Niek Schoemaker
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528ab1a98c
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Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations
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2024-01-06 19:41:10 +01:00 |
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Niek Schoemaker
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ba72dadd16
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Many optimizations and bug fixes
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2023-11-11 18:59:17 +01:00 |
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Niek Schoemaker
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aed7a1e051
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
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dexy
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5ab2a3b5de
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Update CodeWalker.Shaders to VS2019 - Platform Toolset and Windows Platform update
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2020-02-24 18:21:29 +11:00 |
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dexy
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755477590d
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Finxed rendering issues due to reversed depth
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2019-12-01 20:47:16 +11:00 |
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dexyfex
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761278fd0b
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Navmesh/paths rendering depth bias, navmesh points and portals now selectable
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2018-03-12 04:42:20 +11:00 |
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dexyfex
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a24ef35611
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
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dexyfex
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c093aa4736
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New Project Window
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2018-03-04 00:03:08 +11:00 |
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dexyfex
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a8243c3e0e
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R26_dev8 - First public commit
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2017-09-21 20:33:05 +10:00 |
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