CodeWalker/CodeWalker.Shaders
2024-01-06 19:41:10 +01:00
..
BasicPS_Deferred.hlsl Support for normal_only and spec_only decals in deferred mode 2019-12-11 21:38:40 +11:00
BasicPS.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
BasicPS.hlsli Deferred shading 2019-12-04 00:52:22 +11:00
BasicVS_Box.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_Capsule.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_Cylinder.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PBBNCCT.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BasicVS_PBBNCCTTX.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BasicVS_PBBNCCTX.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BasicVS_PBBNCT.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BasicVS_PBBNCTT.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BasicVS_PBBNCTTT.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BasicVS_PBBNCTTX.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BasicVS_PBBNCTX.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BasicVS_PNCCT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCCTT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCCTTT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCCTTTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCCTTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCCTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCTT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCTTT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCTTTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCTTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS_PNCTX.hlsl Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
BasicVS_Sphere.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BasicVS.hlsli Ped clothes not exploding 2019-11-29 20:47:11 +11:00
BoundingBoxVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BoundingSphereVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
BoundsPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
CablePS_Deferred.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
CablePS.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
CablePS.hlsli Deferred shading 2019-12-04 00:52:22 +11:00
CableVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
Clouds.hlsli Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
CloudsPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
CloudsVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
CodeWalker.Shaders.vcxproj Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations 2024-01-06 19:41:10 +01:00
CodeWalker.Shaders.vcxproj.filters HD lights rendering in interiors 2019-12-05 03:40:52 +11:00
Common.hlsli Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
DirLightPS_MS.hlsl Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
DirLightPS.hlsl Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
DirLightVS.hlsl Refactored deferred lights code, and skipping SSAA when sample count is 1 2019-12-04 17:54:48 +11:00
DistantLightsPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
DistantLightsVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
LightPS_MS.hlsl Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations 2024-01-06 19:41:10 +01:00
LightPS.hlsl Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations 2024-01-06 19:41:10 +01:00
LightPS.hlsli Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations 2024-01-06 19:41:10 +01:00
LightVS.hlsl Spot lights geometry improvement, LodLights cone angles and game crash fixes 2021-05-01 21:17:43 +10:00
LodLightsPS_MS.hlsl Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
LodLightsPS.hlsl Performance optimalizations and refactoring 2023-10-27 21:31:09 +02:00
LodLightsVS.hlsl Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations 2024-01-06 19:41:10 +01:00
MarkerPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
MarkerVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PathBoxPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PathBoxVS.hlsl Finxed rendering issues due to reversed depth 2019-12-01 20:47:16 +11:00
PathDynVS.hlsl Finxed rendering issues due to reversed depth 2019-12-01 20:47:16 +11:00
PathPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PathVS.hlsl Finxed rendering issues due to reversed depth 2019-12-01 20:47:16 +11:00
PPBloomFilterBPHCS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PPBloomFilterVCS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PPCopyPixelsPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PPFinalPassPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PPFinalPassVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PPLumBlendCS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PPReduceTo0DCS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PPReduceTo1DCS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
PPSSAAPS.hlsl Refactored deferred lights code, and skipping SSAA when sample count is 1 2019-12-04 17:54:48 +11:00
Quaternion.hlsli Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
Shadowmap.hlsli Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations 2024-01-06 19:41:10 +01:00
ShadowPS.hlsl Weapon rendering improvements 2019-11-27 12:56:34 +11:00
ShadowVS_Skin.hlsl Ped clothes not exploding 2019-11-29 20:47:11 +11:00
ShadowVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
Skydome.hlsli Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
SkydomePS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
SkydomeVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
SkyMoonPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
SkyMoonVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
SkySunPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
SkySunVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TerrainPS_Deferred.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
TerrainPS.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
TerrainPS.hlsli Deferred shading 2019-12-04 00:52:22 +11:00
TerrainVS_PNCCT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TerrainVS_PNCCTT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TerrainVS_PNCCTTTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TerrainVS_PNCCTTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TerrainVS_PNCCTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TerrainVS_PNCTTTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TerrainVS_PNCTTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TerrainVS.hlsli Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
TreesLodPS_Deferred.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
TreesLodPS.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
TreesLodPS.hlsli Deferred shading 2019-12-04 00:52:22 +11:00
TreesLodVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
WaterPS_Deferred.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
WaterPS.hlsl Deferred shading 2019-12-04 00:52:22 +11:00
WaterPS.hlsli Deferred shading 2019-12-04 00:52:22 +11:00
WaterVS_PCT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
WaterVS_PNCT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
WaterVS_PNCTX.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
WaterVS_PT.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
WaterVS.hlsli Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
WidgetPS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00
WidgetVS.hlsl Moved Shaders src to CodeWalker.Shaders 2019-11-18 16:25:40 +01:00