Commit Graph

11 Commits

Author SHA1 Message Date
horstche
3690b082bc Added vertex shader PNCTT and started implementation of DiffuseSampler2. (#43)
Added vertex shader PNCTT and implementation of DiffuseSampler2.
2019-02-20 20:41:00 +11:00
dexy
d7d4054971 Fix for XmlMeta not importing Vector3 arrays properly, Added extra texture sampler options 2019-01-12 12:17:02 +11:00
dexy
f3c7538d78 Fixed vehicle license plates rendering 2019-01-11 20:40:13 +11:00
dexy
9dde38c930 HD textures (WIP), vehicles.meta gtxd loading 2019-01-06 05:04:33 +11:00
dexy
801d530d78 Slightly improved newer vehicles rendering 2018-12-21 22:37:55 +11:00
dexy
7660a228eb Renamed skin vertex types and adjusted vertex layouts 2018-12-21 20:11:28 +11:00
dexy
1e2e927cf6 Fixed grass painting and selection bugs/glitchiness 2018-12-07 13:41:18 +11:00
Soloman N
b971beb5bf added grass painting 2018-06-07 12:42:41 -04:00
dexyfex
a85eb257be Rendering support for missing/new vertex type used by some vehicles 2018-03-17 01:03:37 +11:00
dexyfex
0264011ad0 Shader improvements for decal_dirt 2018-03-07 22:24:37 +11:00
dexyfex
a8243c3e0e R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00