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Bounds.cs
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YBN/XML conversion polygon material bug fix
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2020-01-17 03:45:35 +11:00 |
Clip.cs
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Cutscene viewer rendering peds
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2019-11-26 01:26:28 +11:00 |
Clothes.cs
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Collisions editing progress
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2020-01-06 22:17:51 +11:00 |
Drawable.cs
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YDR/XML conversion progress
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2020-01-19 02:36:28 +11:00 |
Expression.cs
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
Filter.cs
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
Frag.cs
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YDR/YDD/YFT/YPT/XML conversion progress
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2020-01-18 04:20:40 +11:00 |
Nav.cs
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Nav mesh progress
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2018-05-05 01:58:23 +10:00 |
Node.cs
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View/edit YND files as XML
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2019-11-01 20:30:29 +11:00 |
Particle.cs
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YDR/YDD/YFT/YPT/XML conversion progress
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2020-01-18 04:20:40 +11:00 |
ResourceBaseTypes.cs
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YTD/XML conversion
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2020-01-17 23:02:55 +11:00 |
ResourceBuilder.cs
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Fix for saving texture resources
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2019-02-21 16:37:55 +11:00 |
ResourceData.cs
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Collisions editing progress
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2020-01-03 22:50:23 +11:00 |
ResourceFile.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
ShaderParams.cs
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
Texture.cs
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YDR/XML conversion progress
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2020-01-19 02:36:28 +11:00 |
VehicleRecord.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
VertexType.cs
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dynamic generation of vertex layouts for GTAV vertex types
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2019-11-11 12:28:37 +01:00 |
WaypointRecord.cs
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Added Save methods to YvrFile and YwrFile
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2019-01-29 00:35:23 +11:00 |