mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2025-02-17 14:22:53 +08:00
1091 lines
38 KiB
C#
1091 lines
38 KiB
C#
using CodeWalker.GameFiles;
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using CodeWalker.Project;
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using CodeWalker.World;
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using SharpDX;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker
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{
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public enum MapSelectionMode
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{
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None = 0,
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Entity = 1,
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EntityExtension = 2,
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ArchetypeExtension = 3,
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TimeCycleModifier = 4,
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CarGenerator = 5,
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Grass = 6,
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WaterQuad = 7,
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Collision = 8,
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NavMesh = 9,
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Path = 10,
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TrainTrack = 11,
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DistantLodLights = 12,
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MloInstance = 13,
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Scenario = 14,
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PopZone = 15,
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Audio = 16,
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Occlusion = 17,
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}
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[TypeConverter(typeof(ExpandableObjectConverter))]
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public struct MapSelection
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{
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public YmapEntityDef EntityDef { get; set; }
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public Archetype Archetype { get; set; }
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public DrawableBase Drawable { get; set; }
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public DrawableGeometry Geometry { get; set; }
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public MetaWrapper EntityExtension { get; set; }
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public MetaWrapper ArchetypeExtension { get; set; }
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public YmapTimeCycleModifier TimeCycleModifier { get; set; }
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public YmapCarGen CarGenerator { get; set; }
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public YmapGrassInstanceBatch GrassBatch { get; set; }
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public YmapDistantLODLights DistantLodLights { get; set; }
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public YmapBoxOccluder BoxOccluder { get; set; }
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public YmapOccludeModel OccludeModel { get; set; }
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public YmapEntityDef MloEntityDef { get; set; }
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public MCMloRoomDef MloRoomDef { get; set; }
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public WaterQuad WaterQuad { get; set; }
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public Bounds CollisionBounds { get; set; }
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public BoundPolygon CollisionPoly { get; set; }
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public BoundVertex CollisionVertex { get; set; }
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public YnvPoly NavPoly { get; set; }
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public YnvPoint NavPoint { get; set; }
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public YnvPortal NavPortal { get; set; }
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public YndNode PathNode { get; set; }
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public YndLink PathLink { get; set; }
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public TrainTrackNode TrainTrackNode { get; set; }
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public ScenarioNode ScenarioNode { get; set; }
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public MCScenarioChainingEdge ScenarioEdge { get; set; }
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public AudioPlacement Audio { get; set; }
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public MapSelection[] MultipleSelectionItems { get; private set; }
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public Vector3 MultipleSelectionCenter { get; set; }
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public Quaternion MultipleSelectionRotation { get; set; }
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public Vector3 MultipleSelectionScale { get; set; }
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public BoundVertex[] GatheredCollisionVerts { get; private set; } //for collision polys, need to move all the individual vertices instead
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public Vector3 BBOffset { get; set; }
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public Quaternion BBOrientation { get; set; }
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public BoundingBox AABB { get; set; }
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public BoundingSphere BSphere { get; set; }
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public int GeometryIndex { get; set; }
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public Vector3 CamRel { get; set; }
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public float HitDist { get; set; }
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public bool HasValue
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{
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get
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{
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return (EntityDef != null) ||
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(Archetype != null) ||
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(Drawable != null) ||
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(Geometry != null) ||
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(EntityExtension != null) ||
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(ArchetypeExtension != null) ||
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(TimeCycleModifier != null) ||
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(CarGenerator != null) ||
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(GrassBatch != null) ||
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(WaterQuad != null) ||
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(CollisionBounds != null) ||
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(CollisionPoly != null) ||
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(CollisionVertex != null) ||
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(NavPoly != null) ||
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(NavPoint != null) ||
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(NavPortal != null) ||
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(PathNode != null) ||
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(TrainTrackNode != null) ||
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(DistantLodLights != null) ||
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(BoxOccluder != null) ||
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(OccludeModel != null) ||
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(MloEntityDef != null) ||
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(ScenarioNode != null) ||
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(Audio != null) ||
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(MloRoomDef != null);
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}
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}
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public bool HasHit
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{
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get { return (HitDist != float.MaxValue); }
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}
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public bool CheckForChanges(MapSelection mhit)
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{
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return (EntityDef != mhit.EntityDef)
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|| (Archetype != mhit.Archetype)
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|| (Drawable != mhit.Drawable)
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|| (TimeCycleModifier != mhit.TimeCycleModifier)
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|| (ArchetypeExtension != mhit.ArchetypeExtension)
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|| (EntityExtension != mhit.EntityExtension)
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|| (CarGenerator != mhit.CarGenerator)
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|| (MloEntityDef != mhit.MloEntityDef)
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|| (DistantLodLights != mhit.DistantLodLights)
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|| (GrassBatch != mhit.GrassBatch)
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|| (BoxOccluder != mhit.BoxOccluder)
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|| (OccludeModel != mhit.OccludeModel)
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|| (WaterQuad != mhit.WaterQuad)
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|| (CollisionBounds != mhit.CollisionBounds)
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|| (CollisionPoly != mhit.CollisionPoly)
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|| (CollisionVertex != mhit.CollisionVertex)
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|| (NavPoly != mhit.NavPoly)
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|| (NavPoint != mhit.NavPoint)
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|| (NavPortal != mhit.NavPortal)
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|| (PathNode != mhit.PathNode)
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|| (TrainTrackNode != mhit.TrainTrackNode)
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|| (ScenarioNode != mhit.ScenarioNode)
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|| (Audio != mhit.Audio)
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|| (MloRoomDef != mhit.MloRoomDef);
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}
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public bool CheckForChanges()
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{
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return (EntityDef != null)
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|| (Archetype != null)
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|| (Drawable != null)
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|| (TimeCycleModifier != null)
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|| (ArchetypeExtension != null)
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|| (EntityExtension != null)
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|| (CarGenerator != null)
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|| (MloEntityDef != null)
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|| (DistantLodLights != null)
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|| (GrassBatch != null)
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|| (BoxOccluder != null)
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|| (OccludeModel != null)
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|| (WaterQuad != null)
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|| (CollisionBounds != null)
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|| (CollisionPoly != null)
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|| (CollisionVertex != null)
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|| (NavPoly != null)
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|| (NavPoint != null)
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|| (NavPortal != null)
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|| (PathNode != null)
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|| (PathLink != null)
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|| (TrainTrackNode != null)
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|| (ScenarioNode != null)
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|| (Audio != null)
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|| (MloRoomDef != null);
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}
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public void Clear()
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{
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EntityDef = null;
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Archetype = null;
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Drawable = null;
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Geometry = null;
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EntityExtension = null;
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ArchetypeExtension = null;
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TimeCycleModifier = null;
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CarGenerator = null;
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GrassBatch = null;
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BoxOccluder = null;
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OccludeModel = null;
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WaterQuad = null;
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CollisionBounds = null;
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CollisionPoly = null;
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CollisionVertex = null;
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NavPoly = null;
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NavPoint = null;
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NavPortal = null;
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PathNode = null;
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PathLink = null;
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TrainTrackNode = null;
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DistantLodLights = null;
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MloEntityDef = null;
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ScenarioNode = null;
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ScenarioEdge = null;
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Audio = null;
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MultipleSelectionItems = null;
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MultipleSelectionCenter = Vector3.Zero;
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MultipleSelectionRotation = Quaternion.Identity;
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MultipleSelectionScale = Vector3.One;
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GatheredCollisionVerts = null;
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AABB = new BoundingBox();
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GeometryIndex = 0;
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CamRel = Vector3.Zero;
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HitDist = float.MaxValue;
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}
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public string GetNameString(string defval)
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{
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string name = defval;
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if (MultipleSelectionItems != null)
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{
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name = "Multiple items";
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}
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else if (EntityDef != null)
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{
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name = EntityDef._CEntityDef.archetypeName.ToString();
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}
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else if (Archetype != null)
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{
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name = Archetype.Hash.ToString();
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}
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else if (TimeCycleModifier != null)
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{
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name = TimeCycleModifier.CTimeCycleModifier.name.ToString();
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}
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else if (CarGenerator != null)
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{
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name = (CarGenerator.Ymap?.Name ?? "") + ": " + CarGenerator.NameString();
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}
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else if (GrassBatch != null)
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{
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name = (GrassBatch.Ymap?.Name ?? "") + ": " + GrassBatch.Archetype?.Name ?? "";
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}
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else if (DistantLodLights != null)
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{
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name = DistantLodLights.Ymap?.Name ?? "";
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}
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else if (BoxOccluder != null)
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{
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name = "BoxOccluder " + (BoxOccluder.Ymap?.Name ?? "") + ": " + BoxOccluder.Index.ToString();
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}
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else if (OccludeModel != null)
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{
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name = "OccludeModel " + (OccludeModel.Ymap?.Name ?? "") + ": " + OccludeModel.Index.ToString();
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}
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else if (CollisionVertex != null)
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{
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name = "Vertex " + CollisionVertex.Index.ToString() + ((CollisionBounds != null) ? (": " + CollisionBounds.GetName()) : string.Empty);
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}
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else if (CollisionPoly != null)
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{
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name = "Poly " + CollisionPoly.Index.ToString() + ((CollisionBounds != null) ? (": " + CollisionBounds.GetName()) : string.Empty);
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}
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else if (CollisionBounds != null)
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{
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name = CollisionBounds.GetName();
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}
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else if (WaterQuad != null)
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{
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name = "WaterQuad " + WaterQuad.ToString();
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}
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else if (NavPoly != null)
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{
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name = "NavPoly " + NavPoly.ToString();
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}
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else if (NavPoint != null)
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{
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name = "NavPoint " + NavPoint.ToString();
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}
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else if (NavPortal != null)
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{
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name = "NavPortal " + NavPortal.ToString();
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}
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else if (PathNode != null)
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{
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name = "PathNode " + PathNode.AreaID.ToString() + "." + PathNode.NodeID.ToString(); //+ FloatUtil.GetVector3String(PathNode.Position);
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}
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else if (TrainTrackNode != null)
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{
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name = "TrainTrackNode " + FloatUtil.GetVector3String(TrainTrackNode.Position);
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}
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else if (ScenarioNode != null)
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{
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name = ScenarioNode.ToString();
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}
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else if (Audio != null)
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{
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name = Audio.ShortTypeName + " " + Audio.GetNameString();// FloatUtil.GetVector3String(Audio.InnerPos);
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}
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if (MloRoomDef != null)
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{
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name = "MloRoomDef " + MloRoomDef.RoomName;
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}
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if (EntityExtension != null)
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{
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name += ": " + EntityExtension.Name;
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}
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if (ArchetypeExtension != null)
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{
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name += ": " + ArchetypeExtension.Name;
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}
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return name;
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}
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public string GetFullNameString(string defval)
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{
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string name = GetNameString(defval);
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if (Geometry != null)
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{
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name += " (" + GeometryIndex.ToString() + ")";
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}
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return name;
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}
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public bool CanMarkUndo()
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{
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if (MultipleSelectionItems != null) return true;
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if (EntityDef != null) return true;
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if (CarGenerator != null) return true;
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if (CollisionBounds != null) return true;
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if (CollisionPoly != null) return true;
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if (PathNode != null) return true;
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//if (NavPoly != null) return true;
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if (NavPoint != null) return true;
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if (NavPortal != null) return true;
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if (TrainTrackNode != null) return true;
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if (ScenarioNode != null) return true;
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if (Audio != null) return true;
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return false;
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}
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public UndoStep CreateUndoStep(WidgetMode mode, Vector3 startPos, Quaternion startRot, Vector3 startScale, WorldForm wf, bool editPivot)
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{
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if (MultipleSelectionItems != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new MultiPositionUndoStep(this, startPos, wf);
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case WidgetMode.Rotation: return new MultiRotationUndoStep(this, startRot, wf);
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case WidgetMode.Scale: return new MultiScaleUndoStep(this, startScale, wf);
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}
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}
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else if (EntityDef != null)
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{
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if (editPivot)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new EntityPivotPositionUndoStep(EntityDef, startPos);
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case WidgetMode.Rotation: return new EntityPivotRotationUndoStep(EntityDef, startRot);
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}
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}
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else
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{
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switch (mode)
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{
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case WidgetMode.Position: return new EntityPositionUndoStep(EntityDef, startPos);
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case WidgetMode.Rotation: return new EntityRotationUndoStep(EntityDef, startRot);
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case WidgetMode.Scale: return new EntityScaleUndoStep(EntityDef, startScale);
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}
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}
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}
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else if (CarGenerator != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new CarGenPositionUndoStep(CarGenerator, startPos);
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case WidgetMode.Rotation: return new CarGenRotationUndoStep(CarGenerator, startRot);
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case WidgetMode.Scale: return new CarGenScaleUndoStep(CarGenerator, startScale);
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}
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}
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else if (CollisionVertex != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new CollisionVertexPositionUndoStep(CollisionVertex, startPos, wf);
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}
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}
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else if (CollisionPoly != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new CollisionPolyPositionUndoStep(CollisionPoly, startPos, wf);
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case WidgetMode.Rotation: return new CollisionPolyRotationUndoStep(CollisionPoly, startRot, wf);
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case WidgetMode.Scale: return new CollisionPolyScaleUndoStep(CollisionPoly, startScale, wf);
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}
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}
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else if (CollisionBounds != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new CollisionPositionUndoStep(CollisionBounds, startPos, wf);
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case WidgetMode.Rotation: return new CollisionRotationUndoStep(CollisionBounds, startRot, wf);
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case WidgetMode.Scale: return new CollisionScaleUndoStep(CollisionBounds, startScale, wf);
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}
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}
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else if (PathNode != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new PathNodePositionUndoStep(PathNode, startPos, wf);
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}
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}
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else if (NavPoly != null)
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{
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//todo...
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}
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else if (NavPoint != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new NavPointPositionUndoStep(NavPoint, startPos, wf);
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case WidgetMode.Rotation: return new NavPointRotationUndoStep(NavPoint, startRot, wf);
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}
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}
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else if (NavPortal != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new NavPortalPositionUndoStep(NavPortal, startPos, wf);
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case WidgetMode.Rotation: return new NavPortalRotationUndoStep(NavPortal, startRot, wf);
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}
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}
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else if (TrainTrackNode != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new TrainTrackNodePositionUndoStep(TrainTrackNode, startPos, wf);
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}
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}
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else if (ScenarioNode != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new ScenarioNodePositionUndoStep(ScenarioNode, startPos, wf);
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case WidgetMode.Rotation: return new ScenarioNodeRotationUndoStep(ScenarioNode, startRot, wf);
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}
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}
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else if (Audio != null)
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{
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switch (mode)
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{
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case WidgetMode.Position: return new AudioPositionUndoStep(Audio, startPos);
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case WidgetMode.Rotation: return new AudioRotationUndoStep(Audio, startRot);
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}
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}
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return null;
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}
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public bool CanShowWidget
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{
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get
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{
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bool res = false;
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if (MultipleSelectionItems != null)
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{
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res = true;
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}
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else if (EntityDef != null)
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{
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res = true;
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}
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else if (CarGenerator != null)
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{
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res = true;
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}
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else if (NavPoly != null)
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{
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res = true;
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}
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else if (CollisionVertex != null)
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{
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res = true;
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}
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else if (CollisionPoly != null)
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{
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res = true;
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}
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else if (CollisionBounds != null)
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{
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res = true;
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}
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else if (NavPoint != null)
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{
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res = true;
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}
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else if (NavPortal != null)
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{
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res = true;
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}
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else if (PathNode != null)
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{
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res = true;
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}
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else if (TrainTrackNode != null)
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{
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res = true;
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}
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else if (ScenarioNode != null)
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{
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res = true;
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}
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else if (Audio != null)
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{
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res = true;
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}
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return res;
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}
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}
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public Vector3 WidgetPosition
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{
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get
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{
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if (MultipleSelectionItems != null)
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{
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return MultipleSelectionCenter;
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}
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else if (EntityDef != null)
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{
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return EntityDef.WidgetPosition;
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}
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else if (CarGenerator != null)
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{
|
|
return CarGenerator.Position;
|
|
}
|
|
else if (CollisionVertex != null)
|
|
{
|
|
return CollisionVertex.Position;
|
|
}
|
|
else if (CollisionPoly != null)
|
|
{
|
|
return CollisionPoly.Position;
|
|
}
|
|
else if (CollisionBounds != null)
|
|
{
|
|
return CollisionBounds.Position;
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
return NavPoly.Position;
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
return NavPoint.Position;
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
return NavPortal.Position;
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
return PathNode.Position;
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
return TrainTrackNode.Position;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
return ScenarioNode.Position;
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
return Audio.InnerPos;
|
|
}
|
|
return Vector3.Zero;
|
|
}
|
|
}
|
|
public Quaternion WidgetRotation
|
|
{
|
|
get
|
|
{
|
|
if (MultipleSelectionItems != null)
|
|
{
|
|
return MultipleSelectionRotation;
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
return EntityDef.WidgetOrientation;
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
return CarGenerator.Orientation;
|
|
}
|
|
else if (CollisionVertex != null)
|
|
{
|
|
return Quaternion.Identity;
|
|
}
|
|
else if (CollisionPoly != null)
|
|
{
|
|
return CollisionPoly.Orientation;
|
|
}
|
|
else if (CollisionBounds != null)
|
|
{
|
|
return CollisionBounds.Orientation;
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
return Quaternion.Identity;
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
return NavPoint.Orientation;
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
return NavPortal.Orientation;
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
return Quaternion.Identity;
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
return Quaternion.Identity;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
return ScenarioNode.Orientation;
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
return Audio.Orientation;
|
|
}
|
|
return Quaternion.Identity;
|
|
}
|
|
}
|
|
public WidgetAxis WidgetRotationAxes
|
|
{
|
|
get
|
|
{
|
|
if (MultipleSelectionItems != null)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
else if (CollisionVertex != null)
|
|
{
|
|
return WidgetAxis.None;
|
|
}
|
|
else if (CollisionPoly != null)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
else if (CollisionBounds != null)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
return WidgetAxis.None;
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
return WidgetAxis.None;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
return WidgetAxis.None;
|
|
}
|
|
}
|
|
public Vector3 WidgetScale
|
|
{
|
|
get
|
|
{
|
|
if (MultipleSelectionItems != null)
|
|
{
|
|
return MultipleSelectionScale;
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
return EntityDef.Scale;
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
return new Vector3(CarGenerator.CCarGen.perpendicularLength);
|
|
}
|
|
else if (CollisionVertex != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (CollisionPoly != null)
|
|
{
|
|
return CollisionPoly.Scale;
|
|
}
|
|
else if (CollisionBounds != null)
|
|
{
|
|
return CollisionBounds.Scale;
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
return Vector3.One;
|
|
}
|
|
}
|
|
public bool WidgetScaleLockXY
|
|
{
|
|
get
|
|
{
|
|
if (MultipleSelectionItems != null)
|
|
{
|
|
for (int i = 0; i < MultipleSelectionItems.Length; i++)
|
|
{
|
|
if (MultipleSelectionItems[i].EntityDef != null) return true;
|
|
}
|
|
return false;
|
|
}
|
|
if (CollisionBounds != null)
|
|
{
|
|
return false;
|
|
}
|
|
if (CollisionPoly != null)
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public void SetMultipleSelectionItems(MapSelection[] items)
|
|
{
|
|
if ((items != null) && (items.Length == 0)) items = null;
|
|
MultipleSelectionItems = items;
|
|
GatheredCollisionVerts = null;
|
|
var center = Vector3.Zero;
|
|
if (items != null)
|
|
{
|
|
Dictionary<BoundVertex, int> collVerts = null;
|
|
for (int i = 0; i < items.Length; i++)
|
|
{
|
|
center += items[i].WidgetPosition;
|
|
var collPoly = items[i].CollisionPoly;
|
|
if (collPoly != null)
|
|
{
|
|
|
|
if (collVerts == null) collVerts = new Dictionary<BoundVertex, int>();
|
|
collPoly.GatherVertices(collVerts);
|
|
}
|
|
}
|
|
if (collVerts != null)
|
|
{
|
|
GatheredCollisionVerts = collVerts.Keys.ToArray();
|
|
}
|
|
if (items.Length > 0)
|
|
{
|
|
center *= (1.0f / items.Length);
|
|
}
|
|
}
|
|
MultipleSelectionCenter = center;
|
|
}
|
|
|
|
|
|
public void SetPosition(Vector3 newpos, bool editPivot)
|
|
{
|
|
if (MultipleSelectionItems != null)
|
|
{
|
|
if (editPivot)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
var dpos = newpos - MultipleSelectionCenter;// oldpos;
|
|
if (dpos == Vector3.Zero) return; //nothing moved.. (probably due to snap)
|
|
for (int i = 0; i < MultipleSelectionItems.Length; i++)
|
|
{
|
|
if (MultipleSelectionItems[i].CollisionPoly == null)//skip polys, they use gathered verts
|
|
{
|
|
var refpos = MultipleSelectionItems[i].WidgetPosition;
|
|
MultipleSelectionItems[i].SetPosition(refpos + dpos, false);
|
|
}
|
|
}
|
|
if (GatheredCollisionVerts != null)
|
|
{
|
|
for (int i = 0; i < GatheredCollisionVerts.Length; i++)
|
|
{
|
|
var refpos = GatheredCollisionVerts[i].Position;
|
|
GatheredCollisionVerts[i].Position = refpos + dpos;
|
|
}
|
|
}
|
|
MultipleSelectionCenter = newpos;
|
|
}
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
if (editPivot)
|
|
{
|
|
EntityDef.SetPivotPositionFromWidget(newpos);
|
|
}
|
|
else
|
|
{
|
|
EntityDef.SetPositionFromWidget(newpos);
|
|
}
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
CarGenerator.SetPosition(newpos);
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
PathNode.SetPosition(newpos);
|
|
}
|
|
else if (CollisionVertex != null)
|
|
{
|
|
CollisionVertex.Position = newpos;
|
|
}
|
|
else if (CollisionPoly != null)
|
|
{
|
|
CollisionPoly.Position = newpos;
|
|
}
|
|
else if (CollisionBounds != null)
|
|
{
|
|
CollisionBounds.Position = newpos;
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
NavPoly.SetPosition(newpos);
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
NavPoint.SetPosition(newpos);
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
NavPortal.SetPosition(newpos);
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
TrainTrackNode.SetPosition(newpos);
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
ScenarioNode.SetPosition(newpos);
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
Audio.SetPosition(newpos);
|
|
}
|
|
|
|
}
|
|
public void SetRotation(Quaternion newrot, bool editPivot)
|
|
{
|
|
if (MultipleSelectionItems != null)
|
|
{
|
|
if (editPivot)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
var cen = MultipleSelectionCenter;
|
|
var orinv = Quaternion.Invert(MultipleSelectionRotation);
|
|
var trans = newrot * orinv;
|
|
for (int i = 0; i < MultipleSelectionItems.Length; i++)
|
|
{
|
|
if (MultipleSelectionItems[i].CollisionPoly == null)//skip polys, they use gathered verts
|
|
{
|
|
var refpos = MultipleSelectionItems[i].WidgetPosition;
|
|
var relpos = refpos - cen;
|
|
var newpos = trans.Multiply(relpos) + cen;
|
|
var refori = MultipleSelectionItems[i].WidgetRotation;
|
|
var newori = trans * refori;
|
|
MultipleSelectionItems[i].SetPosition(newpos, false);
|
|
MultipleSelectionItems[i].SetRotation(newori, false);
|
|
}
|
|
}
|
|
if (GatheredCollisionVerts != null)
|
|
{
|
|
for (int i = 0; i < GatheredCollisionVerts.Length; i++)
|
|
{
|
|
var refpos = GatheredCollisionVerts[i].Position;
|
|
var relpos = refpos - cen;
|
|
var newpos = trans.Multiply(relpos) + cen;
|
|
GatheredCollisionVerts[i].Position = newpos;
|
|
}
|
|
}
|
|
MultipleSelectionRotation = newrot;
|
|
}
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
if (editPivot)
|
|
{
|
|
EntityDef.SetPivotOrientationFromWidget(newrot);
|
|
}
|
|
else
|
|
{
|
|
EntityDef.SetOrientationFromWidget(newrot);
|
|
}
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
CarGenerator.SetOrientation(newrot);
|
|
}
|
|
else if (CollisionVertex != null)
|
|
{
|
|
//do nothing, but stop any poly from being rotated also
|
|
}
|
|
else if (CollisionPoly != null)
|
|
{
|
|
CollisionPoly.Orientation = newrot;
|
|
}
|
|
else if (CollisionBounds != null)
|
|
{
|
|
CollisionBounds.Orientation = newrot;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
ScenarioNode.SetOrientation(newrot);
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
NavPoint.SetOrientation(newrot);
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
NavPortal.SetOrientation(newrot);
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
Audio.SetOrientation(newrot);
|
|
}
|
|
}
|
|
public void SetScale(Vector3 newscale, bool editPivot)
|
|
{
|
|
if (MultipleSelectionItems != null)
|
|
{
|
|
if (editPivot)
|
|
{//editing pivot scale is sort of meaningless..
|
|
}
|
|
else
|
|
{
|
|
var cen = MultipleSelectionCenter;
|
|
var ori = MultipleSelectionRotation;
|
|
var orinv = Quaternion.Invert(ori);
|
|
var rsca = newscale / MultipleSelectionScale;
|
|
for (int i = 0; i < MultipleSelectionItems.Length; i++)
|
|
{
|
|
if (MultipleSelectionItems[i].CollisionPoly == null)//skip polys, they use gathered verts
|
|
{
|
|
var refpos = MultipleSelectionItems[i].WidgetPosition;
|
|
var relpos = refpos - cen;
|
|
var newpos = ori.Multiply(orinv.Multiply(relpos) * rsca) + cen;
|
|
MultipleSelectionItems[i].SetPosition(newpos, false);
|
|
MultipleSelectionItems[i].SetScale(newscale, false);
|
|
}
|
|
}
|
|
if (GatheredCollisionVerts != null)
|
|
{
|
|
for (int i = 0; i < GatheredCollisionVerts.Length; i++)
|
|
{
|
|
var refpos = GatheredCollisionVerts[i].Position;
|
|
var relpos = refpos - cen;
|
|
var newpos = ori.Multiply(orinv.Multiply(relpos) * rsca) + cen;
|
|
GatheredCollisionVerts[i].Position = newpos;
|
|
}
|
|
}
|
|
MultipleSelectionScale = newscale;
|
|
}
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
EntityDef.SetScale(newscale);
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
CarGenerator.SetScale(newscale);
|
|
AABB = new BoundingBox(CarGenerator.BBMin, CarGenerator.BBMax);
|
|
}
|
|
else if (CollisionVertex != null)
|
|
{
|
|
//do nothing, but stop any poly from being scaled also
|
|
}
|
|
else if (CollisionPoly != null)
|
|
{
|
|
CollisionPoly.Scale = newscale;
|
|
}
|
|
else if (CollisionBounds != null)
|
|
{
|
|
CollisionBounds.Scale = newscale;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public void UpdateCollisionFromRayHit(ref SpaceRayIntersectResult hit, Camera camera)
|
|
{
|
|
var position = hit.HitEntity?.Position ?? Vector3.Zero;
|
|
var orientation = hit.HitEntity?.Orientation ?? Quaternion.Identity;
|
|
var scale = hit.HitEntity?.Scale ?? Vector3.One;
|
|
var camrel = position - camera.Position;
|
|
var trans = hit.HitBounds?.Transform.TranslationVector ?? Vector3.Zero;
|
|
|
|
CollisionPoly = hit.HitPolygon;
|
|
CollisionBounds = hit.HitBounds;
|
|
EntityDef = hit.HitEntity;
|
|
Archetype = hit.HitEntity?.Archetype;
|
|
HitDist = hit.HitDist;
|
|
CamRel = camrel + orientation.Multiply(trans);
|
|
BBOffset = trans;
|
|
BBOrientation = hit.HitBounds?.Transform.ToQuaternion() ?? Quaternion.Identity;
|
|
AABB = new BoundingBox(hit.HitBounds?.BoxMin ?? Vector3.Zero, hit.HitBounds?.BoxMax ?? Vector3.Zero);
|
|
|
|
float vertexDist = 0.1f;
|
|
if ((hit.HitVertex.Distance < vertexDist) && (hit.HitBounds is BoundGeometry bgeom))
|
|
{
|
|
CollisionVertex = bgeom.GetVertexObject(hit.HitVertex.Index);
|
|
}
|
|
else
|
|
{
|
|
CollisionVertex = null;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public override string ToString()
|
|
{
|
|
return GetFullNameString("[Empty]");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|