HD textures (WIP), vehicles.meta gtxd loading

This commit is contained in:
dexy
2019-01-06 05:04:33 +11:00
Unverified
parent e4c2dddf10
commit 9dde38c930
14 changed files with 515 additions and 316 deletions
+8
View File
@@ -529,6 +529,14 @@ namespace CodeWalker.Rendering
for (int i = 0; i < geom.RenderableTextures.Length; i++)
{
var itex = geom.RenderableTextures[i];
if (geom.HDTextureEnable)
{
var hdtex = geom.RenderableTexturesHD[i];
if ((hdtex != null) && (hdtex.IsLoaded))
{
itex = hdtex;
}
}
var ihash = geom.TextureParamHashes[i];
if (itex == null) continue;
if (itex.Key?.NameHash == 1678728908 /*"blank"*/) continue;
+8
View File
@@ -376,6 +376,14 @@ namespace CodeWalker.Rendering
for (int i = 0; i < geom.RenderableTextures.Length; i++)
{
var itex = geom.RenderableTextures[i];
if (geom.HDTextureEnable)
{
var hdtex = geom.RenderableTexturesHD[i];
if ((hdtex != null) && (hdtex.IsLoaded))
{
itex = hdtex;
}
}
var ihash = geom.TextureParamHashes[i];
switch (ihash)
{