Auto-detect GTA folder from other programs
codewalkercore/archetype: portals objects deletion
Support for ScenarioTypeGroups in scenario files
Fixed name for ymts (Now we can add clothes as DLCs)
Import scenarios with unknown modelsets
Additional popgroups.ymt hashes from 1.41
Added method to copy RpfFile to Mods folder
Support attached objects of portals deletion
Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators
* Update MetaNames.cs Added additional strings for popgroups.ymt file. Thanks to FiveM.
* Added EBoundCompositeFlags and EBoundMaterialFlags * Added properties for RoomId and PedDensity in BoundMaterial_s