mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2026-05-14 13:05:21 +08:00
Moved all GameFiles to CodeWalker.Core
This commit is contained in:
@@ -0,0 +1,445 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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[TypeConverter(typeof(ExpandableObjectConverter))] public class TextureDictionary : ResourceFileBase
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{
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public override long BlockLength
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{
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get
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{
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return 64;
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}
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}
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// structure data
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public uint Unknown_10h { get; set; } // 0x00000000
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public uint Unknown_14h { get; set; } // 0x00000000
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public uint Unknown_18h { get; set; } // 0x00000001
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public uint Unknown_1Ch { get; set; } // 0x00000000
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public ResourceSimpleList64Ptr TextureNameHashesPtr { get; set; }
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public uint[] TextureNameHashes { get; set; }
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public ResourcePointerList64<Texture> Textures { get; set; }
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public Dictionary<uint, Texture> Dict { get; set; }
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public long MemoryUsage
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{
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get
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{
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long val = 0;
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if ((Textures != null) && (Textures.data_items != null))
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{
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foreach (var tex in Textures.data_items)
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{
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if (tex != null)
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{
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val += tex.MemoryUsage;
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}
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}
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}
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return val;
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}
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}
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public TextureDictionary()
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{
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//this.TextureNameHashes = new ResourceSimpleList64<uint_r>();
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this.Textures = new ResourcePointerList64<Texture>();
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}
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_10h = reader.ReadUInt32();
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this.Unknown_14h = reader.ReadUInt32();
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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this.TextureNameHashesPtr = reader.ReadStruct<ResourceSimpleList64Ptr>();
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this.TextureNameHashes = reader.ReadUintsAt(this.TextureNameHashesPtr.EntriesPointer, this.TextureNameHashesPtr.EntriesCount);
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//this.TextureNameHashes = reader.ReadBlock<ResourceSimpleList64<uint_r>>();
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this.Textures = reader.ReadBlock<ResourcePointerList64<Texture>>();
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var dict = new Dictionary<uint, Texture>();
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if ((Textures != null) && (Textures.data_items != null) && (TextureNameHashes != null))
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{
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for (int i = 0; (i < Textures.data_items.Length) && (i < TextureNameHashes.Length); i++)
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{
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var tex = Textures.data_items[i];
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var hash = TextureNameHashes[i];
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dict[hash] = tex;
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}
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}
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Dict = new Dictionary<uint, Texture>(dict);
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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// write structure data
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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//writer.WriteBlock(this.TextureNameHashes); //TODO: fix!
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//writer.WriteBlock(this.Textures);
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}
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public override Tuple<long, IResourceBlock>[] GetParts()
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{
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return new Tuple<long, IResourceBlock>[] {
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//new Tuple<long, IResourceBlock>(0x20, TextureNameHashes), //TODO: fix!
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new Tuple<long, IResourceBlock>(0x30, Textures)
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};
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}
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public Dictionary<uint, Texture> GetDictionary()
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{
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Dictionary<uint, Texture> td = new Dictionary<uint, Texture>();
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if ((Textures != null) && (Textures.data_items != null))
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{
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var texs = Textures.data_items;
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var hashes = TextureNameHashes;
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for (int i = 0; (i < texs.Length) && (i < hashes.Length); i++)
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{
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td.Add(hashes[i], texs[i]);
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}
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}
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return td;
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}
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public Texture Lookup(uint hash)
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{
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Texture tex = null;
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if (Dict != null)
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{
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Dict.TryGetValue(hash, out tex);
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}
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return tex;
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public class TextureBase : ResourceSystemBlock
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{
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public override long BlockLength
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{
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get { return 64; }
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}
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// structure data
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public uint VFT { get; set; }
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public uint Unknown_4h { get; set; } // 0x00000001
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public uint Unknown_8h { get; set; } // 0x00000000
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public uint Unknown_Ch { get; set; } // 0x00000000
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public uint Unknown_10h { get; set; } // 0x00000000
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public uint Unknown_14h { get; set; } // 0x00000000
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public uint Unknown_18h { get; set; } // 0x00000000
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public uint Unknown_1Ch { get; set; } // 0x00000000
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public uint Unknown_20h { get; set; } // 0x00000000
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public uint Unknown_24h { get; set; } // 0x00000000
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public ulong NamePointer { get; set; }
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public uint Unknown_30h { get; set; }
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public uint Unknown_34h { get; set; } // 0x00000000
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public uint Unknown_38h { get; set; } // 0x00000000
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public uint Unknown_3Ch { get; set; } // 0x00000000
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// reference data
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public string Name { get; set; }
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public uint NameHash { get; set; }
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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// read structure data
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this.VFT = reader.ReadUInt32();
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this.Unknown_4h = reader.ReadUInt32();
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this.Unknown_8h = reader.ReadUInt32();
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this.Unknown_Ch = reader.ReadUInt32();
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this.Unknown_10h = reader.ReadUInt32();
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this.Unknown_14h = reader.ReadUInt32();
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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this.Unknown_20h = reader.ReadUInt32();
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this.Unknown_24h = reader.ReadUInt32();
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this.NamePointer = reader.ReadUInt64();
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this.Unknown_30h = reader.ReadUInt32();
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this.Unknown_34h = reader.ReadUInt32();
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this.Unknown_38h = reader.ReadUInt32();
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this.Unknown_3Ch = reader.ReadUInt32();
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// read reference data
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this.Name = reader.ReadStringAt( //BlockAt<string_r>(
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this.NamePointer // offset
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);
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if (!string.IsNullOrEmpty(Name))
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{
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NameHash = JenkHash.GenHash(Name.ToLowerInvariant());
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}
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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// update structure data
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//this.NamePointer = (ulong)(this.Name != null ? this.Name.Position : 0); //TODO: fix
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// write structure data
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writer.Write(this.VFT);
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writer.Write(this.Unknown_4h);
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writer.Write(this.Unknown_8h);
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writer.Write(this.Unknown_Ch);
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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writer.Write(this.Unknown_20h);
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writer.Write(this.Unknown_24h);
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writer.Write(this.NamePointer);
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writer.Write(this.Unknown_30h);
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writer.Write(this.Unknown_34h);
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writer.Write(this.Unknown_38h);
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writer.Write(this.Unknown_3Ch);
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}
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/// <summary>
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/// Returns a list of data blocks which are referenced by this block.
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/// </summary>
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public override IResourceBlock[] GetReferences()
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{
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var list = new List<IResourceBlock>();
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//if (Name != null) list.Add(Name); //TODO: fix
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return list.ToArray();
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}
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public override string ToString()
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{
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return "TextureBase: " + Name;
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public class Texture : TextureBase
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{
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public override long BlockLength
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{
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get { return 144; }
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}
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// structure data
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public uint Unknown_40h { get; set; }
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public uint Unknown_44h { get; set; } // 0x00000000
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public uint Unknown_48h { get; set; }
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public uint Unknown_4Ch { get; set; } // 0x00000000
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public ushort Width { get; set; }
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public ushort Height { get; set; }
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public ushort Unknown_54h { get; set; } // 0x0001
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public ushort Stride { get; set; }
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public TextureFormat Format { get; set; }
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public byte Unknown_5Ch { get; set; } // 0x00
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public byte Levels { get; set; }
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public ushort Unknown_5Eh { get; set; } // 0x0000
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public uint Unknown_60h { get; set; } // 0x00000000
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public uint Unknown_64h { get; set; } // 0x00000000
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public uint Unknown_68h { get; set; } // 0x00000000
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public uint Unknown_6Ch { get; set; } // 0x00000000
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public ulong DataPointer { get; set; }
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public uint Unknown_78h { get; set; } // 0x00000000
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public uint Unknown_7Ch { get; set; } // 0x00000000
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public uint Unknown_80h { get; set; } // 0x00000000
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public uint Unknown_84h { get; set; } // 0x00000000
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public uint Unknown_88h { get; set; } // 0x00000000
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public uint Unknown_8Ch { get; set; } // 0x00000000
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// reference data
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public TextureData Data { get; set; }
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public long MemoryUsage
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{
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get
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{
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long val = 0;
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if (Data != null)
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{
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val += Data.FullData.LongLength;
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}
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return val;
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}
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}
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_40h = reader.ReadUInt32();
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this.Unknown_44h = reader.ReadUInt32();
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this.Unknown_48h = reader.ReadUInt32();
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this.Unknown_4Ch = reader.ReadUInt32();
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this.Width = reader.ReadUInt16();
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this.Height = reader.ReadUInt16();
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this.Unknown_54h = reader.ReadUInt16();
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this.Stride = reader.ReadUInt16();
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this.Format = (TextureFormat)reader.ReadUInt32();
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this.Unknown_5Ch = reader.ReadByte();
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this.Levels = reader.ReadByte();
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this.Unknown_5Eh = reader.ReadUInt16();
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this.Unknown_60h = reader.ReadUInt32();
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this.Unknown_64h = reader.ReadUInt32();
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this.Unknown_68h = reader.ReadUInt32();
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this.Unknown_6Ch = reader.ReadUInt32();
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this.DataPointer = reader.ReadUInt64();
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this.Unknown_78h = reader.ReadUInt32();
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this.Unknown_7Ch = reader.ReadUInt32();
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this.Unknown_80h = reader.ReadUInt32();
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this.Unknown_84h = reader.ReadUInt32();
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this.Unknown_88h = reader.ReadUInt32();
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this.Unknown_8Ch = reader.ReadUInt32();
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// read reference data
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this.Data = reader.ReadBlockAt<TextureData>(
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this.DataPointer, // offset
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this.Format,
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this.Width,
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this.Height,
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this.Levels,
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this.Stride
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);
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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this.DataPointer = (ulong)this.Data.FilePosition;
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// write structure data
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writer.Write(this.Unknown_40h);
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writer.Write(this.Unknown_44h);
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writer.Write(this.Unknown_48h);
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writer.Write(this.Unknown_4Ch);
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writer.Write(this.Width);
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writer.Write(this.Height);
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writer.Write(this.Unknown_54h);
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writer.Write(this.Stride);
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writer.Write((uint)this.Format);
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writer.Write(this.Unknown_5Ch);
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writer.Write(this.Levels);
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writer.Write(this.Unknown_5Eh);
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writer.Write(this.Unknown_60h);
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writer.Write(this.Unknown_64h);
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writer.Write(this.Unknown_68h);
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writer.Write(this.Unknown_6Ch);
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writer.Write(this.DataPointer);
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writer.Write(this.Unknown_78h);
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writer.Write(this.Unknown_7Ch);
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writer.Write(this.Unknown_80h);
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writer.Write(this.Unknown_84h);
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writer.Write(this.Unknown_88h);
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writer.Write(this.Unknown_8Ch);
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}
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/// <summary>
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/// Returns a list of data blocks which are referenced by this block.
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/// </summary>
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public override IResourceBlock[] GetReferences()
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{
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var list = new List<IResourceBlock>(base.GetReferences());
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list.Add(Data);
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return list.ToArray();
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}
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public override string ToString()
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{
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return "Texture: " + Width.ToString() + "x" + Height.ToString() + ": " + Name;
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public class TextureData : ResourceGraphicsBlock
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{
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public override long BlockLength
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{
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get
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{
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return FullData.Length;
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}
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}
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public byte[] FullData { get; set; }
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/// <summary>
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/// Reads the data-block from a stream.
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/// </summary>
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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uint format = Convert.ToUInt32(parameters[0]);
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int Width = Convert.ToInt32(parameters[1]);
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int Height = Convert.ToInt32(parameters[2]);
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int Levels = Convert.ToInt32(parameters[3]);
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int Stride = Convert.ToInt32(parameters[4]);
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int fullLength = 0;
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int length = Stride * Height;
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for (int i = 0; i < Levels; i++)
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{
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fullLength += length;
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length /= 4;
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}
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FullData = reader.ReadBytes(fullLength);
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}
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/// <summary>
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/// Writes the data-block to a stream.
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/// </summary>
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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writer.Write(FullData);
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}
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}
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public enum TextureFormat : uint
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{
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D3DFMT_A8R8G8B8 = 21,
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D3DFMT_A1R5G5B5 = 25,
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D3DFMT_A8 = 28,
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D3DFMT_A8B8G8R8 = 32,
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D3DFMT_L8 = 50,
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// fourCC
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D3DFMT_DXT1 = 0x31545844,
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D3DFMT_DXT3 = 0x33545844,
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D3DFMT_DXT5 = 0x35545844,
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D3DFMT_ATI1 = 0x31495441,
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D3DFMT_ATI2 = 0x32495441,
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D3DFMT_BC7 = 0x20374342,
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//UNKNOWN
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}
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}
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Reference in New Issue
Block a user