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XML/YFT/YDR/YBN conversion VFT values added
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@@ -18,7 +18,7 @@ namespace CodeWalker.GameFiles
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}
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// structure data
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public uint VFT { get; set; }
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public uint VFT { get; set; } = 1080113136;
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public uint Unknown_4h = 1; // 0x00000001
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public ulong TextureDictionaryPointer { get; set; }
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public ulong ShadersPointer { get; set; }
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@@ -860,7 +860,7 @@ namespace CodeWalker.GameFiles
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}
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// structure data
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public uint VFT { get; set; }
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public uint VFT { get; set; } = 1080114336;
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public uint Unknown_4h { get; set; } = 1; // 0x00000001
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public ulong Unknown_8h; // 0x0000000000000000
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public ulong BoneTagsPointer { get; set; }
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@@ -1754,7 +1754,7 @@ namespace CodeWalker.GameFiles
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}
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// structure data
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public uint VFT { get; set; }
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public uint VFT { get; set; } = 1080130656;
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public uint Unknown_4h = 1; // 0x00000001
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public ulong Unknown_8h; // 0x0000000000000000
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public ulong RotationLimitsPointer { get; set; }
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@@ -2028,7 +2028,7 @@ namespace CodeWalker.GameFiles
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}
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// structure data
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public uint VFT { get; set; }
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public uint VFT { get; set; } = 1080101528;
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public uint Unknown_4h = 1; // 0x00000001
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public ulong GeometriesPointer { get; set; }
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public ushort GeometriesCount1 { get; set; }
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@@ -2295,7 +2295,7 @@ namespace CodeWalker.GameFiles
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}
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// structure data
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public uint VFT { get; set; }
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public uint VFT { get; set; } = 1080133528;
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public uint Unknown_4h = 1; // 0x00000001
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public ulong Unknown_8h; // 0x0000000000000000
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public ulong Unknown_10h; // 0x0000000000000000
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@@ -2578,7 +2578,7 @@ namespace CodeWalker.GameFiles
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}
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// structure data
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public uint VFT { get; set; }
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public uint VFT { get; set; } = 1080153080;
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public uint Unknown_4h = 1; // 0x00000001
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public ushort VertexStride { get; set; }
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public ushort Flags { get; set; } //only 0 or 1024
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@@ -3457,7 +3457,7 @@ namespace CodeWalker.GameFiles
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}
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// structure data
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public uint VFT { get; set; }
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public uint VFT { get; set; } = 1080152408;
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public uint Unknown_4h = 1; // 0x00000001
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public uint IndicesCount { get; set; }
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public uint Unknown_Ch; // 0x00000000
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@@ -4255,7 +4255,7 @@ namespace CodeWalker.GameFiles
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BuildAllModels();
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BuildVertexDecls();
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FileUnknown = 1;
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FileVFT = 1079456120;
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}
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public override IResourceBlock[] GetReferences()
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