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d60234469a4e73d799b5646ca9a4e567b11f8afb
CodeWalker/Rendering
T
dexy d60234469a Animation evaluation improvements
d60234469a · 2019-11-08 19:53:29 +11:00
History
..
DirectX
Editing points and portals in navmesh, improved DX error message
2018-03-14 12:36:43 +11:00
Shaders
Skin mesh now using correct bone transforms
2019-11-03 22:43:39 +11:00
Utils
Peds form progress, new MetaNames, ped ymt metas parsing
2019-11-07 03:51:35 +11:00
Renderable.cs
Animation evaluation improvements
2019-11-08 19:53:29 +11:00
RenderableCache.cs
Stopped HD ytd's getting loaded when HD texture not enabled, changed cache stacks to queues, added distance property to entity
2019-01-08 18:57:24 +11:00
Renderer.cs
Reset ped model to T pose when no animatino selected
2019-11-08 18:58:56 +11:00
ShaderManager.cs
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
2019-10-31 17:11:12 +11:00
VertexTypes.cs
Renamed skin vertex types and adjusted vertex layouts
2018-12-21 20:11:28 +11:00
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