Values)
{
foreach (var arch in ytyp.AllArchetypes)
{
if (arch.Type == MetaName.CTimeArchetypeDef)
{
var ta = arch as TimeArchetype;
var t = ta.ActiveHours.TimeFlags;
sb.Append(arch.Name);
sb.Append(',');
sb.Append(arch.AssetName);
sb.Append(',');
for (int i = 0; i < 32; i++)
{
bool v = ((t >> i) & 1) == 1;
sb.Append(v ? "1" : "0");
sb.Append(',');
}
sb.AppendLine();
}
}
}
var csv = sb.ToString();
}
public class ShaderTextureData
{
public HashSet<string> Textures { get; set; } = new HashSet<string>();
public HashSet<string> Geometries { get; set; } = new HashSet<string>();
public int Count { get; set; } = 0;
}
public class ShaderXmlDataCollection
{
public MetaHash Name { get; set; }
public Dictionary<MetaHash, int> FileNames { get; set; } = new Dictionary<MetaHash, int>();
public Dictionary<byte, int> RenderBuckets { get; set; } = new Dictionary<byte, int>();
public Dictionary<ShaderXmlVertexLayout, int> VertexLayouts { get; set; } = new Dictionary<ShaderXmlVertexLayout, int>();
public Dictionary<MetaName, int> TexParams { get; set; } = new Dictionary<MetaName, int>();
public Dictionary<MetaName, ShaderTextureData> TextureData { get; set; } = new Dictionary<MetaName, ShaderTextureData>();
public HashSet<string> Textures { get; set; } = new HashSet<string>();
public Dictionary<MetaName, Dictionary<Vector4, int>> ValParams { get; set; } = new Dictionary<MetaName, Dictionary<Vector4, int>>();
public Dictionary<MetaName, List<Vector4[]>> ArrParams { get; set; } = new Dictionary<MetaName, List<Vector4[]>>();
public int GeomCount { get; set; } = 0;
public void AddShaderUse(ShaderFX s, DrawableGeometry g, DrawableBase d = null)
{
GeomCount++;
AddItem(s.FileName, FileNames);
AddItem(s.RenderBucket, RenderBuckets);
var info = g.VertexBuffer?.Info;
if (info != null)
{
AddItem(new ShaderXmlVertexLayout() { Flags = info.Flags, Types = info.Types }, VertexLayouts);
}
if (s.ParametersList?.Parameters == null) return;
if (s.ParametersList?.Hashes == null) return;
for (int i = 0; i < s.ParametersList.Count; i++)
{
var h = s.ParametersList.Hashes[i];
var p = s.ParametersList.Parameters[i];
if (p.DataType == 0)//texture
{
AddItem(h, TexParams);
if (!TextureData.TryGetValue(h, out var tex))
{
tex = new ShaderTextureData();
TextureData[h] = tex;
}
tex.Count++;
if (p.Data is TextureBase texture)
{
tex.Textures.Add($"{texture.Name} ({(d.Owner as GameFile)?.Name})");
}
}
else if (p.DataType == 1)//vector
{
var vp = GetItem(h, ValParams);
if (p.Data is Vector4 vec)
{
AddItem(vec, vp);
}
}
else if (p.DataType > 1)//array
{
var ap = GetItem(h, ArrParams);
if (p.Data is Vector4[] arr)
{
bool found = false;
foreach (var exarr in ap)
{
if (exarr.Length != arr.Length) continue;
bool match = true;
for (int j = 0; j < exarr.Length; j++)
{
if (exarr[j] != arr[j])
{
match = false;
break;
}
}
if (match)
{
found = true;
break;
}
}
if (!found)
{
ap.Add(arr);
}
}
}
}
}
public void AddItem<T>(T t, Dictionary<T, int> d)
{
if (d.ContainsKey(t))
{
d[t]++;
}
else
{
d[t] = 1;
}
}
public U GetItem<T, U>(T t, Dictionary<T, U> d) where U:new()
{
U r = default(U);
if (!d.TryGetValue(t, out r))
{
r = new U();
d[t] = r;
}
return r;
}
public List<T> GetSortedList<T>(Dictionary<T, int> d)
{
var kvps = d.ToList();
kvps.Sort((a, b) => { return b.Value.CompareTo(a.Value); });
return kvps.Select((a) => { return a.Key; }).ToList();
}
public List<KeyValuePair<T, ShaderTextureData>> GetSortedList<T>(Dictionary<T, ShaderTextureData> d)
{
var kvps = d.ToList();
kvps.Sort((a, b) => { return b.Value.Count.CompareTo(a.Value.Count); });
return kvps.ToList();
}
}
public struct ShaderXmlVertexLayout
{
public VertexDeclarationTypes Types { get; set; }
public uint Flags { get; set; }
public VertexType VertexType { get { return (VertexType)Flags; } }
public override string ToString()
{
return Types.ToString() + ", " + VertexType.ToString();
}
}
}
}