CodeWalker/CodeWalker.Core/GameFiles/Resources
alexguirre 43c3567803 Replace Dec3N vertex format with RGBA8 SNorm
The game uses DXGI_FORMAT_R8G8B8A8_SNORM when building the D3D11
input-layout for what CW called Dec3N.

Updated XML import/export to correctly read these values.
2024-08-03 15:07:41 +02:00
..
Bounds.cs Don't generate VerticesShrunk and Octants for BoundBVH 2024-07-27 10:36:31 +10:00
Clip.cs Escape ClipBase.Hash when writing XML 2023-09-03 11:07:10 +02:00
Clothes.cs XML/YFT/YDR/YBN conversion VFT values added 2020-03-10 08:34:17 +11:00
Drawable.cs Replace Dec3N vertex format with RGBA8 SNorm 2024-08-03 15:07:41 +02:00
Expression.cs Fixed YED/XML conversion 2024-07-22 21:06:18 +10:00
Filter.cs Support YFD XML import/export 2023-06-16 16:50:22 +02:00
Frag.cs Updated Dec3N XML conversion. Ported BoundGeometry.VerticesShrunk code from rageAm. Added Track2AnimUV shader param name 2024-07-24 13:31:04 +10:00
Nav.cs Added missing YNV content flag 2021-04-17 06:51:33 +10:00
Node.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
Particle.cs PR #256 but with IsProportional and TracksPointDir fixes 2024-07-18 17:00:48 +10:00
ResourceAnalyzer.cs Particles resource packing improvements 2020-03-20 04:54:59 +11:00
ResourceBaseTypes.cs Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn 2021-12-19 04:11:51 +11:00
ResourceBuilder.cs Fixed YED/XML conversion 2024-07-22 21:06:18 +10:00
ResourceData.cs Improved conversion of struct arrays to/from byte arrays 2022-05-08 20:54:21 +10:00
ResourceFile.cs PR #84 changes 2024-07-10 22:31:16 +10:00
ShaderParams.cs Updated Dec3N XML conversion. Ported BoundGeometry.VerticesShrunk code from rageAm. Added Track2AnimUV shader param name 2024-07-24 13:31:04 +10:00
Texture.cs Add Support for D3DFMT_X8R8G8B8 (#214) 2023-08-23 13:26:48 +10:00
VehicleRecord.cs YVR/XML conversion improvements 2022-02-01 20:35:34 +11:00
VertexType.cs Replace Dec3N vertex format with RGBA8 SNorm 2024-08-03 15:07:41 +02:00
WaypointRecord.cs YVR/XML and YWR/XML conversions 2022-02-01 02:46:36 +11:00