Update to .net framework 4.8 and new csproj style, moved all CodeWalker project files into subfolder

This commit is contained in:
dexy 2020-02-25 02:56:27 +11:00
parent e2ed6e0fb8
commit c9b69bd6b7
332 changed files with 725 additions and 3200 deletions

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start codewalker menu

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start codewalker explorer

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start codewalker vehicles

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@ -1,172 +1,24 @@
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk">
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <TargetFramework>netstandard2.0</TargetFramework>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{DE50D3A6-B49E-47A0-ABE6-101473A00759}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CodeWalker.Core</RootNamespace>
<AssemblyName>CodeWalker.Core</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <None Remove="Resources\magic.dat" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="GameFiles\FileTypes\AwcFile.cs" /> <PackageReference Include="SharpDX" Version="4.2.0" />
<Compile Include="GameFiles\FileTypes\Builders\YndBuilder.cs" /> <PackageReference Include="SharpDX.Mathematics" Version="4.2.0" />
<Compile Include="GameFiles\FileTypes\Builders\YnvBuilder.cs" />
<Compile Include="GameFiles\FileTypes\CacheDatFile.cs" />
<Compile Include="GameFiles\FileTypes\CarColsFile.cs" />
<Compile Include="GameFiles\FileTypes\CarModColsFile.cs" />
<Compile Include="GameFiles\FileTypes\CarVariationsFile.cs" />
<Compile Include="GameFiles\FileTypes\CutFile.cs" />
<Compile Include="GameFiles\FileTypes\DlcContentFile.cs" />
<Compile Include="GameFiles\FileTypes\DlcSetupFile.cs" />
<Compile Include="GameFiles\FileTypes\FxcFile.cs" />
<Compile Include="GameFiles\FileTypes\GtxdFile.cs" />
<Compile Include="GameFiles\FileTypes\Gxt2File.cs" />
<Compile Include="GameFiles\FileTypes\JPsoFile.cs" />
<Compile Include="GameFiles\FileTypes\PedFile.cs" />
<Compile Include="GameFiles\FileTypes\PedsFile.cs" />
<Compile Include="GameFiles\FileTypes\RelFile.cs" />
<Compile Include="GameFiles\FileTypes\Stats.cs" />
<Compile Include="GameFiles\FileTypes\VehicleLayoutsFile.cs" />
<Compile Include="GameFiles\FileTypes\VehiclesFile.cs" />
<Compile Include="GameFiles\FileTypes\YbnFile.cs" />
<Compile Include="GameFiles\FileTypes\YcdFile.cs" />
<Compile Include="GameFiles\FileTypes\YddFile.cs" />
<Compile Include="GameFiles\FileTypes\YdrFile.cs" />
<Compile Include="GameFiles\FileTypes\YedFile.cs" />
<Compile Include="GameFiles\FileTypes\YfdFile.cs" />
<Compile Include="GameFiles\FileTypes\YftFile.cs" />
<Compile Include="GameFiles\FileTypes\YldFile.cs" />
<Compile Include="GameFiles\FileTypes\YmapFile.cs" />
<Compile Include="GameFiles\FileTypes\YmfFile.cs" />
<Compile Include="GameFiles\FileTypes\YmtFile.cs" />
<Compile Include="GameFiles\FileTypes\YndFile.cs" />
<Compile Include="GameFiles\FileTypes\YnvFile.cs" />
<Compile Include="GameFiles\FileTypes\YptFile.cs" />
<Compile Include="GameFiles\FileTypes\YtdFile.cs" />
<Compile Include="GameFiles\FileTypes\YtypFile.cs" />
<Compile Include="GameFiles\FileTypes\YvrFile.cs" />
<Compile Include="GameFiles\FileTypes\YwrFile.cs" />
<Compile Include="GameFiles\GameFile.cs" />
<Compile Include="GameFiles\GameFileCache.cs" />
<Compile Include="GameFiles\MetaTypes\Archetype.cs" />
<Compile Include="GameFiles\MetaTypes\Meta.cs" />
<Compile Include="GameFiles\MetaTypes\MetaBuilder.cs" />
<Compile Include="GameFiles\MetaTypes\MetaNames.cs" />
<Compile Include="GameFiles\MetaTypes\MetaTypes.cs" />
<Compile Include="GameFiles\MetaTypes\MetaXml.cs" />
<Compile Include="GameFiles\MetaTypes\Pso.cs" />
<Compile Include="GameFiles\MetaTypes\PsoBuilder.cs" />
<Compile Include="GameFiles\MetaTypes\PsoTypes.cs" />
<Compile Include="GameFiles\MetaTypes\Rbf.cs" />
<Compile Include="GameFiles\MetaTypes\XmlMeta.cs" />
<Compile Include="GameFiles\MetaTypes\XmlPso.cs" />
<Compile Include="GameFiles\MetaTypes\XmlRbf.cs" />
<Compile Include="GameFiles\Resources\Bounds.cs" />
<Compile Include="GameFiles\Resources\Clip.cs" />
<Compile Include="GameFiles\Resources\Clothes.cs" />
<Compile Include="GameFiles\Resources\Drawable.cs" />
<Compile Include="GameFiles\Resources\Expression.cs" />
<Compile Include="GameFiles\Resources\Filter.cs" />
<Compile Include="GameFiles\Resources\Frag.cs" />
<Compile Include="GameFiles\Resources\Nav.cs" />
<Compile Include="GameFiles\Resources\Node.cs" />
<Compile Include="GameFiles\Resources\Particle.cs" />
<Compile Include="GameFiles\Resources\ResourceBaseTypes.cs" />
<Compile Include="GameFiles\Resources\ResourceBuilder.cs" />
<Compile Include="GameFiles\Resources\ResourceData.cs" />
<Compile Include="GameFiles\Resources\ResourceFile.cs" />
<Compile Include="GameFiles\Resources\ShaderParams.cs" />
<Compile Include="GameFiles\Resources\Texture.cs" />
<Compile Include="GameFiles\Resources\VehicleRecord.cs" />
<Compile Include="GameFiles\Resources\VertexType.cs" />
<Compile Include="GameFiles\Resources\WaypointRecord.cs" />
<Compile Include="GameFiles\RpfFile.cs" />
<Compile Include="GameFiles\RpfManager.cs" />
<Compile Include="GameFiles\Utils\Data.cs" />
<Compile Include="GameFiles\Utils\DDSIO.cs" />
<Compile Include="GameFiles\Utils\GTACrypto.cs" />
<Compile Include="GameFiles\Utils\GTAKeys.cs" />
<Compile Include="GameFiles\Utils\Jenk.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Utils\BoundingBoxes.cs" />
<Compile Include="Utils\Cache.cs" />
<Compile Include="Utils\Fbx.cs" />
<Compile Include="Utils\FbxConverter.cs" />
<Compile Include="Utils\Matrices.cs" />
<Compile Include="Utils\Quaternions.cs" />
<Compile Include="Utils\Utils.cs" />
<Compile Include="Utils\Vectors.cs" />
<Compile Include="Utils\Xml.cs" />
<Compile Include="World\AudioZones.cs" />
<Compile Include="World\Camera.cs" />
<Compile Include="World\Clouds.cs" />
<Compile Include="World\Entity.cs" />
<Compile Include="World\Ped.cs" />
<Compile Include="World\PopZones.cs" />
<Compile Include="World\Scenarios.cs" />
<Compile Include="World\Space.cs" />
<Compile Include="World\Timecycle.cs" />
<Compile Include="World\TimecycleMods.cs" />
<Compile Include="World\Trains.cs" />
<Compile Include="World\Vehicle.cs" />
<Compile Include="World\Water.cs" />
<Compile Include="World\Weapon.cs" />
<Compile Include="World\Weather.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="Resources\magic.dat" /> <Folder Include="Properties\" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx"> <Resource Include="Resources\magic.dat" />
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup> </ItemGroup>
<ItemGroup>
<PackageReference Include="SharpDX">
<Version>4.2.0</Version>
</PackageReference>
<PackageReference Include="SharpDX.Mathematics">
<Version>4.2.0</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeWalker.Core")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeWalker.Core")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("de50d3a6-b49e-47a0-abe6-101473a00759")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,5 +1,4 @@
using SharpDX; using System;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Drawing; using System.Drawing;
@ -8,6 +7,8 @@ using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using SharpDX;
using Color = SharpDX.Color;
namespace CodeWalker namespace CodeWalker
{ {
@ -108,7 +109,6 @@ namespace CodeWalker
{ {
public static bool TryParse(string s, out float f) public static bool TryParse(string s, out float f)
{ {
f = 0.0f;
if (float.TryParse(s, NumberStyles.Any, CultureInfo.InvariantCulture, out f)) if (float.TryParse(s, NumberStyles.Any, CultureInfo.InvariantCulture, out f))
{ {
return true; return true;
@ -117,8 +117,7 @@ namespace CodeWalker
} }
public static float Parse(string s) public static float Parse(string s)
{ {
float f; TryParse(s, out float f);
TryParse(s, out f);
return f; return f;
} }
public static string ToString(float f) public static string ToString(float f)

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2"/>
</startup>
</configuration>

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@ -1,90 +1,11 @@
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{47A2C383-99B4-4447-94D9-0685E6D7E2DA}</ProjectGuid>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<RootNamespace>CodeWalker.ErrorReport</RootNamespace> <TargetFramework>net48</TargetFramework>
<AssemblyName>CodeWalker Error Report Tool</AssemblyName> <UseWindowsForms>true</UseWindowsForms>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>CW.ico</ApplicationIcon> <ApplicationIcon>CW.ico</ApplicationIcon>
<AssemblyName>CodeWalker Error Report Tool</AssemblyName>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ReportForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="ReportForm.Designer.cs">
<DependentUpon>ReportForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="ReportForm.resx">
<DependentUpon>ReportForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="CW.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

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@ -1,4 +1,4 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -14,6 +14,7 @@ namespace CodeWalker.ErrorReport
[STAThread] [STAThread]
static void Main() static void Main()
{ {
//Application.SetHighDpiMode(HighDpiMode.SystemAware);
Application.EnableVisualStyles(); Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false); Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new ReportForm()); Application.Run(new ReportForm());

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeWalker Error Report Tool")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeWalker.ErrorReport")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("47a2c383-99b4-4447-94d9-0685e6d7e2da")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,63 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeWalker.ErrorReport.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeWalker.ErrorReport.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,26 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeWalker.ErrorReport.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.4.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

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@ -1,7 +0,0 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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@ -1,83 +1,22 @@
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{4495D40A-B40B-4E17-842A-EC16BA850C32}</ProjectGuid>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<RootNamespace>CodeWalker.Peds</RootNamespace> <TargetFramework>net48</TargetFramework>
<AssemblyName>CodeWalker Ped Viewer</AssemblyName> <UseWindowsForms>true</UseWindowsForms>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>CWPeds.ico</ApplicationIcon> <ApplicationIcon>CWPeds.ico</ApplicationIcon>
<Copyright>dexyfex</Copyright>
<Company>dexyfex software</Company>
<Authors>dexyfex</Authors>
<AssemblyName>CodeWalker Ped Viewer</AssemblyName>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <ProjectReference Include="..\CodeWalker\CodeWalker.csproj" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
</ItemGroup>
<ItemGroup>
<Content Include="CWPeds.ico" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CodeWalker.Core\CodeWalker.Core.csproj">
<Project>{de50d3a6-b49e-47a0-abe6-101473a00759}</Project>
<Name>CodeWalker.Core</Name>
</ProjectReference>
<ProjectReference Include="..\CodeWalker.csproj">
<Project>{3bb16320-99bf-4e30-9065-ca0877a36bf4}</Project>
<Name>CodeWalker</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeWalker Ped Viewer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeWalker.Peds")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("4495d40a-b40b-4e17-842a-ec16ba850c32")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,63 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeWalker.Peds.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeWalker.Peds.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2"/></startup></configuration>

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@ -1,111 +1,23 @@
<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{DE3D1C50-FEE8-4E8C-9CE6-FAA6344FDD07}</ProjectGuid>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<RootNamespace>CodeWalker.RPFExplorer</RootNamespace> <TargetFramework>net48</TargetFramework>
<AssemblyName>CodeWalker RPF Explorer</AssemblyName> <UseWindowsForms>true</UseWindowsForms>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> <UseWPF>true</UseWPF>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>CWRPFExplorer.ico</ApplicationIcon> <ApplicationIcon>CWRPFExplorer.ico</ApplicationIcon>
<Copyright>dexyfex</Copyright>
<Company>dexyfex software</Company>
<Authors>dexyfex</Authors>
<AssemblyName>CodeWalker RPF Explorer</AssemblyName>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <ProjectReference Include="..\CodeWalker\CodeWalker.csproj" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
</ItemGroup>
<ItemGroup>
<Content Include="CWRPFExplorer.ico" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CodeWalker.Core\CodeWalker.Core.csproj">
<Project>{DE50D3A6-B49E-47A0-ABE6-101473A00759}</Project>
<Name>CodeWalker.Core</Name>
</ProjectReference>
<ProjectReference Include="..\CodeWalker.csproj">
<Project>{3bb16320-99bf-4e30-9065-ca0877a36bf4}</Project>
<Name>CodeWalker</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.6.1 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project> </Project>

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeWalker RPF Explorer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeWalker.RPFExplorer")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("de3d1c50-fee8-4e8c-9ce6-faa6344fdd07")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -1,63 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeWalker.RPFExplorer.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeWalker.RPFExplorer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View File

@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2"/></startup></configuration>

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@ -1,83 +1,22 @@
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<ProjectGuid>{B0646A59-11C9-4061-B4CE-B8F18BDA708D}</ProjectGuid>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<RootNamespace>CodeWalker.Vehicles</RootNamespace> <TargetFramework>net48</TargetFramework>
<AssemblyName>CodeWalker Vehicle Viewer</AssemblyName> <UseWindowsForms>true</UseWindowsForms>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>CWVehicles.ico</ApplicationIcon> <ApplicationIcon>CWVehicles.ico</ApplicationIcon>
<Copyright>dexyfex</Copyright>
<Company>dexyfex software</Company>
<Authors>dexyfex</Authors>
<AssemblyName>CodeWalker Vehicle Viewer</AssemblyName>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System" /> <ProjectReference Include="..\CodeWalker\CodeWalker.csproj" />
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<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
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<ProjectReference Include="..\CodeWalker.Core\CodeWalker.Core.csproj">
<Project>{de50d3a6-b49e-47a0-abe6-101473a00759}</Project>
<Name>CodeWalker.Core</Name>
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<Project>{3bb16320-99bf-4e30-9065-ca0877a36bf4}</Project>
<Name>CodeWalker</Name>
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<Content Include="CWVehicles.ico" />
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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeWalker Vehicle Viewer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeWalker.Vehicles")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b0646a59-11c9-4061-b4ce-b8f18bda708d")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,63 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeWalker.Vehicles.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeWalker.Vehicles.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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@ -1,117 +0,0 @@
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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Note - application/x-microsoft.net.object.binary.base64 is the format
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read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
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<?xml version="1.0" encoding="utf-8"?> <Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{9702C58D-F52F-45CF-9456-9CE5AF40F5C3}</ProjectGuid>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <TargetFramework>net48</TargetFramework>
<RootNamespace>CodeWalker.WinForms</RootNamespace> <UseWindowsForms>true</UseWindowsForms>
<AssemblyName>CodeWalker.WinForms</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
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<Reference Include="System.Drawing" />
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<Reference Include="System.Data" />
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<ItemGroup>
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<SubType>Component</SubType>
</Compile>
<Compile Include="MenuStripFix.Designer.cs">
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</Compile>
<Compile Include="ProjectPanel.cs">
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</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ToolStripFix.cs">
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</Compile>
<Compile Include="ToolStripFix.Designer.cs">
<DependentUpon>ToolStripFix.cs</DependentUpon>
</Compile>
<Compile Include="ToolStripSplitButtonFix.cs">
<SubType>Component</SubType>
</Compile>
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<SubType>Component</SubType>
</Compile>
<Compile Include="TreeViewFix.Designer.cs">
<DependentUpon>TreeViewFix.cs</DependentUpon>
</Compile>
<Compile Include="FormUtils.cs" />
</ItemGroup>
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<None Include="app.config" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="DockPanelSuite.ThemeVS2015">
<Version>3.0.6</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project> </Project>

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeWalker.WinForms")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeWalker.WinForms")]
[assembly: AssemblyCopyright("Copyright © 2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9702c58d-f52f-45cf-9456-9ce5af40f5c3")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="WeifenLuo.WinFormsUI.Docking" publicKeyToken="5cded1a1a0a7b481" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-3.0.6.0" newVersion="3.0.6.0"/>
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</assemblyBinding>
</runtime>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<RootNamespace>CodeWalker</RootNamespace>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<PublishUrl>publish\</PublishUrl>
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<Project>{de50d3a6-b49e-47a0-abe6-101473a00759}</Project>
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View File

@ -1,30 +1,27 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio Version 16
VisualStudioVersion = 15.0.27130.2020 VisualStudioVersion = 16.0.29806.167
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeWalker", "CodeWalker.csproj", "{3BB16320-99BF-4E30-9065-CA0877A36BF4}"
ProjectSection(ProjectDependencies) = postProject
{0D14B076-0ABF-434E-AB9F-36E7800D8887} = {0D14B076-0ABF-434E-AB9F-36E7800D8887}
{DE50D3A6-B49E-47A0-ABE6-101473A00759} = {DE50D3A6-B49E-47A0-ABE6-101473A00759}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CodeWalker.Shaders", "CodeWalker.Shaders\CodeWalker.Shaders.vcxproj", "{0D14B076-0ABF-434E-AB9F-36E7800D8887}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CodeWalker.Shaders", "CodeWalker.Shaders\CodeWalker.Shaders.vcxproj", "{0D14B076-0ABF-434E-AB9F-36E7800D8887}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeWalker.WinForms", "CodeWalker.WinForms\CodeWalker.WinForms.csproj", "{9702C58D-F52F-45CF-9456-9CE5AF40F5C3}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CodeWalker.Core", "CodeWalker.Core\CodeWalker.Core.csproj", "{FF6B9F41-14BE-474E-9ED0-549C3BEB7E00}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeWalker.Core", "CodeWalker.Core\CodeWalker.Core.csproj", "{DE50D3A6-B49E-47A0-ABE6-101473A00759}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CodeWalker.ErrorReport", "CodeWalker.ErrorReport\CodeWalker.ErrorReport.csproj", "{1546AD63-DB3A-48B3-873F-2209DF971A2E}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeWalker.ErrorReport", "CodeWalker.ErrorReport\CodeWalker.ErrorReport.csproj", "{47A2C383-99B4-4447-94D9-0685E6D7E2DA}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CodeWalker.WinForms", "CodeWalker.WinForms\CodeWalker.WinForms.csproj", "{9E46DC27-6508-403E-A917-23C7A389CD26}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeWalker.RPFExplorer", "CodeWalker.RPFExplorer\CodeWalker.RPFExplorer.csproj", "{DE3D1C50-FEE8-4E8C-9CE6-FAA6344FDD07}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CodeWalker", "CodeWalker\CodeWalker.csproj", "{A4E4F8E1-BCBA-46ED-8178-679FB2D3D23B}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{3BB16320-99BF-4E30-9065-CA0877A36BF4} = {3BB16320-99BF-4E30-9065-CA0877A36BF4} {9E46DC27-6508-403E-A917-23C7A389CD26} = {9E46DC27-6508-403E-A917-23C7A389CD26}
{FF6B9F41-14BE-474E-9ED0-549C3BEB7E00} = {FF6B9F41-14BE-474E-9ED0-549C3BEB7E00}
EndProjectSection EndProjectSection
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeWalker.Peds", "CodeWalker.Peds\CodeWalker.Peds.csproj", "{4495D40A-B40B-4E17-842A-EC16BA850C32}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CodeWalker.Peds", "CodeWalker.Peds\CodeWalker.Peds.csproj", "{F029235F-38A7-463F-ADB6-80261375AF8A}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeWalker.Vehicles", "CodeWalker.Vehicles\CodeWalker.Vehicles.csproj", "{B0646A59-11C9-4061-B4CE-B8F18BDA708D}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CodeWalker.RPFExplorer", "CodeWalker.RPFExplorer\CodeWalker.RPFExplorer.csproj", "{C6C8D7EB-CBF5-4748-B438-1EA3415C7DD5}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CodeWalker.Vehicles", "CodeWalker.Vehicles\CodeWalker.Vehicles.csproj", "{F5A776B0-2F1A-4C36-87B3-86206AC4B439}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -36,18 +33,6 @@ Global
Release|x86 = Release|x86 Release|x86 = Release|x86
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Debug|x86.Build.0 = Debug|x86
{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Release|Any CPU.Build.0 = Release|Any CPU
{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Release|x64.ActiveCfg = Release|x64
{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Release|x64.Build.0 = Release|x64
{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Release|x86.ActiveCfg = Release|x86
{3BB16320-99BF-4E30-9065-CA0877A36BF4}.Release|x86.Build.0 = Release|x86
{0D14B076-0ABF-434E-AB9F-36E7800D8887}.Debug|Any CPU.ActiveCfg = Debug|Win32 {0D14B076-0ABF-434E-AB9F-36E7800D8887}.Debug|Any CPU.ActiveCfg = Debug|Win32
{0D14B076-0ABF-434E-AB9F-36E7800D8887}.Debug|Any CPU.Build.0 = Debug|Win32 {0D14B076-0ABF-434E-AB9F-36E7800D8887}.Debug|Any CPU.Build.0 = Debug|Win32
{0D14B076-0ABF-434E-AB9F-36E7800D8887}.Debug|x64.ActiveCfg = Debug|x64 {0D14B076-0ABF-434E-AB9F-36E7800D8887}.Debug|x64.ActiveCfg = Debug|x64
@ -59,74 +44,90 @@ Global
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EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -0,0 +1,35 @@
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net48</TargetFramework>
<UseWindowsForms>true</UseWindowsForms>
<UseWPF>true</UseWPF>
<ApplicationIcon>CW.ico</ApplicationIcon>
<Copyright>dexyfex</Copyright>
<Company>dexyfex software</Company>
<Authors>dexyfex</Authors>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="DockPanelSuite.ThemeVS2015" Version="3.0.6" />
<PackageReference Include="FCTB" Version="2.16.24" />
<PackageReference Include="SharpDX" Version="4.2.0" />
<PackageReference Include="SharpDX.D3DCompiler" Version="4.2.0" />
<PackageReference Include="SharpDX.Direct2D1" Version="4.2.0" />
<PackageReference Include="SharpDX.Direct3D11" Version="4.2.0" />
<PackageReference Include="SharpDX.Mathematics" Version="4.2.0" />
<PackageReference Include="SharpDX.XAudio2" Version="4.2.0" />
<PackageReference Include="SharpDX.XInput" Version="4.2.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CodeWalker.Core\CodeWalker.Core.csproj" />
<ProjectReference Include="..\CodeWalker.WinForms\CodeWalker.WinForms.csproj" />
</ItemGroup>
</Project>

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@ -8,6 +8,7 @@ using System.Diagnostics;
using System.Windows.Forms; using System.Windows.Forms;
using System.Drawing; using System.Drawing;
using System.Linq; using System.Linq;
using Range = FastColoredTextBoxNS.Range;
namespace CodeWalker.Forms namespace CodeWalker.Forms
{ {

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@ -12,6 +12,7 @@ using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
using System.Xml; using System.Xml;
using Range = FastColoredTextBoxNS.Range;
namespace CodeWalker.Forms namespace CodeWalker.Forms
{ {

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@ -11,6 +11,7 @@ using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
using System.Xml; using System.Xml;
using Range = FastColoredTextBoxNS.Range;
namespace CodeWalker.Forms namespace CodeWalker.Forms
{ {

View File

@ -12,6 +12,7 @@ using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
using System.Xml; using System.Xml;
using Range = FastColoredTextBoxNS.Range;
namespace CodeWalker.Forms namespace CodeWalker.Forms
{ {

View File

@ -10,6 +10,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
using Range = FastColoredTextBoxNS.Range;
namespace CodeWalker.Forms namespace CodeWalker.Forms
{ {
@ -38,10 +39,8 @@ namespace CodeWalker.Forms
{ {
InitializeComponent(); InitializeComponent();
MainListView.ContextMenu = new ContextMenu(new[] MainListView.ContextMenuStrip = new ContextMenuStrip();
{ MainListView.ContextMenuStrip.Items.Add(new ToolStripMenuItem("Export to openFormats (.onim)...", null, ExportOnim_Click));
new MenuItem("Export to openFormats (.onim)...", this.ExportOnim_Click)
});
} }
private void ExportOnim_Click(object sender, EventArgs e) private void ExportOnim_Click(object sender, EventArgs e)
@ -228,16 +227,16 @@ namespace CodeWalker.Forms
if (MainPropertyGrid.SelectedObject is Animation) if (MainPropertyGrid.SelectedObject is Animation)
{ {
MainListView.ContextMenu.MenuItems[0].Enabled = true; MainListView.ContextMenuStrip.Items[0].Enabled = true;
} }
else else
{ {
MainListView.ContextMenu.MenuItems[0].Enabled = false; MainListView.ContextMenuStrip.Items[0].Enabled = false;
} }
} }
else else
{ {
MainListView.ContextMenu.MenuItems[0].Enabled = false; MainListView.ContextMenuStrip.Items[0].Enabled = false;
//MainPropertyGrid.SelectedObject = null; //MainPropertyGrid.SelectedObject = null;
} }
} }

View File

@ -54,6 +54,7 @@ namespace CodeWalker
EnsureJumpList(); EnsureJumpList();
//Application.SetHighDpiMode(HighDpiMode.SystemAware);
Application.EnableVisualStyles(); Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false); Application.SetCompatibleTextRenderingDefault(false);

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