CodeWalker/CodeWalker.Core/GameFiles/Resources
2023-10-27 21:31:09 +02:00
..
Bounds.cs Merge pull request #204 from coltfox/bvh-extents-calc 2023-08-21 14:36:25 +10:00
Clip.cs Escape ClipBase.Hash when writing XML 2023-09-03 11:07:10 +02:00
Clothes.cs XML/YFT/YDR/YBN conversion VFT values added 2020-03-10 08:34:17 +11:00
Drawable.cs Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
Expression.cs Fixed typo in YED XML importer 2022-02-01 01:59:29 +11:00
Filter.cs Support YFD XML import/export 2023-06-16 16:50:22 +02:00
Frag.cs Fix for <Item type="None" /> appearing in drawable XML 2022-01-08 17:40:34 +11:00
Nav.cs Added missing YNV content flag 2021-04-17 06:51:33 +10:00
Node.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
Particle.cs Update Unknown_7Ch 2023-08-31 17:06:45 -04:00
ResourceAnalyzer.cs Particles resource packing improvements 2020-03-20 04:54:59 +11:00
ResourceBaseTypes.cs Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
ResourceBuilder.cs Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
ResourceData.cs Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
ResourceFile.cs YPT/XML conversion progress? 2020-02-04 05:08:51 +11:00
ShaderParams.cs Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
Texture.cs Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
VehicleRecord.cs YVR/XML conversion improvements 2022-02-01 20:35:34 +11:00
VertexType.cs YFT/XML conversion progress 2020-01-21 03:12:36 +11:00
WaypointRecord.cs YVR/XML and YWR/XML conversions 2022-02-01 02:46:36 +11:00