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Fix for PSO/XML raw float array not using invariant culture
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@ -1273,7 +1273,7 @@ namespace CodeWalker.GameFiles
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{ }
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var arrFloat = new Array_float(arrStruc.Pointer, arrStruc.Count1); //block type 7
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var floatArr = PsoTypes.GetFloatArray(cont.Pso, arrFloat);
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WriteRawArray(sb, floatArr, indent, ename, "float");
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WriteRawArray(sb, floatArr, indent, ename, "float", FloatUtil.ToString);
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break;
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case PsoDataType.UShort:
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if (embedded)
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