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R28_dev1 - Turkish weather bug fix, .rel progress
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@@ -928,7 +928,7 @@ namespace CodeWalker.Forms
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for (int i = 0; i < frag.Layers.Length; i++)
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{
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CloudHatFragLayer layer = frag.Layers[i];
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uint dhash = JenkHash.GenHash(layer.Filename.ToLower());
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uint dhash = JenkHash.GenHash(layer.Filename.ToLowerInvariant());
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Archetype arch = gameFileCache.GetArchetype(dhash);
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if (arch == null)
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{ continue; }
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