CodeWalker/GameFiles/Resources
2018-01-11 12:10:03 +11:00
..
Archetype.cs Render all interior entitySets. 2018-01-02 17:43:47 +11:00
Bounds.cs Fixed bounds materials bug, compacted attributes 2018-01-04 05:41:44 +11:00
Clip.cs YCD form improvement 2017-10-04 14:35:39 +11:00
Data.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
Drawable.cs Reverted Unknown_2Ch in DrawableModel, added the info as comment 2018-01-04 18:01:18 +01:00
Frag.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
Nav.cs YCD sequence processing progress, Import scenario chain orientation bug fix 2017-10-03 20:24:33 +11:00
Node.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
Particle.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
ResourceBaseTypes.cs R28_dev1 - Turkish weather bug fix, .rel progress 2017-12-20 10:52:50 +11:00
ResourceBuilder.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
ResourceData.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
ResourceFile.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
RpfFile.cs RPF Explorer Edit mode - auto change archive encryption type when editing, import/export raw child RPFs 2018-01-11 12:10:03 +11:00
RpfManager.cs Relocated RPF binary search to BinarySearchForm. Added undo operations for audio placements. Removed RPF Browser tools menu entry (it's now obsolete). Renamed MainForm to MenuForm. 2017-12-24 22:49:04 +11:00
Texture.cs R28_dev1 - Turkish weather bug fix, .rel progress 2017-12-20 10:52:50 +11:00
VehicleRecord.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
VertexType.cs Moved DX-dependent vertex types stuff to Rendering namespace 2017-12-14 22:45:43 +11:00
WaypointRecord.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00