Ymap: Removed useless rage__fwGrassInstanceListDef array

This commit is contained in:
Carmine 2018-02-27 19:08:16 +01:00
parent eaa2af2150
commit a7cbfa7be3

View File

@ -29,7 +29,6 @@ namespace CodeWalker.GameFiles
public Unk_975711773[] CBoxOccluders { get; set; }
public Unk_2741784237[] COccludeModels { get; set; }
public rage__fwGrassInstanceListDef[] GrassInstanceList { get; set; }
public string[] Strings { get; set; }
@ -576,7 +575,6 @@ namespace CodeWalker.GameFiles
{
if (GrassInstanceBatches == null)
{
GrassInstanceList = null;
return;
}
@ -584,17 +582,18 @@ namespace CodeWalker.GameFiles
{ }
int count = GrassInstanceBatches.Length;
GrassInstanceList = new rage__fwGrassInstanceListDef[count];
for (int i = 0; i < count; i++)
{
var b = GrassInstanceBatches[i];
var g = GrassInstanceBatches[i];
var b = g.Batch;
var aabb = new rage__spdAABB();
aabb.min = new Vector4(b.AABBMin, 0);
aabb.max = new Vector4(b.AABBMax, 0);
aabb.min = new Vector4(g.AABBMin, 0);
aabb.max = new Vector4(g.AABBMax, 0);
GrassInstanceList[i] = b.Batch;
GrassInstanceList[i].BatchAABB = aabb;
b.BatchAABB = aabb;
GrassInstanceBatches[i].Batch = b;
}
}