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Bounds.cs
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Merge pull request #204 from coltfox/bvh-extents-calc
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2023-08-21 14:36:25 +10:00 |
Clip.cs
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Escape ClipBase.Hash when writing XML
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2023-09-03 11:07:10 +02:00 |
Clothes.cs
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XML/YFT/YDR/YBN conversion VFT values added
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2020-03-10 08:34:17 +11:00 |
Drawable.cs
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
Expression.cs
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Fixed typo in YED XML importer
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2022-02-01 01:59:29 +11:00 |
Filter.cs
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Support YFD XML import/export
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2023-06-16 16:50:22 +02:00 |
Frag.cs
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Fix for <Item type="None" /> appearing in drawable XML
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2022-01-08 17:40:34 +11:00 |
Nav.cs
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Added missing YNV content flag
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2021-04-17 06:51:33 +10:00 |
Node.cs
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
Particle.cs
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Update Unknown_7Ch
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2023-08-31 17:06:45 -04:00 |
ResourceAnalyzer.cs
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Particles resource packing improvements
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2020-03-20 04:54:59 +11:00 |
ResourceBaseTypes.cs
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
ResourceBuilder.cs
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
ResourceData.cs
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
ResourceFile.cs
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YPT/XML conversion progress?
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2020-02-04 05:08:51 +11:00 |
ShaderParams.cs
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
Texture.cs
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
VehicleRecord.cs
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YVR/XML conversion improvements
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2022-02-01 20:35:34 +11:00 |
VertexType.cs
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YFT/XML conversion progress
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2020-01-21 03:12:36 +11:00 |
WaypointRecord.cs
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YVR/XML and YWR/XML conversions
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2022-02-01 02:46:36 +11:00 |