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Updated more .ypt Unknowns
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parent
7bc3630ef9
commit
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@ -2,10 +2,9 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using TC = System.ComponentModel.TypeConverterAttribute;
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using EXP = System.ComponentModel.ExpandableObjectConverter;
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using TC = System.ComponentModel.TypeConverterAttribute;
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/*
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@ -3000,7 +2999,7 @@ namespace CodeWalker.GameFiles
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public override long BlockLength => 0x40;
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// structure data
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public ResourceSimpleList64<ParticleStringBlock> Unknown_0h { get; set; }
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public ResourceSimpleList64<ParticleStringBlock> EventEmitterFlags { get; set; }
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public ResourceSimpleList64<ParticleUnknown2> Unknown_10h { get; set; }
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public ulong Unknown_20h = 1; // 0x0000000000000001
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public ResourceSimpleList64<ParticleUnknown2Block> Unknown_28h { get; set; }
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@ -3009,7 +3008,7 @@ namespace CodeWalker.GameFiles
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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// read structure data
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this.Unknown_0h = reader.ReadBlock<ResourceSimpleList64<ParticleStringBlock>>();
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this.EventEmitterFlags = reader.ReadBlock<ResourceSimpleList64<ParticleStringBlock>>();
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this.Unknown_10h = reader.ReadBlock<ResourceSimpleList64<ParticleUnknown2>>();
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this.Unknown_20h = reader.ReadUInt64();
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this.Unknown_28h = reader.ReadBlock<ResourceSimpleList64<ParticleUnknown2Block>>();
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@ -3020,7 +3019,7 @@ namespace CodeWalker.GameFiles
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//if (Unknown_38h != 0)
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//{ }//no hit
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var cnt1 = (Unknown_0h?.data_items?.Length ?? 0);
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var cnt1 = (EventEmitterFlags?.data_items?.Length ?? 0);
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var cnt2 = (Unknown_10h?.data_items?.Length ?? 0);
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var cnt3 = (Unknown_28h?.data_items?.Length ?? 0);
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@ -3063,7 +3062,7 @@ namespace CodeWalker.GameFiles
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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// write structure data
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writer.WriteBlock(this.Unknown_0h);
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writer.WriteBlock(this.EventEmitterFlags);
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writer.WriteBlock(this.Unknown_10h);
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writer.Write(this.Unknown_20h);
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writer.WriteBlock(this.Unknown_28h);
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@ -3071,20 +3070,20 @@ namespace CodeWalker.GameFiles
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}
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public void WriteXml(StringBuilder sb, int indent)
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{
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if (Unknown_0h?.data_items != null)
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if (EventEmitterFlags?.data_items != null)
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{
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if (Unknown_0h.data_items.Length > 0)
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if (EventEmitterFlags.data_items.Length > 0)
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{
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YptXml.OpenTag(sb, indent, "Unknown0");
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foreach (var item in Unknown_0h.data_items)
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YptXml.OpenTag(sb, indent, "EventEmitterFlags");
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foreach (var item in EventEmitterFlags.data_items)
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{
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YptXml.StringTag(sb, indent + 1, "Item", YptXml.XmlEscape(item?.Name?.Value ?? ""));
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}
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YptXml.CloseTag(sb, indent, "Unknown0");
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YptXml.CloseTag(sb, indent, "EventEmitterFlags");
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}
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else
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{
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YptXml.SelfClosingTag(sb, indent, "Unknown0");
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YptXml.SelfClosingTag(sb, indent, "EventEmitterFlags");
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}
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}
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if (Unknown_10h?.data_items != null)
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@ -3098,9 +3097,9 @@ namespace CodeWalker.GameFiles
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}
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public void ReadXml(XmlNode node)
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{
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Unknown_0h = new ResourceSimpleList64<ParticleStringBlock>();
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//Unknown_0h.data_items = XmlMeta.ReadItemArray<ParticleStringBlock>(node, "Unknown0");
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var unode = node.SelectSingleNode("Unknown0");
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EventEmitterFlags = new ResourceSimpleList64<ParticleStringBlock>();
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//EventEmitterFlags.data_items = XmlMeta.ReadItemArray<ParticleStringBlock>(node, "EventEmitterFlags");
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var unode = node.SelectSingleNode("EventEmitterFlags");
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if (unode != null)
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{
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var inodes = unode.SelectNodes("Item");
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@ -3112,7 +3111,7 @@ namespace CodeWalker.GameFiles
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blk.Name = (string_r)iname;
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ilist.Add(blk);
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}
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Unknown_0h.data_items = ilist.ToArray();
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EventEmitterFlags.data_items = ilist.ToArray();
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}
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Unknown_10h = new ResourceSimpleList64<ParticleUnknown2>();
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@ -3138,7 +3137,7 @@ namespace CodeWalker.GameFiles
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public override Tuple<long, IResourceBlock>[] GetParts()
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{
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return new Tuple<long, IResourceBlock>[] {
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new Tuple<long, IResourceBlock>(0, Unknown_0h),
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new Tuple<long, IResourceBlock>(0, EventEmitterFlags),
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new Tuple<long, IResourceBlock>(0x10, Unknown_10h),
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new Tuple<long, IResourceBlock>(0x28, Unknown_28h)
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};
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@ -4029,26 +4028,26 @@ namespace CodeWalker.GameFiles
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public override long BlockLength => 0x20;
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// structure data
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public float Unknown_0h { get; set; }
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public float Unknown_4h { get; set; }
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public float InterpolationInterval { get; set; }
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public float KeyFrameMultiplier { get; set; }
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public ulong Unknown_8h; // 0x0000000000000000
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public float Unknown_10h { get; set; }
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public float Unknown_14h { get; set; }
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public float Unknown_18h { get; set; }
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public float Unknown_1Ch { get; set; }
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public float RedChannelColour { get; set; }
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public float GreenChannelColour { get; set; }
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public float BlueChannelColour { get; set; }
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public float AlphaChannelColour { get; set; }
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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// read structure data
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this.Unknown_0h = reader.ReadSingle();
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this.Unknown_4h = reader.ReadSingle();
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this.InterpolationInterval = reader.ReadSingle();
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this.KeyFrameMultiplier = reader.ReadSingle();
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this.Unknown_8h = reader.ReadUInt64();
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this.Unknown_10h = reader.ReadSingle();
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this.Unknown_14h = reader.ReadSingle();
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this.Unknown_18h = reader.ReadSingle();
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this.Unknown_1Ch = reader.ReadSingle();
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this.RedChannelColour = reader.ReadSingle();
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this.GreenChannelColour = reader.ReadSingle();
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this.BlueChannelColour = reader.ReadSingle();
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this.AlphaChannelColour = reader.ReadSingle();
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switch (Unknown_0h)
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switch (InterpolationInterval)
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{
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case 0:
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case 1.0f:
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@ -4060,7 +4059,7 @@ namespace CodeWalker.GameFiles
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default:
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break; //and more..
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}
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switch (Unknown_4h)
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switch (KeyFrameMultiplier)
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{
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case 0:
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case 1.0f:
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@ -4075,7 +4074,7 @@ namespace CodeWalker.GameFiles
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}
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//if (Unknown_8h != 0)
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//{ }//no hit
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switch (Unknown_10h)
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switch (RedChannelColour)
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{
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case 0:
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case 1.2f:
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@ -4092,7 +4091,7 @@ namespace CodeWalker.GameFiles
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default:
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break; //and more..
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}
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switch (Unknown_14h)
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switch (GreenChannelColour)
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{
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case 0:
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case 1.2f:
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@ -4108,7 +4107,7 @@ namespace CodeWalker.GameFiles
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default:
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break; //and more...
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}
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switch (Unknown_18h)
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switch (BlueChannelColour)
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{
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case -0.8f:
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case -0.5f:
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@ -4121,7 +4120,7 @@ namespace CodeWalker.GameFiles
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default:
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break; //and more...
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}
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switch (Unknown_1Ch)
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switch (AlphaChannelColour)
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{
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case 0:
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case 1.0f:
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@ -4138,36 +4137,36 @@ namespace CodeWalker.GameFiles
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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// write structure data
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writer.Write(this.Unknown_0h);
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writer.Write(this.Unknown_4h);
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writer.Write(this.InterpolationInterval);
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writer.Write(this.KeyFrameMultiplier);
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writer.Write(this.Unknown_8h);
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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writer.Write(this.RedChannelColour);
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writer.Write(this.GreenChannelColour);
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writer.Write(this.BlueChannelColour);
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writer.Write(this.AlphaChannelColour);
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}
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public void WriteXml(StringBuilder sb, int indent)
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{
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YptXml.ValueTag(sb, indent, "Unknown0", FloatUtil.ToString(Unknown_0h));
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YptXml.ValueTag(sb, indent, "Unknown4", FloatUtil.ToString(Unknown_4h));
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YptXml.ValueTag(sb, indent, "Unknown10", FloatUtil.ToString(Unknown_10h));
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YptXml.ValueTag(sb, indent, "Unknown14", FloatUtil.ToString(Unknown_14h));
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YptXml.ValueTag(sb, indent, "Unknown18", FloatUtil.ToString(Unknown_18h));
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YptXml.ValueTag(sb, indent, "Unknown1C", FloatUtil.ToString(Unknown_1Ch));
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YptXml.ValueTag(sb, indent, "InterpolationInterval", FloatUtil.ToString(InterpolationInterval));
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YptXml.ValueTag(sb, indent, "KeyFrameMultiplier", FloatUtil.ToString(KeyFrameMultiplier));
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YptXml.ValueTag(sb, indent, "RedChannelColour", FloatUtil.ToString(RedChannelColour));
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YptXml.ValueTag(sb, indent, "GreenChannelColour", FloatUtil.ToString(GreenChannelColour));
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YptXml.ValueTag(sb, indent, "BlueChannelColour", FloatUtil.ToString(BlueChannelColour));
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YptXml.ValueTag(sb, indent, "AlphaChannelColour", FloatUtil.ToString(AlphaChannelColour));
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}
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public void ReadXml(XmlNode node)
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{
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Unknown_0h = Xml.GetChildFloatAttribute(node, "Unknown0");
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Unknown_4h = Xml.GetChildFloatAttribute(node, "Unknown4");
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Unknown_10h = Xml.GetChildFloatAttribute(node, "Unknown10");
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Unknown_14h = Xml.GetChildFloatAttribute(node, "Unknown14");
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Unknown_18h = Xml.GetChildFloatAttribute(node, "Unknown18");
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Unknown_1Ch = Xml.GetChildFloatAttribute(node, "Unknown1C");
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InterpolationInterval = Xml.GetChildFloatAttribute(node, "InterpolationInterval");
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KeyFrameMultiplier = Xml.GetChildFloatAttribute(node, "KeyFrameMultiplier");
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RedChannelColour = Xml.GetChildFloatAttribute(node, "RedChannelColour");
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GreenChannelColour = Xml.GetChildFloatAttribute(node, "GreenChannelColour");
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BlueChannelColour = Xml.GetChildFloatAttribute(node, "BlueChannelColour");
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AlphaChannelColour = Xml.GetChildFloatAttribute(node, "AlphaChannelColour");
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}
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public override string ToString()
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{
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return string.Format("{0}, {1}, {2}, {3}, {4}, {5}", Unknown_0h, Unknown_4h, Unknown_10h, Unknown_14h, Unknown_18h, Unknown_1Ch);
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return string.Format("{0}, {1}, {2}, {3}, {4}, {5}", InterpolationInterval, KeyFrameMultiplier, RedChannelColour, GreenChannelColour, BlueChannelColour, AlphaChannelColour);
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}
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}
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