Commit Graph

92 Commits

Author SHA1 Message Date
dexy
f808c095c1 Update all scenario flags names 2021-11-23 12:46:16 +11:00
dexy
b29629d72b Update MetaTypes names from new MetaNames 2021-11-23 12:29:13 +11:00
dexy
9ac4785af4 Refactor scenarios deleting nodes/chains/clusters code, rename CScenarioChainingGraph and CSpawnPoint__AvailabilityMpSp 2021-11-23 10:37:31 +11:00
dexy
37329a2eaf Attempt to refocus WorldForm when selecting objects with ProjectForm open - ProjectForm is/was stealing focus due to DockPanel issue 2021-11-21 05:02:30 +11:00
dexy
67014c4d39 Fix for selecting multiple entities in MLO via project explorer 2021-11-21 00:20:03 +11:00
dexy
a2538fc976 Switch FolderBrowserDialog to new version and remove unused instances on forms 2021-11-14 01:33:47 +11:00
dexy
071830b3d7 Auto update Allow full rotation flag for entities when changing their rotation 2021-11-13 23:28:43 +11:00
dexy
89e838550f Moved UpdateEntityTreeNode code into ProjectExplorer 2021-11-13 22:44:39 +11:00
dexy
50accd8180 Added Update Portal Counts button to MLO Archetype panel in project window 2021-11-13 22:01:36 +11:00
dexy
28eab37033 Only convert XML files with more than one dot in the filename when dragged into RPF Explorer 2021-11-12 22:11:21 +11:00
dexy
6b26eb16de Attempted fixes for crashing/freezing while dragging the widget 2021-11-12 21:07:06 +11:00
dexy
1c31bd4a4f Added create archetype from YDR option in project window, manual merge and fix of PR118 2021-11-10 04:04:19 +11:00
dexy
a036d1673a Added Save All textures button to selection info form 2021-11-10 03:04:35 +11:00
dexyfex
7aef6a1ec6
Merge pull request #126 from Lucas7yoshi/add/world-selection-texture-save
World selection save image as
2021-11-10 02:06:35 +11:00
dexyfex
fee672a275
Merge pull request #125 from Lucas7yoshi/add/world-entity-search-markers
Add set markers button to entity world search
2021-11-10 01:27:03 +11:00
dexy
c18b381115 Fixed bug with display entity indexes option in ProjectForm so as not to lose the current selection in the project explorer (but only for entities). 2021-11-10 01:00:11 +11:00
dexyfex
07fa8e6e86
Merge pull request #124 from Lucas7yoshi/add/entity-index-display
Project Form display entity indexes option
2021-11-10 00:37:34 +11:00
dexy
ab0bfc218b Removed some blank lines in ExploreForm and removed forgotten commented code from last commits 2021-11-10 00:36:49 +11:00
dexyfex
6699e6f452
Merge pull request #123 from Lucas7yoshi/add/xml-drag-drop
Drag and drop XML files
2021-11-10 00:12:10 +11:00
dexy
f90a5e8fea Added gxt2 and nametable file editing 2021-11-09 08:28:35 +11:00
dexy
958c6def5b Auto update room portal counts when adding/editing portals 2021-11-08 23:43:47 +11:00
dexy
8ac37258c3 Added QuaternionBox to allow editing of quaternions as Euler angles as well as quaternions 2021-11-08 09:57:29 +11:00
Lucas7yoshi
494b8ddae1 World selection save image as 2021-11-07 14:54:26 -05:00
Lucas7yoshi
a938d70979 Add set markers button to entity world search 2021-11-07 14:53:22 -05:00
Lucas7yoshi
026a3a0b7d Project Form display entity indexes option 2021-11-07 14:46:15 -05:00
Lucas7yoshi
d4085ac37a Drag and drop XML files 2021-11-07 14:44:09 -05:00
dexy
432b42504e Improved ymap rename/saveas experience 2021-11-08 04:01:51 +11:00
dexy
33072d44cb Fixed bug where distant lod lights ymap wasn't being auto added to project when a lodlight was edited in world view 2021-11-08 03:20:06 +11:00
dexy
3467ace8b0 Cleaned up changes to WorldForm from PR79 2021-11-08 01:13:52 +11:00
dexyfex
76fd33d254
Merge pull request #79 from Big-Yoda/savesettings
Add more ability to save more options
2021-11-08 01:05:56 +11:00
dexyfex
73fd159af6
Merge pull request #121 from Monkeypolice188/master
Various rel field name changes
2021-11-07 20:46:26 +11:00
dexyfex
e81b716dd1
Merge pull request #120 from Disquse/mrf-support
MRF files support
2021-11-07 20:44:33 +11:00
dexy
d0ec453c00 Scenario bug fixes for modelsets and types/groups 2021-11-07 00:58:08 +11:00
Monkeypolice188
8765197eda Various rel field name changes 2021-11-06 10:37:58 +00:00
Disquse
fdf2c166f7 Basic parsing support for MRF files 2021-06-12 01:23:15 +03:00
dexy
458e9d365e Slightly improved water for deferred shading by enabling depth write 2021-05-05 19:05:18 +10:00
dexy
5426ceada8 Fix for lodlights intensity 2021-05-04 18:42:41 +10:00
dexy
5ebda6f0bb HD lights rendering in exterior and lodlights switching, lights falloff fix 2021-05-03 22:59:31 +10:00
dexy
18285265ca Improved renderable cache invalidating, stops lights etc from flashing when editing 2021-05-03 02:21:42 +10:00
dexy
2c8311c936 LodLights generator positions improvement 2021-05-03 00:57:14 +10:00
dexy
e18cf990fe Moved entity light hash generation to YmapEntityDef and added Lights array to entity 2021-05-02 04:57:24 +10:00
dexy
384ad0c9cb LodLights generator progress, correct hash for some lights 2021-05-02 00:33:13 +10:00
dexy
77e036e750 Spot lights geometry improvement, LodLights cone angles and game crash fixes 2021-05-01 21:17:43 +10:00
dexy
a8e212135c OccludeModel and BoxOccluder editing basics 2021-04-30 02:15:23 +10:00
dexy
7eec785459 Render window glass projections from fragments in model viewer and vehicle viewer 2021-04-27 21:29:42 +10:00
dexy
5cdde7a34f LodLights editing basics 2021-04-26 04:41:02 +10:00
dexy
edd8916c1f LodLights selection basics, replaces DistantLodLights mode 2021-04-22 15:16:11 +10:00
dexy
b3f9312790 Auto calculate ymap flags and extents options in project window 2021-04-21 19:07:32 +10:00
dexy
0f6474242d Added heightmap rendering and waterheight.dat file reading/rendering code 2021-04-21 06:26:32 +10:00
dexy
ab4a34cc53 Heightmap/XML conversion 2021-04-18 00:30:32 +10:00