Skin mesh now using correct bone transforms

This commit is contained in:
dexy
2019-11-03 22:43:39 +11:00
Unverified
parent 9f84ba8ad0
commit 6be0d5cb30
9 changed files with 342 additions and 84 deletions
@@ -74,6 +74,7 @@
<FxCompile Include="BasicVS_PBBNCCT.hlsl" />
<FxCompile Include="BasicVS_PBBNCCTX.hlsl" />
<FxCompile Include="BasicVS_PBBNCTTX.hlsl" />
<FxCompile Include="ShadowVS_Skin.hlsl" />
</ItemGroup>
<ItemGroup>
<None Include="Quaternion.hlsli" />