mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-29 18:32:55 +08:00
Progress on dat151.rel processing, added some new MetaName entries
This commit is contained in:
parent
470f71d6ca
commit
b1f2918d12
@ -2213,23 +2213,23 @@ namespace CodeWalker.GameFiles
|
|||||||
public FlagsUint Flags00 { get; set; }
|
public FlagsUint Flags00 { get; set; }
|
||||||
public FlagsUint Flags01 { get; set; }
|
public FlagsUint Flags01 { get; set; }
|
||||||
public FlagsUint Flags02 { get; set; }
|
public FlagsUint Flags02 { get; set; }
|
||||||
public Vector3 Vec01 { get; set; }
|
public Vector3 Pos01 { get; set; }
|
||||||
public float Unk01 { get; set; }
|
public float Unk01 { get; set; }
|
||||||
public Vector3 Vec02 { get; set; }
|
public Vector3 Size02 { get; set; }
|
||||||
public float Unk02 { get; set; }
|
public float Unk02 { get; set; }
|
||||||
public Vector3 Vec03 { get; set; }
|
public Vector3 Size03 { get; set; }
|
||||||
public float Unk03 { get; set; }
|
public float Unk03 { get; set; }
|
||||||
public Vector3 Vec04 { get; set; }
|
public Vector3 Size04 { get; set; }
|
||||||
public float Unk04 { get; set; }
|
public float Unk04 { get; set; }
|
||||||
public FlagsUint Flags03 { get; set; }
|
public FlagsUint Flags03 { get; set; }
|
||||||
public Vector3 Vec05 { get; set; }
|
public Vector3 Vec05 { get; set; }
|
||||||
public Vector3 Vec06 { get; set; }
|
public Vector3 Pos06 { get; set; }
|
||||||
public float Unk06 { get; set; }
|
public float Unk06 { get; set; }
|
||||||
public Vector3 Vec07 { get; set; }
|
public Vector3 Size07 { get; set; }
|
||||||
public float Unk07 { get; set; }
|
public float Unk07 { get; set; }
|
||||||
public Vector3 Vec08 { get; set; }
|
public Vector3 Size08 { get; set; }
|
||||||
public float Unk08 { get; set; }
|
public float Unk08 { get; set; }
|
||||||
public Vector3 Vec09 { get; set; }
|
public Vector3 Size09 { get; set; }
|
||||||
public float Unk09 { get; set; }
|
public float Unk09 { get; set; }
|
||||||
public FlagsUint Flags04 { get; set; }
|
public FlagsUint Flags04 { get; set; }
|
||||||
public Vector3 Vec10 { get; set; }
|
public Vector3 Vec10 { get; set; }
|
||||||
@ -2240,33 +2240,55 @@ namespace CodeWalker.GameFiles
|
|||||||
public Vector3 Vec13 { get; set; }
|
public Vector3 Vec13 { get; set; }
|
||||||
public float Unk13 { get; set; }
|
public float Unk13 { get; set; }
|
||||||
|
|
||||||
|
public FlagsUint Flags05 { get; set; }
|
||||||
|
public byte Unk14 { get; set; }
|
||||||
|
public byte Unk15 { get; set; }
|
||||||
|
public ushort HashesCount { get; set; }
|
||||||
|
public byte Unk16 { get; set; }
|
||||||
|
public MetaHash[] Hashes { get; set; }
|
||||||
|
|
||||||
|
public uint ExtParamsCount { get; set; }
|
||||||
|
public ExtParam[] ExtParams { get; set; }
|
||||||
|
public struct ExtParam
|
||||||
|
{
|
||||||
|
public MetaHash Hash { get; set; }
|
||||||
|
public float Value { get; set; }
|
||||||
|
public ExtParam(BinaryReader br)
|
||||||
|
{
|
||||||
|
Hash = br.ReadUInt32();
|
||||||
|
Value = br.ReadSingle();
|
||||||
|
}
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
return Hash.ToString() + ": " + FloatUtil.ToString(Value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public Dat151Unk37(RelData d, BinaryReader br) : base(d, br)
|
public Dat151Unk37(RelData d, BinaryReader br) : base(d, br)
|
||||||
{
|
{
|
||||||
var data = this.Data;
|
|
||||||
|
|
||||||
br.BaseStream.Position = 0; //1 byte was read already (TypeID)
|
br.BaseStream.Position = 0; //1 byte was read already (TypeID)
|
||||||
|
|
||||||
UnkOffset0 = ((br.ReadUInt32() >> 8) & 0xFFFFFF);
|
UnkOffset0 = ((br.ReadUInt32() >> 8) & 0xFFFFFF);
|
||||||
Flags00 = br.ReadUInt32();
|
Flags00 = br.ReadUInt32();
|
||||||
Flags01 = br.ReadUInt32();
|
Flags01 = br.ReadUInt32();
|
||||||
Flags02 = br.ReadUInt32();
|
Flags02 = br.ReadUInt32();
|
||||||
Vec01 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Pos01 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk01 = br.ReadSingle();
|
Unk01 = br.ReadSingle();
|
||||||
Vec02 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Size02 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk02 = br.ReadSingle();
|
Unk02 = br.ReadSingle();
|
||||||
Vec03 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Size03 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk03 = br.ReadSingle();
|
Unk03 = br.ReadSingle();
|
||||||
Vec04 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Size04 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk04 = br.ReadSingle();
|
Unk04 = br.ReadSingle();
|
||||||
Flags03 = br.ReadUInt32();//###
|
Flags03 = br.ReadUInt32();//###
|
||||||
Vec05 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Vec05 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Vec06 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Pos06 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk06 = br.ReadSingle();
|
Unk06 = br.ReadSingle();
|
||||||
Vec07 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Size07 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk07 = br.ReadSingle();
|
Unk07 = br.ReadSingle();
|
||||||
Vec08 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Size08 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk08 = br.ReadSingle();
|
Unk08 = br.ReadSingle();
|
||||||
Vec09 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Size09 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk09 = br.ReadSingle();
|
Unk09 = br.ReadSingle();
|
||||||
Flags04 = br.ReadUInt32();//###
|
Flags04 = br.ReadUInt32();//###
|
||||||
Vec10 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Vec10 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
@ -2274,55 +2296,66 @@ namespace CodeWalker.GameFiles
|
|||||||
Unk11 = br.ReadSingle();
|
Unk11 = br.ReadSingle();
|
||||||
Vec12 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Vec12 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
Unk12 = br.ReadSingle();
|
Unk12 = br.ReadSingle();
|
||||||
Vec13 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
Vec13 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());//perhaps not float
|
||||||
Unk13 = br.ReadSingle();
|
Unk13 = br.ReadSingle();
|
||||||
|
|
||||||
FlagsUint t1 = br.ReadUInt32();
|
Flags05 = br.ReadUInt32();
|
||||||
byte t2 = br.ReadByte();
|
Unk14 = br.ReadByte();
|
||||||
byte t3 = br.ReadByte();
|
Unk15 = br.ReadByte();
|
||||||
ushort t4 = br.ReadByte();
|
HashesCount = br.ReadByte();
|
||||||
byte t5 = br.ReadByte();
|
Unk16 = br.ReadByte();
|
||||||
MetaHash[] hashes = new MetaHash[t4];
|
Hashes = new MetaHash[HashesCount];
|
||||||
for (int i = 0; i < t4; i++)
|
for (int i = 0; i < HashesCount; i++)
|
||||||
{
|
{
|
||||||
hashes[i] = br.ReadUInt32();
|
Hashes[i] = br.ReadUInt32();
|
||||||
}
|
}
|
||||||
|
|
||||||
uint bleft = (uint)(br.BaseStream.Length - br.BaseStream.Position);
|
ExtParamsCount = br.ReadUInt32();
|
||||||
if (bleft != (t2 * 4))
|
ExtParams = new ExtParam[ExtParamsCount];
|
||||||
|
for (int i = 0; i < ExtParamsCount; i++)
|
||||||
|
{
|
||||||
|
ExtParams[i] = new ExtParam(br);
|
||||||
|
}
|
||||||
|
if (ExtParamsCount != 0)
|
||||||
{ }
|
{ }
|
||||||
|
|
||||||
|
var data = this.Data;
|
||||||
|
|
||||||
|
long bytesleft = br.BaseStream.Length - br.BaseStream.Position;
|
||||||
|
if (bytesleft != 0)
|
||||||
|
{
|
||||||
|
byte[] remainder = br.ReadBytes((int)bytesleft);
|
||||||
|
for (int i = 0; i < remainder.Length; i++)
|
||||||
|
{
|
||||||
|
if (remainder[i] != 0)
|
||||||
|
{ }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//FlagsUint[] flags = new FlagsUint[t4];
|
//FlagsUint[] flags = new FlagsUint[t4];
|
||||||
//for (int i = 0; i < t4; i++)
|
//for (int i = 0; i < t4; i++)
|
||||||
//{
|
//{
|
||||||
// flags[i] = br.ReadUInt32();
|
// flags[i] = br.ReadUInt32();
|
||||||
//}
|
//}
|
||||||
|
|
||||||
|
|
||||||
//var t2 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
//var t2 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
//var t3 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
//var t3 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
|
|
||||||
//var t4 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
//var t4 = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
|
||||||
|
|
||||||
long bytesleft = br.BaseStream.Length - br.BaseStream.Position;
|
|
||||||
if (bytesleft != 0)
|
|
||||||
{ }
|
|
||||||
|
|
||||||
|
RecVec(Pos01);
|
||||||
|
//RecVec(Size02);
|
||||||
RecVec(Vec01);
|
//RecVec(Size03);
|
||||||
RecVec(Vec02);
|
//RecVec(Size04);
|
||||||
RecVec(Vec03);
|
//RecVec(Vec05);
|
||||||
RecVec(Vec04);
|
RecVec(Pos06);
|
||||||
RecVec(Vec05);
|
//RecVec(Size07);
|
||||||
RecVec(Vec06);
|
//RecVec(Size08);
|
||||||
RecVec(Vec07);
|
//RecVec(Size09);
|
||||||
RecVec(Vec08);
|
//RecVec(Vec10);
|
||||||
RecVec(Vec09);
|
//RecVec(Vec11);
|
||||||
RecVec(Vec10);
|
//RecVec(Vec12);
|
||||||
RecVec(Vec11);
|
//RecVec(Vec13);
|
||||||
RecVec(Vec12);
|
|
||||||
RecVec(Vec13);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3374,10 +3374,29 @@ namespace CodeWalker.GameFiles
|
|||||||
CVfxPedInfo = 3269469953,
|
CVfxPedInfo = 3269469953,
|
||||||
vfxPedInfos = 1918175602,
|
vfxPedInfos = 1918175602,
|
||||||
|
|
||||||
|
|
||||||
CPedModelInfo__InitData = 3949383814,
|
CPedModelInfo__InitData = 3949383814,
|
||||||
|
|
||||||
|
|
||||||
|
CVfxFogVolumeInfoMgr = 1633161012,
|
||||||
|
CVfxFogVolumeInfo = 759946685,
|
||||||
|
vfxFogVolumeInfos = 2287400076,
|
||||||
|
|
||||||
|
CVfxWeaponInfoMgr = 623762845,
|
||||||
|
CVfxWeaponInfo = 1271168564,
|
||||||
|
|
||||||
|
CVfxInteriorInfoMgr = 4126959192,
|
||||||
|
CVfxInteriorInfo = 998078140,
|
||||||
|
vfxInteriorInfos = 3759474957,
|
||||||
|
|
||||||
|
CVfxRegionInfoMgr = 3596444566,
|
||||||
|
CVfxRegionInfo = 286275649,
|
||||||
|
vfxRegionInfos = 4124078855,
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user