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Rename ClipTag.Unknown40/44 to Start/EndPhase
These fields contain the phase range (time normalized between 0 and 1) during which the tag is active.
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@ -4400,8 +4400,8 @@ namespace CodeWalker.GameFiles
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get { return 80; }
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}
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public float Unknown_40h { get; set; }
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public float Unknown_44h { get; set; }
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public float StartPhase { get; set; }
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public float EndPhase { get; set; }
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public ulong TagsPointer { get; set; }
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// reference data
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@ -4413,8 +4413,8 @@ namespace CodeWalker.GameFiles
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_40h = reader.ReadSingle();
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this.Unknown_44h = reader.ReadSingle();
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this.StartPhase = reader.ReadSingle();
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this.EndPhase = reader.ReadSingle();
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this.TagsPointer = reader.ReadUInt64();
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// read reference data
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@ -4431,8 +4431,8 @@ namespace CodeWalker.GameFiles
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this.TagsPointer = (ulong)(this.Tags != null ? this.Tags.FilePosition : 0);
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// write structure data
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writer.Write(this.Unknown_40h);
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writer.Write(this.Unknown_44h);
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writer.Write(this.StartPhase);
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writer.Write(this.EndPhase);
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writer.Write(this.TagsPointer);
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}
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@ -4445,21 +4445,21 @@ namespace CodeWalker.GameFiles
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public override string ToString()
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{
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return base.ToString() + ": " + Unknown_40h.ToString() + ", " + Unknown_44h.ToString();
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return base.ToString() + ": " + StartPhase.ToString() + ", " + EndPhase.ToString();
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}
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public override void WriteXml(StringBuilder sb, int indent)
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{
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base.WriteXml(sb, indent);
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YcdXml.ValueTag(sb, indent, "Unknown40", FloatUtil.ToString(Unknown_40h));
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YcdXml.ValueTag(sb, indent, "Unknown44", FloatUtil.ToString(Unknown_44h));
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YcdXml.ValueTag(sb, indent, "StartPhase", FloatUtil.ToString(StartPhase));
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YcdXml.ValueTag(sb, indent, "EndPhase", FloatUtil.ToString(EndPhase));
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}
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public override void ReadXml(XmlNode node)
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{
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base.ReadXml(node);
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Unknown_40h = Xml.GetChildFloatAttribute(node, "Unknown40", "value");
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Unknown_44h = Xml.GetChildFloatAttribute(node, "Unknown44", "value");
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StartPhase = Xml.GetChildFloatAttribute(node, "StartPhase", "value");
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EndPhase = Xml.GetChildFloatAttribute(node, "EndPhase", "value");
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}
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}
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