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68bba817d3f684111d3bd1d480a1498095ec9e20
CodeWalker/Rendering
T
Carmine Giugliano 68bba817d3 dynamic generation of vertex layouts for GTAV vertex types
68bba817d3 · 2019-11-11 12:28:37 +01:00
History
..
DirectX
Editing points and portals in navmesh, improved DX error message
2018-03-14 12:36:43 +11:00
Shaders
dynamic generation of vertex layouts for GTAV vertex types
2019-11-11 12:28:37 +01:00
Utils
Peds form progress, new MetaNames, ped ymt metas parsing
2019-11-07 03:51:35 +11:00
Renderable.cs
Fix for leg jankyness. Added PBBNCCTTX shader
2019-11-10 02:01:52 +11:00
RenderableCache.cs
Stopped HD ytd's getting loaded when HD texture not enabled, changed cache stacks to queues, added distance property to entity
2019-01-08 18:57:24 +11:00
Renderer.cs
PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
2019-11-09 18:05:41 +11:00
ShaderManager.cs
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
2019-10-31 17:11:12 +11:00
VertexTypes.cs
dynamic generation of vertex layouts for GTAV vertex types
2019-11-11 12:28:37 +01:00
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