mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-17 04:22:54 +08:00
43c3567803
The game uses DXGI_FORMAT_R8G8B8A8_SNORM when building the D3D11 input-layout for what CW called Dec3N. Updated XML import/export to correctly read these values. |
||
---|---|---|
.. | ||
Bounds.cs | ||
Clip.cs | ||
Clothes.cs | ||
Drawable.cs | ||
Expression.cs | ||
Filter.cs | ||
Frag.cs | ||
Nav.cs | ||
Node.cs | ||
Particle.cs | ||
ResourceAnalyzer.cs | ||
ResourceBaseTypes.cs | ||
ResourceBuilder.cs | ||
ResourceData.cs | ||
ResourceFile.cs | ||
ShaderParams.cs | ||
Texture.cs | ||
VehicleRecord.cs | ||
VertexType.cs | ||
WaypointRecord.cs |